Is anyone aware of a way to see stats for which distractors people are selecting for sudden death quizzes? It would be interesting to know which leg traps users are stepping in. :)
I don't mean to move the skull. I mean, since the quiz knows which incorrect answer to put the skull on, would it be possible for it to somehow make a note of where it is placed and use that for distractor stats
And lol yeah I doubt JetPunk is running on Scratch
I mean. If I were doing the coding, I’d probably just put an onclick event on every distractor that ends the quiz and just changes the class of the clicked distractor. Then you just need simple ternary code to output either “Lagos” or “Lagos” ^ image= "skullimagejetpunkorwhatever.com” style=“padding-left or whatever style to put it in the correct spot; opacity=.8;”^. It wouldn’t keep track of anything.
Thanks for the rich discussion, everyone. Data could certainly be collected were the code designed to do so. I suppose the challenge, were they to add this feature post hoc, is handling quizzes live now for which data hasn't been collected to date.
Best approach would (IMHO) be to store data for each quiz as:
, where before_after is a Boolean flag differentiating existing quizzes from quizzes created post-implementation. Output would fork based on this value to display stats for all poss options (coded for and portable by is_correct) for all options iff before_after = True.
And lol yeah I doubt JetPunk is running on Scratch
Best approach would (IMHO) be to store data for each quiz as:
[before_after, [{Option: [is_correct, num_selected]}]
, where before_after is a Boolean flag differentiating existing quizzes from quizzes created post-implementation. Output would fork based on this value to display stats for all poss options (coded for and portable by is_correct) for all options iff before_after = True.