| Description | Race | % Correct |
|---|---|---|
| Natives of Morrowind who are often treated unfairly in Skyrim. | Dunmer | 94%
|
| Builders of great, mostly subterranean cities, they also smelted their own type of metal. | Dwemer | 94%
|
| Lizard-like humanoids. | Argonians | 92%
|
| Elves who prefer to live simply and are excellent archers. | Bosmer | 92%
|
| The main human ethnic group in Skyrim. | Nords | 92%
|
| A race notable for their strength and known for being smiths, they often live in strongholds. | Orsimer | 92%
|
| Large human-like beings who carry clubs and herd mammoths. | Giants | 90%
|
| Bloodsucking beings. | Vampires | 90%
|
| Cat-like humanoids. | Khajiit | 88%
|
| An elven race whose ruling government try to suppress worship of a certain god. | Altmer | 87%
|
| Beings who used to be more civilised, but now they live underground as twisted abominations. | Falmer | 87%
|
| Humans from Tamriel's central region. | Imperials | 85%
|
| A race of dark-skinned humans, known for their curved swords. | Redguards | 81%
|
| Part human, part elf, this race comes from High Rock. | Bretons | 73%
|
| Feathered magic users. | Hagravens | 62%
|
| Primitive natives of the Reach. | Forsworn | 54%
|