Guiding principles of UX - Statistics

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  • The average score is 10 of 11
Answer Stats
Principle Definition Law % Correct
The time to acquire a target is a function of the distance to and size of the target. Fitts's Law
100%
The time it takes to make a decision increases with the number and complexity of choices. Hick's Law
100%
Users spend most of their time on other sites. This means that users prefer your site to work the same way as all the other sites they already know. Jakob's Law
100%
People will perceive and interpret ambiguous or complex images as the simplest form possible, because it is the interpretation that requires the least cognitive effort of us. - Gestalt Principle Law of Pragnanz
100%
Objects that are near, or proximate to each other, tend to be grouped together. - Gestalt Principle Law of Proximity
100%
The human eye tends to perceive similar elements as a complete picture, shape, or group, even if those elements are separated. - Gestalt Principle Law of Similarity
100%
Elements that are visually connected are perceived as more related than elements with no connection. - Gestalt Principle Law of Uniform Connectedness
100%
A compressed model based on what we think we know about a system and how it works. Mental Model
100%
The average person can only keep 7 (plus or minus 2) items in their working memory. Miller's Law
100%
Any task will inflate until all of the available time is spent. Parkinson's Law
100%
Elements tend to be perceived into groups if they are sharing an area with a clearly defined boundary. - Gestalt Principle Law of Common Region
0%
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