Fire Emblem Three Houses Weapons/Magic - Statistics

General Stats
  • This quiz has been taken 120 times
  • The average score is 71 of 133
Answer Stats
Hint MT(Might) Special Effect Answer % Correct
Sword 5 None Iron Sword
96%
Sword 8 None Steel Sword
94%
Sword 8 None Silver Sword
88%
Reason 3 Basic Fire Magic Fire
85%
Reason 4 Basic Lightning Magic Thunder
85%
Sword 9 Attack twice when initiating combat Brave Sword
81%
Sword 7 Only usable by Byleth Sword of the Creator
81%
Lance 6 None Iron Lance
80%
Axe 8 None Iron Axe
77%
Sword 3 None Training Sword
77%
Reason 2 Basic Wind Magic Wind
77%
Faith 1 Basic Light Magic, User recovers 50% of dmg. dealt Nosferatu
75%
Axe 11 None Steel Axe
75%
Axe 16 None Silver Axe
74%
Lance 13 None Silver Lance
74%
Lance 9 None Steel Lance
74%
Faith N/A Heals adjacent ally's HP Heal
73%
Bows 6 None Iron Bow
73%
Sword 9 Ranged weapon, Deals Magic Dmg. Levin Sword
73%
Bows 9 None Steel Bow
73%
Gauntlets 3 None Steel Gauntlets
73%
Gauntlets 1 None Iron Gauntlets
72%
Sword 0 Can be forged into a special sword Rusted Sword
72%
Bows 10 Strikes twice if user initiates attack Brave Bow
70%
Axe 12 Strike twice if user initiates attack Brave Axe
69%
Lance 10 Strikes twice if initiating combat Brave Lance
69%
Bows 12 None Silver Bow
69%
Gauntlets 4 None Silver Gauntlets
69%
Sword 13 Hero's Relic (Charon), Strike twice if initiating combat Thunderbrand
69%
Sword 0 Must be reforged Broken Sword
68%
Lance 2 Ranged weapon Javelin
68%
Lance 22 Hero's Relic (Gautier) Lance of Ruin
68%
Reason 9 Advanced Lightning Magic, 1-3 Range Thoron
68%
Sword 8 Effective vs armored Armorslayer
67%
Axe 6 None Training Axe
67%
Gauntlets 0 None Training Gauntlets
67%
Axe 0 Must be reforged Broken Axe
65%
Bows 18 Hero's Relic (Riegan) Failnaught
65%
Axe 11 High Crit. Rate Killer Axe
65%
Bows 9 High Crit. Rate Killer Bow
65%
Axe 0 Can be reforged into a special axe Rusted Axe
65%
Lance 0 Must be reforged Broken Lance
64%
Sword 8 High Crit. Rate Killing Edge
64%
Bows 9 +1 range Longbow
64%
Lance 0 Can be reforged into special lance Rusted Lance
64%
Bows 3 None Training Bow
64%
Lance 4 None Training Lance
64%
Bows 0 Must be reforged Broken Bow
63%
Lance 9 High Crit. Rate Killer Lance
63%
Reason 10 Range 3-10, Damages Adjacent Foes Meteor
63%
Sword 7 Effective vs armored and cavalry Rapier
63%
Bows 0 Can be reforged into special bow Rusted Bow
63%
Lance 8 Ranged Weapon Spear
62%
Sword 13 Hero's Relic (Beast ), Deals Magic based Dmg Blutgang
60%
Reason 11 Highest Wind Magic, Effective against flying units Excalibur
60%
Lance 17 Hero's Relic (Daphnel) Luin
60%
Faith N/A Range 1-Mag/2, Heals ally Physic
60%
Gauntlets 0 Can be reforged into special gauntlets Rusted Gauntlets
60%
Reason 13 Advanced Dark Magic, Effective against cavalry Dark Spikes
59%
Reason 12 Highest Lightning Magic, 3-10 Range Bolting
58%
Gauntlets 0 Must be reforged Broken Gauntlets
58%
Axe 18 Hero's Relic (Dominic), Deals magic dmg. Crusher
58%
Axe 4 Ranged Weapon Hand Axe
58%
Reason 5 Basic Dark Magic Miasma
58%
Lance 19 Hero's Relic (Blaiddyd) Areadbhar
57%
Reason 8 Advanced Fire Magic Bolganone
57%
Sword 13 10 Dmg to user after combat Devil Sword
57%
Faith N/A Range 1-Mag/4, Bring targeted unit to adjacent space Rescue
57%
Faith N/A Range 1-Mag/4, Send adjacent ally to space within range Warp
57%
Faith N/A Range 3-10, Prevents foe from using magic Silence
56%
Axe 12 Ranged Weapon Tomahawk
56%
Axe 18 10 Dmg to user after combat Devil Axe
54%
Bows 4 Can be used at 1 range, without follow-up attacks Mini Bow
54%
Axe 24 Relic (Seiros) Aymr
53%
Reason 3 Basic Ice Magic Blizzard
53%
Lance 8 Effective against cavalry Horseslayer
53%
Reason 1 Intermediate Dark Magic, Ignores foe resistance Luna
53%
Bows 8 Deals magic dmg. Magic Bow
53%
Sword 8 High Crit. Rate Wo Dao
52%
Faith 12 Advanced light magic Aura
51%
Bows 6 Effective against monsters, restores HP each turn Blessed Bow
51%
Lance 7 Effective against monsters, restores HP each turn Blessed Lance
51%
Axe 23 Hero's Relic (Goneril) Freikugel
51%
Faith N/A Greatly heals adjacent ally's HP Recover
51%
Faith N/A Range 1-Mag/4, Heals all allies in range Fortify
48%
Faith N/A Range 1-Mag/4, Heals status effects of all allies in range Restore
48%
Reason 15 Highest Fire Magic Ragnarok
47%
Faith 8 Effective against monsters Seraphim
47%
Axe 8 Poisons foes Venin Axe
46%
Bows 6 Poisons Foes Venin Bow
46%
Lance 6 Poisons foes Venin Lance
46%
Axe 6 Effective against armored units Mace
44%
Axe 14 Ranged Weapon, Deals magic dmg. Bolt Axe
42%
Reason 6 Intermediate Dark Magic, High Crit. Rate Death
42%
Reason 7 Advanced Wind Magic Cutting Gale
41%
Reason 12 Advanced Ice Magic Fimbulvetr
41%
Reason 18 Advanced Dark Magic Hades
41%
Lance 5 Ranged Weapon Short Spear
41%
Faith N/A Grants +7 Resistance to ally Ward
41%
Reason 7 Magic Arrows Sagittae
40%
Sword 5 Poisons foes Venin Edge
40%
Axe 8 Ranged Weapon Short Axe
38%
Reason 4 Basic Dark Magic, Foe -5 Speed after hit for 1 turn Swarm
36%
Bows 11 Restores HP each turn (Indech), Strike twice if initiating The Inexhaustible
36%
Gauntlets 7 Relic (Chevalier) Vajra-Mushti
36%
Sword 15 High Hit Rate, Needs Special Forge Mercurius
35%
Reason 3 Basic Dark Magic, Foe -5 Defense after hit for 1 turn Mire
33%
Sword 15 Only usable by Byleth Sublime Creator Sword
33%
Reason 16 Most Powerful Black Magic Agnea's Arrow
32%
Lance 10 Used by Death Knight Scythe of Sariel
32%
Sword 13 Restores HP each turn, Crest Fraldarius Sword of Moralta
32%
Sword 12 Restores HP each turn, Crest Riegan Sword of Begalta
31%
Lance 12 Ranged Weapon, Deals Magic based Dmg Arrow of Indra
30%
Gauntlets 3 High Crit. Rate Killer Knuckles
30%
Lance 14 Restores HP each turn; Effective against cavalry Spear of Assal
30%
Faith 14 Advanced light magic Abraxas
28%
Gauntlets 2 Deals magic dmg. Aura Knuckles
27%
Reason 9 Intermediate Dark Magic, Range 1-3 and reduced move Banshee
27%
Reason 10 Highest Dark Magic, Leaves foes with 1 HP Bohr
26%
Bows 15 High Hit Rate Parthia
26%
Lance 17 High hit rate, must be specially forged Gradivus
25%
Sword 13 None Sword of Zoltan
25%
Axe 19 Restores HP each turn, Effective against armored units Axe of Ukonvasara
23%
Sword 11 Heals 50% Dmg dealt, restores HP each turn Sword of Seiros
23%
Bows 13 Restores HP each turn (Lamine) Tathlum Bow
23%
Reason 8 Highest Dark Magic, Hits all foes except flying Quake
21%
Lance 10 High durability Crescent Sickle
20%
Axe 17 Effective against armored units Axe of Zoltan
19%
Axe 19 High Hit Rate Hauteclere
19%
Sword 13 High Crit. Rate. 5 Dmg to user after combat. Cursed Ashiya Sword
17%
Gauntlets 4 Effective against dragons Dragon Knuckles
17%
Lance 15 None Lance of Zoltan
17%
Bows 13 None Bow of Zoltan
16%
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