All 150 Balatro Jokers - Statistics

General Stats
  • This quiz has been taken 756 times
  • The average score is 86 of 150
Answer Stats
Effect Answer % Correct
+4 Mult Joker
98%
Copies ability of Joker to the right Blueprint
76%
Gains $3 sell value at end of round Egg
76%
x3 Mult, 1 in 1000 chance this card is destroyed at end of round Cavendish
75%
Go up to -$20 in debt Credit Card
75%
+100 Chips, -5 Chips for every hand played Ice Cream
75%
Played cards with Heart suit give +3 Mult when scored Lusty Joker
75%
Played cards with even rank give +4 Mult when scored Even Steven
73%
Earn $4 at the end of round Golden Joker
73%
Retrigger first card used in scoring two additional times Hanging Chad
73%
Retrigger all card held in hand abilities Mime
73%
+0 to +23 Mult at random Misprint
73%
Gains +25 Chips for each Stone Card in your full deck Stone Joker
73%
Each King held in hand gives x1.5 Mult Baron
72%
First played face card gives x2 Mult when scored Photograph
72%
+20 Mult, -4 Mult per round played Popcorn
72%
Retrigger each played 2, 3, 4, or 5 Hack
71%
Played cards with odd rank give +31 Chips when scored Odd Todd
71%
+15 Mult, 1 in 6 chance this card is destroyed at end of round Gros Michel
70%
Gains x0.2 Mult for each Steel Card in your full deck Steel Joker
70%
+2 Chips for each remaining card in deck Blue Joker
69%
Copies ability of leftmost Joker Brainstorm
69%
Gains x0.25 Mult each time a Lucky card successfully triggers Lucky Cat
69%
Creates a Negative copy of 1 random consumable card in your posession at the end of the shop Perkeo
69%
Played cards with Diamond suit give +3 Mult when scored Greedy Joker
68%
Gains x0.1 Mult per Enhanced card scored, removed card Enhancement Vampire
68%
+2 Chips for each dollar you have Bull
67%
Earn $1 for each 9 in your full deck at end of round Cloud 9
67%
All Flushes and Straights can be made with 4 cards Four Fingers
67%
Gains x0.75 Mult for every Glass Card that is destroyed Glass Joker
67%
+1 Mult per hand played, -1 Mult per discard Green Joker
67%
Every played card permanently gains +5 Chips when scored Hiker
67%
Played Face cards give +30 Chips when scored Scary Face
67%
Played face cards give +5 Mult when scored Smiley Face
67%
1 in 2 chance for played cards with Heart suit to give x1.5 Mult when scored Bloodstone
66%
Gains +3 Mult when any Booster Pack is skipped Red Card
66%
1 in 4 chance to upgrade level of played poker hand Space Joker
66%
If first hand of round has only 1 card, add a permanent copy to deck and draw it to hand DNA
65%
Each played Ace, 2, 3, 5, or 8 gives +8 Mult when scored Fibonacci
65%
x1 Mult for each empty Joker slot, Joker Stencil included Joker Stencil
65%
x2 Mult, loses x0.01 Mult per card discarded Ramen
65%
Gains +4 Chips if played hand has exactly 4 cards Square Joker
65%
Gains x0.25 Mult per playing card added to your deck Hologram
64%
When Small Blind or Big Blind is selected, gain x0.5 Mult and destroy a random Joker Madness
64%
Prevents Death if chips scored are at least 25% of required chips, self destructs Mr. Bones
64%
Doubles all listed probabilities (e.g 1 in 3 becomes 2 in 3) Oops! All 6s
64%
Earn $1 at end of round, permanently gains $2 when Boss Blind is defeated Rocket
64%
Every played card counts in scoring Splash
64%
x3 Mult if all cards held in hand are Spades or Clubs Blackboard
63%
Gains +3 Chips per discarded (suit) card, suit changes every round Castle
63%
Retrigger all played cards in final hand of round Dusk
63%
Played Gold cards earn $4 when scored Golden Ticket
63%
Each played 10 or 4 gives +10 Chips and +4 Mult Walkie Talkie
63%
+3 Mult for each Joker card Abstract Joker
62%
Played Aces each give +20 Chips and +4 Mult when scored Scholar
62%
Adds the number of times poker hand has been played to Mult Supernova
62%
Create a Planet card if played hand contains 2 or more 8s, must have room 8-Ball
61%
Gains x1 Mult when a face card is destroyed Canio
61%
+1 Mult per consecutive hand played without a scoring face card Ride the Bus
61%
When Blind is selected, create 2 Common Jokers Riff-Raff
61%
Allows Straights to be made with gaps of 1 rank (eg. J 9 8 6 5) Shortcut
61%
If first discard of round has only 1 card, destroy it and earn $3 Trading Card
61%
All Face cards become Gold cards when scored Midas Mask
60%
Gains +15 Chips if played hand contains a Straight Runner
60%
+13 Mult for each Queen held in hand Shoot the Moon
60%
Joker, Tarot, Planet, and Spectral cards may appear multiple times Showman
60%
Retrigger all played face cards Sock and Buskin
60%
x3 Mult on final hand of round Acrobat
59%
Disables effect of every Boss Blind Chicot
59%
Add $1 of sell value to every Joker and Consumable card at end of round Gift Card
59%
Sell this card to disable the current Boss Blind Luchador
59%
Retrigger all cards played for the next 10 hands Seltzer
59%
x4 Mult if played hand contains a Four of a Kind The Family
59%
Gain $4 if poker hand is a [Hand Type], poker hand changes every round To Do List
59%
Played Kings and Queens each give x2 Mult when scored Triboulet
59%
Gains x1 Mult for every 23 cards discarded Yorick
59%
Uncommon Jokers each give x1.5 Mult Baseball Card
58%
x0.2 Mult per consecutive hand played without playing your most played Poker Hand Obelisk
58%
Adds double the rank of lowest card held in hand to Mult Raised Fist
58%
Create a Tarot card if hand is played with $4 or less Vagabond
58%
When Blind is chosen, gain +3 Hands and lose all discards Burglar
57%
Played face cards have a 1 in 2 chance to give $2 when scored Business Card
57%
Gains x0.25 Mult for each card sold, resets when Boss Blind is defeated Campfire
57%
Gains x0.1 Mult per Planet card used Constellation
57%
Earn 5$ if 3 or more face cards are discarded at the same time Faceless Joker
57%
After 2 rounds, sell this card to duplicate a random Joker Invisible Joker
57%
+1 hand size Juggler
57%
+250 Chips, -2 hand size Stuntman
57%
x3 Mult if played hand contains a Three of a Kind The Trio
57%
Gains +8 Chips when each played 2 is scored Wee Joker
57%
Gains x0.5 Mult per discarded Jack this round Hit the Road
56%
Hearts and Diamonds count as the same suit, Spades and Clubs count as the same suit. Smeared Joker
56%
Create a Tarot card if poker hand contains an Ace and a Straight Superposition
56%
Adds the sell value of all owned Jokers to Mult Swashbuckler
56%
x2 Mult if the played hand contains a Pair The Duo
56%
+30 Chips for each remaining Discard Banner
55%
Gain $2 per discard if no discards are used by end of the round Delayed Gratification
55%
+1 discard Drunkard
55%
+20 Mult if played hand contains 3 or fewer cards Half Joker
55%
Played cards with Spade suit give +3 Mult when scored Wrathful Joker
55%
Upgrade the level of the first discarded poker hand each round Burnt Joker
54%
x3 Mult if played poker hand has already been played this round Card Sharp
54%
x2 Mult for each [Card] when scored, card changes every round Idol
54%
Each an extra $1 of interest for every $5 you have at end of round To the Moon
54%
When Blind is selected, destroy card to the right and permanently add double its sell value to this Mult Ceremonial Dagger
53%
+4 Mult for each card below 52 in your full deck Erosion
53%
x3 Mult if poker hand contains a Diamond card, Club card, Heart card, and Spade card Flower Pot
53%
Played cards with Spade suit give +50 Chips when scored Arrowhead
52%
1 in 2 chance to create a Tarot card when any Booster Pack is opened Hallucination
52%
Earn $5 for each discarded Ace, rank changes every round Mail-In Rebate
52%
Earn $8 if played hand triggers the Boss Blind ability Matador
51%
x0.25 Mult for each Blind skipped this run Throwback
51%
x3 Mult if deck has at least 16 Enhanced cards Driver's License
50%
Adds one Stone card to deck at the start of every round Marble Joker
50%
All cards are considered Face cards Pareidolia
50%
+5 hand size, reduces by 1 every round Turtle Bean
50%
Each played card with suit Suit gives x1.5 Mult when scored Ancient Joker
49%
+1 Mult per Tarot card used this run Fortune Teller
49%
Played cards with Club suit give +3 Mult when scored Gluttonous Joker
49%
If poker hand is a Straight Flush, create a random Spectral card Séance
49%
In first hand of round is a single 6, destroy it and create a Spectral card Sixth Sense
49%
+2 Mult for every $5 you have Bootstraps
48%
x4 Mult every 6 hands played Loyalty Card
48%
When round begins, add a random playing card with a random seal to your hand Certificate
47%
1 free Reroll per Shop Chaos the Clown
46%
+15 Mult when 0 Discards remaining Mystic Summit
44%
Each face card held in hand has a 1 in 2 chance to give $1 Reserved Parking
43%
Earn $1 at the end of round per unique Planet card used this run Satellite
43%
Sell this card to create a free Double Tag Diet Cola
42%
+3 discards, -1 hand size Merry Andy
42%
Gains +2 Mult if played hand contains a Two Pair Spare Trousers
42%
x2 Mult if played hand contains a Flush The Tribe
42%
All Planet cards and Celestial Packs in shop are free Astronomer
41%
x3 Mult if played hand contains a Straight The Order
40%
Played cards with Club suit give +7 Mult when scored Onyx Agate
39%
Played cards with Diamond suit earn $1 when scored Rough Gem
39%
+2 Mult per reroll in the shop Flash Card
38%
x2 Mult if played hand has a scoring Club card and a scoring card of any other suit Seeing Double
38%
Create a Tarot card when Blind is selected Cartomancer
37%
+12 Mult if played hand contains a Straight Crazy Joker
37%
+12 Mult if played hand contains a Three of a Kind Zany Joker
37%
+8 Mult if played hand contains a Pair Jolly Joker
35%
+2 hand size, -1 hands per round Troubadour
35%
+10 Mult if played hand contains a Two Pair Mad Joker
33%
+50 Chips if played hand contains a Pair Sly Joker
33%
+10 Mult if played hand contains a Flush Droll Joker
30%
+100 Chips if played hand contains a Three of a Kind Wily Joker
26%
+80 Chips if played hand contains a Flush Crafty Joker
21%
+100 Chips if played hand contains a Straight Devious Joker
17%
+80 Chips if played hand contains a Two Pair Clever Joker
15%
No matching quizzes found
Score Distribution
Percent of People with Each Score
Percentile by Number Answered
Your Score History
You have not taken this quiz