| Hint | Answer | % Correct |
|---|---|---|
| When the lights flicker, he comes to kill. He emits black particles. | Rush | 99%
|
| He chases you down long hallways, and you have to pick the right door to escape. | Seek | 99%
|
| He emits a blue light, and it hurts to look at. | Eyes | 96%
|
| He is blind, but his other senes far surpass one's of a human. | Figure | 96%
|
| He has a 1/20 chance of being in a cabinet, and a 1/2000 chance of appearing when you open a door. | Jack | 96%
|
| He does the same as the one above, but he comes back. | Ambush | 95%
|
| He appears in dark rooms. You can tell he is near when he says "Psst!" | Screech | 95%
|
| Pushes you out of a hiding spot when you stay in for too long. He doesn't do that at doors 50 and 100. | Hide | 92%
|
| He comes when you are left behind, and when a room fails to load. | Glitch | 89%
|
| He can jump out of drawers, startling players. | Timothy | 88%
|
| He has a rare chance of spawning outside of a window. | Window | 87%
|
| He has a 1/2000 chane of spawning once you enter a room. | Shadow | 84%
|
| The only entity that helps you. Can be seen at the chase scenes and when you die. | Guiding Light | 81%
|
| Warns he is coming by flickering the lights for a long time. He then teleports you to him and you play a game. | Halt | 77%
|