Vaults from across Fallout - Statistics

General Stats
  • This quiz has been taken 80 times
    39 since last reset
  • The average score is 30 of 47
Answer Stats
Experiment / Description / Purpose Vault Number % Correct
Water chip broke, and to send out a vault dweller + Beginning vault (F1) 13
80%
Occupied by the Fiends (NV) 3
80%
999 Women, 1 Man (FB+OMCP) 69
80%
Calculator's lair in the Cheyenne mountain (FT) 0
75%
Stay closed indefinitely to study the role of overseer + beginning vault (F3) 101
75%
Test cryogenic freezing to see long term effects + beginning vault (F4) 111
75%
Outsiders used as test subjects took over vault from scientists, helps other outsiders (F-TV) 4
75%
1 Woman, 999 Men (FB) 68
75%
Study the F.E.V virus’s effect on humans (F3) 87
75%
Test conflict of leadership + GARYS (F3) 108
70%
Sacrifice of other to ensure safety of remaining population (NV) 11
70%
Non inhabitant experiment, but instead to research agriculture (NV) 22
70%
Vault filled with weapons and to see what the inhabitants would do (NV) 34
70%
Released psychoactive drugs in the air filtration system (F3) 106
65%
Virtual simulation vault (F3) 112
65%
Effects of radiation on people: door didn’t close fully (F1) 12
65%
Study evolution of society by resolving situations through chance (NV) 21
65%
Cryogenically preserved Vault-Tec employees (F-TV) 31
65%
Revolted and died from infighting, briefly occupied by raided gang (F-TV) 32
65%
Completely unaffected until raid in 2297 by infiltration from sister vault (F-TV) 33
65%
Part of Vault City (F2) 8
65%
Create a cure for all illnesses by testing on occupants, overseer stopped it (F4) 81
65%
Vault closed for 50 years, let in diverse ideologies and cultures to see how they interact (F1) 15
60%
Can paranoia be induced through non-chemical and non-violent means (NV) 19
60%
Computer determines the best leader, accidentally creates crises (F76) 51
60%
Refine human genetics by raising kid until 18, only the best survived (F4) 75
60%
No experiment, built for America’s best and brightest (F76) 76
60%
One man with a crate of puppets (OMCP) 77
60%
Test prototype devices to put in other vaults (F4) 88
60%
Test psychological effects using white noise to induce aggression (F3) 92
60%
See if chem addicts could recover from their addictions (F4) 95
60%
Only let the rich in, remove their luxuries and authority and assign a homeless person to be overseer (F4) 114
55%
Put 10 rich people in luxury and 300 poor people in dismal, rich turned themselves into robots (F4) 118
55%
Inhabitants kidnapped and turned into super mutants by the Unity (NV) 17
55%
Deliberately overcrowded, housed double the suitable amount of dwellers (FB) 27
55%
Would have housed obnoxious rich teenagers (F76) 29
55%
Food extruders only made watery gruel (FB) 36
55%
Light bulbs of 40 watts provided (FB) 42
55%
Dwellers lived with a live panther (OMCP) 43
55%
equipment breaks down after a few months, intended to stress dwellers (FB) 53
55%
No entertainment tapes provided (FB) 55
55%
Only an unfunny comedian's entertainment tapes provided (FB) 56
55%
once sealed vault in south west Appalachia (F76) 63
55%
Jumpsuit maker breaks after 6 months, clothes become scarce (FB) 70
55%
Built to store America’s gold reserves (F76) 79
55%
Non-violent groups presented with the post-apocalypse societies (F76) 94
55%
Genetic experiments on people to research mutant fauna to make cures (F76) 96
55%
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