| Hint | Answer | % Correct |
|---|---|---|
| Order formed from rogue members of the above who operate using corrupted lyrium | Red Templars | 100%
|
| Knightly servants of the Divine tasked with protecting and policing mages | Templar Order | 100%
|
| Institution for mages and magical research mandated by Andrastian authorities | Circle of Magi | 92%
|
| Paramilitary and political faction focused on combating magical threats; first formed c. -100 Ancient to 1:20 Divine, reestablished in 9:41 Dragon | Inquisition | 92%
|
| Knightly order dedicated to fighting the Blight | Grey Wardens | 83%
|
| Church dedicated to the Maker and Andraste based in Val Royeaux, led by The Divine | Orlesian Chantry | 83%
|
| Influential order of assassins intimately tied to the politics of Antiva | Antivan Crows | 75%
|
| Semi-nomadic elven clans who reject living under human domination and preserve elven traditions | Dalish elves | 75%
|
| Obscure cult based in the Frostback Mountains who revere a high dragon as Andraste reborn | Disciples of Andraste | 75%
|
| Church formed from schism with above in 3:87 Towers, based in Minrathous led by an alternative Divine | Imperial Chantry | 75%
|
| Order operating as secret police for the Orlesian Divine; formed from dissolution of original order above | Seekers of Truth | 75%
|
| Human tribal group inhabiting the Frostback Mountains | Avvar | 67%
|
| Most prominent dwarven smuggling and extortion syndicate | Carta | 67%
|
| Knights of Orlais, limited to members of the aristocratic class | Chevaliers | 67%
|
| Creatures of the Blight who seek out Old Gods in the Deep Roads to wage war against the peoples of Thedas | Darkspawn | 67%
|
| Elite independent wing of dwarven army whose members pledge for life in exchange for public reverence and dissolved debts and convictions | Legion of the Dead | 67%
|
| Institution dedicated to recording and preserving dwarven history, knowledge of the Stone, and civic records | Shaperate | 58%
|
| Military wing of the qunari, led by the Arishok | Antaam | 50%
|
| Human tribal group inhabiting the Korcari Wilds | Chasind | 50%
|
| Mages of Nevarra, specialize in unorthodox practices of death magic and dealing with spirits | Mortalitasi | 50%
|
| Tevinter resistance collective pursuing anti-slavery and equality for non-mages; formed when above was forced underground | Shadow Dragons | 50%
|
| Organization protecting and exploring Arlathan forest and its relics of ancient elven culture and history | Veil Jumpers | 50%
|
| Tevinter mage supremacists who employ illicit methods to restore the ancient Tevinter Imperium | Venatori | 50%
|
| Group of anti-qunari and anti-Tevinter warriors in Seheron who use ambush tactics to fight for independence | Fog Warriors | 42%
|
| Original Dwarven capital thought lost to the Blight, reemerged in 9:12 Dragon; rejects authority of Orzammar | Kal-Sharok | 42%
|
| Fraternity of mages openly advocating for independence from external oversight | Libertarians | 42%
|
| Famed treasure hunters and adventurers based in Rivain | Lords of Fortune | 42%
|
| Order of warriors in Ferelden specializing in use of mabari war-hounds and berserker techniques | Ash Warriors | 33%
|
| Doctrinal enforcers and espionage agents of the qunari priest class | Ben-Hassrath | 33%
|
| Loosely organized syndicate of commonfolk opposing aristocratic abuses | Friends of Red Jenny | 33%
|
| Cult among the tribe above dedicated to the god of war and winter; active in Divine Age and Dragon Age | Jaws of Hakkon | 33%
|
| Order which leads Nevarra's death mages and oversees the Grand Necropolis | Mourn Watch | 33%
|
| Rivaini mages who specialize in communing with spirits | Seers | 33%
|
| Group of surviving ancient elves who defend the Arbor Wilds and the Temple of Mythal | Sentinel elves | 33%
|
| Order of all-female dwarven warriors who cut out their own tongues and master unarmed combat | Silent Sisters | 33%
|
| Minrathous-based crime organization, particularly strong in Dock Town | Threads | 33%
|
| Major mercenary group operating across Ferelden (DA:O side quests) | Blackstone Irregulars | 25%
|
| Storm Coast-based militia named for Archon of Tevinter who repented and showed mercy to Andraste | Blades of Hessarian | 25%
|
| Orlesian assassin order known for strict adherence to contractual obligations | House of Repose | 25%
|
| Fraternity of mages advocating for total seclusion from society and religious powers | Isolationists | 25%
|
| Pro-reform faction within Magisterium opposing slavery, mage supremacy, and class stratification | Lucerni | 25%
|
| Apocalyptic cult claiming to be the true successors to the order above; seek to purify the world through its destruction | Order of Fiery Promise | 25%
|
| Mysterious hostile dwarves far beneath the Deep Roads; name means "Revered Defenders" | Sha-Brytol | 25%
|
| Fraternity of mages focusing on ethics and a mission of public service, irrespective of religious authorities | Aequitarians | 17%
|
| Mysterious group operating on behalf of powers "from across the sea" | Executors | 17%
|
| Fraternity of mages dedicated to total submission to religious authorities | Loyalists | 17%
|
| Small fraternity of mages prioritizing the accumulation of economic and political power | Lucrosians | 17%
|
| Clandestine organization of mainstream and apostate mages circumventing religious oversight (DA:O side quests) | Mages' Collective | 17%
|
| Kirkwall-based guild for thievery and organized crime | Coterie | 8%
|
| Association of independent ships and pirates who patrol the seas for plunder and power; (*two names, both accepted as answers) | Felicisima Armada/Raiders of the Waking Sea | 8%
|