| Hint | Réponse | % Correct | |
|---|---|---|---|
| A | Machine boss monster that prevents the activation of spells/traps when attacking. | Ancient Gear Golem | 50%
|
| N | Field spell that boosts monsters of its archetype and allows fusions to stay on the field instead of returning to the ED. | Neo Space | 50%
|
| C | Spell that summons a monster that was in the spell/trap zone. | Crystal Promise | 25%
|
| D | Trap that summons a monster of its archetype if one of your monsters is destroyed by battle. | Destiny Signal | 25%
|
| F | Spell that adds polymerization and a material from the GY to your hand. | Fusion Recovery | 25%
|
| H | LV6 rock monster that prevents your opponent from attacking your face-down monsters. | Hieracosphinx | 25%
|
| K | Trap that banishes an opponent's monster and all of its copies in the grave. | Karma Cut | 25%
|
| L | Equip spell that slightly boosts a monster of its archetype and prevents it from being destroyed once. | Legendary Ebon Steed | 25%
|
| M | Field spell that allows tribute summoning without tributes by paying LP instead. | Mausoleum of the Emperor | 25%
|
| O | Monster that inflicts dmg to both players when destroyed by a pyro. Used to summon a boss monster. | Oxygeddon | 25%
|
| P | Weaker version of a machine that counts as the same name. | Proto-Cyber Dragon | 25%
|
| Q | Normal warrior belonging to a royal trio. | Queen's Knight | 25%
|
| R | Flip monster that mills your deck and destroys a card on the field. | Ryko, Lightsworn Hunter | 25%
|
| S | Monster relying on a dice to pop all of your opponent's cards. | Snipe Hunter | 25%
|
| T | Monster that revives during each of your SP as long as you control no spells/traps. | Treeborn Frog | 25%
|
| Y | Monster that summons stronger versions of itself each time it is destroyed. | Yubel | 25%
|
| B | Thunder boss that pops your opponent's cards. | Batteryman Industrial Strength | 0%
|
| E | Spell that searches for any monster of its archetype. | E - Emergency Call | 0%
|
| G | Monster that pops a spell/trap when discarded. | Gren, tactician of dark world | 0%
|
| I | Fiend boss that summons by discarding your entire hand and tributing a high ATK monster. | Infernal Incinerator | 0%
|
| J | Normal plant with 1750 ATK. | Jerry Beans Man | 0%
|
| U | Fusion of a specific machine monster and any warrior. It's ATK is the combined ATK of its materials. | UFOroid Fighter | 0%
|
| V | Pyro Boss that forces opponent monsters to attack. | Volcanic Doomfire | 0%
|
| W | When destroyed by battle, adds a monster from its archetype and Polymerization from your GY to your hand. | Wroughtweiler | 0%
|
| Z | Monster that revives monsters each turn. | Zombie Master | 0%
|