Forsaken City Game Mechanics- Celeste

The game mechanics used in the Forsaken City (Chapter 1) of Celeste
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icosahedron
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Last updated: November 28, 2024
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First submittedNovember 28, 2024
Times taken166
Average score55.6%
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Jumping
Dream Blocks
Badeline Chase
Crumbling Blocks
Badeline Fight
Dust Bunnies
Spikes
Oshiro Fight
Tentacle Surfaces
Green Bubbles
Dashing
Wind
White Clouds
Pink Clouds
Red Bubbles
Grabbing/Climbing/Walljumping
Seekers
Theo's Crystal
Dashable Blocks
Spinners/Crystal Spikes
Dash-Powered Blocks
Dash Buttons
Keys
Traffic Blocks
Coin Gates
Hot/Cold Switches
Rising Lava/Falling Ice
Ice Bouncers/Fireballs
Bumpers/Fire Bumpers
Falling Blocks/Launching Blocks
Ice/Lava Barriers
Farewell Traffic Block Reskin
Pufferfish
Springs
Jellyfish
Guided Blocks
Dash Crystals
Double Dash Crystals
Double Dash
Badeline Bubbles
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