| Question | Answer | % Correct |
|---|---|---|
| When the light flickers. | RushAmbush | 91%
|
| It chases you. | Seek | 89%
|
| Door 50 & Door 100. | The Figure | 85%
|
| It likes to lurk in dark rooms. | Screech | 80%
|
| It hurts you when you look at it. | Eyes | 79%
|
| When the room fails to load. | Glitch | 75%
|
| Small chance when you open a locker. | Jack | 74%
|
| Small chance when you open a drawer. | Timothy | 74%
|
| When you stay in a locker for too long. | Hide | 73%
|
| Turn around. | Halt | 70%
|
| Remember the door number. | Dupe | 65%
|
| Appears when you die/lights up certain areas. | Guiding lightGuiding lights | 58%
|
| Red light emits or supernatural noises. | A-60A60 | 56%
|
| Freeze. | A-90A90 | 56%
|
| Check the ceiling. | Giggle | 56%
|
| When you get too far behind. | Void | 56%
|
| This entity follows you in The Rooms. | A-120A120 | 52%
|
| Watch your feet. | Snare | 51%
|
| Staring through a window. Very rare chance. | Window | 49%
|
| It comes at midnight. | Dread | 47%
|
| It appears for half a second when the lights flicker. | Shadow | 44%
|
| Attracted to light. | Gloombats | 34%
|
| Highly flammable. | Firedamp | 25%
|
| The room will turn red for a few seconds. | Hallway jack | 9%
|