| Hint | Engine | % Correct |
|---|---|---|
| First 3D engine ever. | Geometry | 100%
|
| Used in RTX graphics. | Raytracing | 100%
|
| Used in DOOM 1&2. | BSP | 50%
|
| More used for effects. | Pathtracing | 50%
|
| Used for lighting effects. | Photon Mapping | 50%
|
| Used in Wolfenstein 3D. | Raycasting | 50%
|
| Used rarely due to lag. | Raymarching | 50%
|
| Used in modern engines. | Rasterization | 0%
|