| Tooltip | Weapon | % Correct |
|---|---|---|
| Blocks attacks while charging forward | Assault Shield | 86%
|
| Inflicts a critical hit when you stab your enemy in the back | Assassin's Dagger | 79%
|
| Damage increases up to +90% when you strike repeatedly. Inflicts critical hits after 10 successive hits | Balanced Blade | 71%
|
| Causes bleeding (3.5 DPS for 12 sec) | Blood Sword | 71%
|
| Inflict critical hits when hitting bestial enemies or for 8 seconds after destroying a door | Crowbar | 64%
|
| One hit and you're dead | Cursed Sword | 64%
|
| The second attack is a charge that inflicts critical damage after a few moments. Interrupt it with the last attack to deal critical damage | Abyssal Trident | 57%
|
| Summon a Leghugger that attacks your enemies, inflicting critical hits on bleeding targets. Re-activate to make it attack in a circle around itself, making enemies hit bleed.The creature feeds by attacking your enemies. Once sated, it evolves into its stronger adult state [Skill] | Leghugger | 57%
|
| Attacks that hit a target also slice through reality, hitting anything on their path again | Queen's Rapier | 57%
|
| The first attack makes you jump forward. Hitting with this attack causes your next combo with this weapon to deal critical damage | Bladed Tonfas | 50%
|
| Hitting with the second attack enables a whirlwind attack that deals critical damage | Bone | 50%
|
| Crush a flask on your forehead, dealing low damage to yourself [Skill] | Face Flask | 50%
|
| Hold the attack to inflict a critical hit and create a flaming trail | Flint | 50%
|
| Inflicts a critical hit if the victim is up against a wall | Impaler | 50%
|
| Inflicts a critical hit at close range | Infantry Bow | 50%
|
| The first hit allows you to parry melee hits. The combo inflicts critical hits after a successful parry | Iron Staff | 50%
|
| Spreads inflammable oil in its area of effect [Skill] | Oil Grenade | 50%
|
| Inflicts a critical hit if the enemy is facing you (Double weapon) | Panchaku | 50%
|
| Can attack while moving and upward. Attacking downward while airborne cause you to bounce on your enemies, dealing critical damage | Pure Nail | 50%
|
| Taunts an enemy, causing it to frantically pursue you for 20 sec but take 75% more damage from your melee attacks [Skill] | Taunt | 50%
|
| Sacrifices [40% base] of your maximum health to recover 2% of your HP per melee attack and a speed boost for 10 seconds [Skill] | Vampirism | 50%
|
| Burns nearby enemies (25 DPS for 3 sec) [Skill] | Fire Grenade | 43%
|
| Inflicts a critical hit if the victim is an elite enemy or a boss | Giantkiller | 43%
|
| The last attack throws the target behind you, bumping other enemies it hits. Enemies thrown on walls are dealt critical damage | Hand Hook | 43%
|
| Deals critical damage depending on the number of gun marks on the target. Recharges __________'s ammo | Hard Light Sword | 43%
|
| Quick to use, but not super powerful [Skill] | Infantry Grenade | 43%
|
| Launches a storm of knives around you, causing bleeding (40 DPS for 4 sec) [Skill] | Knife Dance | 43%
|
| Dash forward and inflict 100 damage to the enemies on the way. Activate again to dash back [Skill] | Lightspeed | 43%
|
| The third attack uses the pistol to bump and inflict critical damage to nearby enemies | Machete and Pistol | 43%
|
| Knocks back enemies and bombs | Shovel | 43%
|
| Successful attacks also create two falling stars that strikes another target if possible, dealing critical damage | Starfury | 43%
|
| Inflicts a critical hit if you have an active speed buff | Swift Sword | 43%
|
| Inflicts a critical hit if the enemy is facing you (Single weapon) | Vorpan | 43%
|
| Blocked attacks inflict bleeding (15 DPS for 3 sec). Effect extended to nearby enemies on a successful parry | Bloodthirsty Shield | 36%
|
| Inflicts bleeding (6 DPS for 1.8 sec) on enemies that walk over it [Skill] | Cleaver | 36%
|
| Breaks into 6 bombs (50 damage each) [Skill] | Cluster Grenade | 36%
|
| Spin the syringe around you to inflict damage. Activate again to add 40 DPS (up to 5 times) and 5 secs, for a mere few cells [Skill] | Collector's Syringe | 36%
|
| Burns enemies and the ground (19 DPS for 3 sec) | Firebrands | 36%
|
| Inflicts a critical hit when you have less than 50% health or more than 50% Malaise | Frantic Sword | 36%
|
| Marks its targets to make ___________ deal critical damage to them. Ammo doesn't recharge passively | Hard Light Gun | 36%
|
| Douses the enemy with inflammable oil and inflict critical hits during 10 sec after hitting an enemy on fire | Oiled Sword | 36%
|
| Teleports you behind the enemy. The next attack inflicts +70 damage [Skill] | Phaser | 36%
|
| Starting melee weapon in a run if the player has not yet acquired the Random Melee Weapon upgrade | Rusty Sword | 36%
|
| Teleports you to the nearest target. Poisons victims (4 DPS for 15 sec). Inflicts critical hits if the target has more than 5 poison marks | Snake Fangs | 36%
|
| Knocks back enemies, dealing damage where they land. Deals 90 extra damage if the enemy hits a wall. The final strike in the combo will knock back any enemy | Spartan Sandals | 36%
|
| Inflicts a critical hit when you strike several targets at the same time | War Spear | 36%
|
| Creates a toxic cloud that lasts 15 sec, inflicting bleed and poison damage (8 DPS for 2 sec) [Skill] | Corrosive Cloud | 29%
|
| Increase the damage you deal by +50% for 8 sec. You take +30% damage during this time [Skill] | Corrupted Power | 29%
|
| Inflicts critical hits for 3 seconds after picking up gold | Dagger of Profit | 29%
|
| Kill an enemy to gather its soul. The last combo hit snatches a soul from Bosses | Ferryman's Lantern | 29%
|
| Inflicts critical hits if you haven't taken damage for at least 15 seconds | Flawless | 29%
|
| Metal shards burst from the axes when you strike enemies, inflicting approximately 130 damage | Shrapnel Axes | 29%
|
| Fires spinning blades at nearby enemies, inflicting bleeding (10 DPS for 1.5 sec) [Skill] | Sinew Slicer | 29%
|
| Releases a cloud of smoke making you invisible for 8 seconds. The first invisible attack inflicts +50% damage [Skill] | Smoke Bomb | 29%
|
| Inflicts a critical hit if the kick interrupts an attack | Spiked Boots | 29%
|
| Inflict a critical hit if you took damage less than 8 sec ago, or if you're cursed | Spite Sword | 29%
|
| Ignore shields and project you towards the enemy and inflicts a critical hit if you attack again while bumped | Tentacle | 29%
|
| Causes bleeding (22 DPS for 3 sec). Automatically targets the nearest enemy | Throwing Knife | 29%
|
| Inflicts a critical hit on the 3rd consecutive strike | Twin Daggers | 29%
|
| Pulls an enemy towards you. The next attack on this enemy inflicts +40% damage and stuns for 1 sec [Skill] | Grappling Hook | 21%
|
| The last hit inflicts area-of-effect damage and pushes enemies back | Hayabusa Boots | 21%
|
| Bounces on nearby targets, dealing more and more damage each time and dealing critical damage after 2 bounces | Laser Glaive | 21%
|
| Causes a large explosion [Skill] | Powerful Grenade | 21%
|
| Launches multiple flaming projectiles. Inflicts critical damage on targets covered in oil | Pyrotechnics | 21%
|
| Inflicts a critical hit if the target is bleeding or poisoned | Sadist's Stiletto | 21%
|
| Burns your enemies (15 DPS for 2.7 sec) | Torch | 21%
|
| Ignores shields, pulls victims toward you and inflicts a critical hit on the 3rd strike | Wrenching Whip | 21%
|
| Repelling a projectile causes you to inflict critical hits for 8 seconds | Flashing Fans | 14%
|
| Melee attacks inflict 50% extra damage for 6 seconds after a successful parry | Front Line Shield | 14%
|
| Inflicts critical hits if the victim has less than 40% HP | Hayabusa Gauntlets | 14%
|
| Use this to annoy a monster. When its health is down to 40% or less, use "Blueprint Extractor" [Skill] | Hunter's Grenade | 14%
|
| Hold to dash through enemies in front of you inflicting critical hits | Katana | 14%
|
| Inflicts damage on nearby targets [Skill] | Lacerating Aura | 14%
|
| The first attack pierces the enemy, placing you behind it. Your next attack inflict critical hits | Meat Skewer | 14%
|
| Summons a flying sword that will mark enemies, trigger it again to inflict critical hits on them while holding the weapon, and vice-versa! The sword will vanish after 30 sec if you don't hit the marked enemies [Skill] | Serenade | 14%
|
| Leap in the air and violently land back on the ground to inflict 150 damage to the enemies around [Skill] | Telluric Shock | 14%
|
| Can be transformed in-between two attacks to deal critical damage for the next 1.5 seconds | Whip Sword | 14%
|
| Burns enemies and the ground surface in range. Inflicts critical hits when oil is present | Fire Blast | 7%
|
| Burns nearby enemies (8 DPS for 1.7 sec) [Skill] | Flamethrower Turret | 7%
|
| Ignores shields. Inflicts a critical hit if the tip strikes the enemy | Belmont's Whip | 0%
|
| Causes bleeding (25 DPS for 3 seconds). Deals a critical hit if the target is bleeding or poisoned | Hemorrhage | 0%
|