| Hint | Answer | % Correct |
|---|---|---|
| The "town" with seemingly no law enforcement, also where Arthur and Sadie go to rescue Abigail | Van Horn Trading Post | 89%
|
| The plot of land that John buys in the Epilogue that becomes their new home | Beecher's Hope | 79%
|
| The small resort town based around a timber industry in West Elizabeth | Strawberry | 75%
|
| The local livestock town during Chapter 2 | Valentine | 62%
|
| A coastal town in West Elizabeth where the ferry heist occurred | Blackwater | 60%
|
| The army fort where Arthur and Charles break into to save Eagle Flies | Fort Wallace | 60%
|
| The local southern town in Chapter 3 home to the feuding Grays and Braithwaites | Rhodes | 60%
|
| A ranch community in the Heartlands home to a fence, post office, and Seamus | Emerald Ranch | 56%
|
| The camp in Chapter 4, an old plantation house formerly inhabited by the Lemoyne Raiders | Shady Belle | 56%
|
| The cave and camp for Chapter 6 previously inhabited by the brutal Murfree Brood | Beaver Hollow | 55%
|
| The large, bustling metropolis in southeastern Lemoyne inspired by New Orleans | Saint Denis | 55%
|
| The Native American reservation in Ambarino, home to Rains Falls and Eagle Flies | Wapiti Indian Reservation | 55%
|
| A heavily polluted mining town in New Hanover, the local town for Chapter 6 | Annesburg | 52%
|
| The plantation home to the Grays. Home to large tobacco fields that Arthur and Sean burn down | Caliga Hall | 52%
|
| The westernmost town of the game in New Austin home to Sheriff Freeman | Tumbleweed | 52%
|
| A large plantation with acres of farmland and a large, elegant manor that the gang burns down in the end of Chapter 3 | Braithwaite Manor | 51%
|
| The abandoned, snowy mining town that the gang flees to following a heist gone wrong | Colter | 51%
|
| A small fishing village in the swamps home to Thomas and Jules, the boatmen | Lagras | 51%
|
| The newly built ranch in Big Valley where John works in the Epilogue. Owned by Mr. Geddes | Pronghorn Ranch | 51%
|
| The first camp in the 2nd chapter, situated on a small plateau in New Hanover | Horseshoe Overlook | 49%
|
| A farmhouse in Big Valley home to the remaining O'Driscolls in Chapter 6, but the Laramie Gang in the Epilogue | Hanging Dog Ranch | 48%
|
| The short-lived camp at the end of Chapter 5, quickly being raided by the Pinkertons | Lakay | 45%
|
| A disease ridden town in Cholla Springs with burning wagons and no law enforcement | Armadillo | 44%
|
| A small community of genetic mutants in Roanoke Ridge, poisoned by a nearby stream | Butcher Creek | 42%
|
| Noted as the largest ranch in the game (hint: home to the MacFarlane's) | Macfarlane's Ranch | 41%
|
| A mountain in Ambarino infamous for being the spot of Micah's death | Mount Hagen | 41%
|
| The largest penitentiary situated on a chain of islands where John was sent to | Sisika Penitentiary | 41%
|
| The camp in Chapter 3 situated on a peninsula near a forest | Clemens Point | 40%
|
| A large fort with tall walls in New Austin used as a Del Lobo hideout | Fort Mercer | 36%
|
| A decent sized lake in Ambarino near where Arthur and Hosea hunt the legendary bear | O'Creagh's Run | 36%
|
| The large, heavily guarded oil corporation in the heart of the Heartlands owned by Leviticus Cornwall | Cornwall Kerosene and Tar | 33%
|
| A small train station in West Elizabeth with a general store | Wallace Station | 32%
|
| A small community in Tall Trees with Norwegian settlers | Manzanita Post | 30%
|
| A very small train station in eastern West Elizabeth nearby a trapper | Riggs Station | 27%
|
| A small Del Lobo gang outpost in the marshy areas of eastern New Austin | Thieves Landing | 27%
|
| The train station adjacent to a large, wooden bridge that Arthur and John blow up in Chapter 6 | Bacchus Station | 25%
|
| A scenic lake in western West Elizabeth that features a dam | Owanjila | 25%
|
| An unused, rundown train station in the heart of New Austin | Mercer Station | 22%
|
| A small train station that Arthur meets Reverend Swanson at | Flatneck Station | 21%
|
| Arguably the tallest waterfall in the game, situated in Roanoke Ridge | Brandywine Drop | 18%
|
| An obscure train station in New Austin that frequently experiences dust storms | Benedict Point | 15%
|
| The small farmhouse that Arthur and Hosea rob, belonging to Seamus' "cousin by marriage" | Carmody Dell | 14%
|
| A very small and obscure settlement near the map's border in New Austin | Rathskeller Fork | 14%
|
| A river jetty in the Great Plains home to the Serendipity Boat wreck | Quaker's Cove | 12%
|
| An abandoned, rundown farm in New Austin that was used as a Del Lobo hideout | Solomon's Folly | 8%
|