| Definition | First Letter | Term | % Correct |
|---|---|---|---|
| Scoring result for a frame in which all ten pins are knocked down on the first roll. | S | Strike | 81%
|
| A game of 12 consecutive strikes (score: 300). | P | {Perfect} game | 78%
|
| One of two trough-shaped structures surrounding a lane to catch errant rolls. | G | Gutter | 76%
|
| In league play, the person bowling last: usually the bowler with the highest average or the best performer under pressure. | A | Anchor | 73%
|
| Two consecutive strikes within a single game. | D | Double | 73%
|
| The scoring result in a frame in which the last of the ten pins is/are knocked down on the second roll of the frame. | S | Spare | 73%
|
| A spare leave in which the head pin is knocked down but at least two non-adjacent pins remain standing with a gap between them. | S | Split | 73%
|
| Penalty occurrence in which a portion of the bowler's body touches beyond the foul line on a delivery in which the ball is released. | F | Foul | 70%
|
| The 1-pin. | H | {Head} pin | 70%
|
| Rails (barriers) surrounding a lane to prevent balls from going into the gutters, primarily for beginners or young children. | B | Bumpers | 66%
|
| A frame in which neither a strike nor spare is achieved. | O | {Open} frame | 66%
|
| The final stage of the delivery (occurring after the approach) in which the ball leaves the bowler's hand. | R | Release | 65%
|
| One of ten scoring units constituting a game, each including one or two rolls (two or three in 10th frame) depending on pinfall. | F | Frame | 62%
|
| A number added to a "scratch score" for lower-average bowlers to make them more competitive with higher-average bowlers. | H | Handicap | 62%
|
| A full set of ten pins, either in the pinsetter or after being placed onto the pin deck. | R | Rack | 62%
|
| The 7-pin or the 10-pin. | C | {Corner} pin | 57%
|
| The part of the delivery that leads up to the release. | A | Approach | 52%
|
| A score actually achieved (without addition of a handicap). | S | {Scratch} score | 42%
|
| The process beginning with the approach and ending with the ball release. | D | Delivery | 40%
|
| The pins left standing after the first roll of a frame. | L | Leave | 35%
|
| To roll consecutive strikes from a certain frame through the end of a game. | S | Strike out | 28%
|
| The portion of a delivery following the push-off (push away) and preceding the forward swing and release. | B | Backswing | 26%
|
| The leg opposite the leg on which a bowler slides in the final slide step. | B | {Balance} leg | 23%
|
| A delivery in which the bowler's elbow is undesirably bent and extends outward to the side, rather than remaining behind the hand in line with the intended ball delivery path. | C | Chicken wing | 11%
|
| In the second ball roll of a frame, the knocking down of all pins that remained standing after the first roll, so as to achieve a spare for that frame. | C | Conversion | 11%
|