Chess and Checkers Vocabulary - Statistics

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  • This quiz has been taken 87 times
  • The average score is 18 of 25
Answer Stats
Hint First
Letter
Answer % Correct
A chess piece that moves diagonally in any direction, and through any number of consecutive unoccupied squares. B Bishop
99%
In chess or checkers, the playing surface, made up of 64 squares in an 8 x 8 configuration, although some variations of checkers use surfaces of a different size. B Board
92%
An attack on a king by an opposing piece, when it is possible to end the attack. C Check
92%
A game-ending attack on a king by an opposing piece, i.e., an attack from which the king cannot escape. C Checkmate
91%
A chess piece that moves in an “L” shape: two squares vertically and one horizontally, or two horizontally and one vertically, potentially jumping over other pieces in the process. K Knight
88%
A chess piece that can only move one square forward at a time, except on its first move, when it can move two squares forward. It moves forward vertically, except when capturing one of its opponent’s pieces, in which case it moves diagonally. P Pawn
88%
A chess piece that typically moves exactly one square horizontally, vertically, or diagonally. K King
87%
A chess piece that can move any number of vacant squares vertically, horizontally, or diagonally. Q Queen
87%
A special move, allowed once per game per player, in which a player can move the king two squares toward a rook and place the rook on the king’s other side. C Castling
84%
A chess piece that moves any number of unoccupied squares, either vertically or horizontally. R Rook
84%
The situation in chess in which the player whose turn it is is not in check and has no legal move. S Stalemate
83%
To remove an opponent’s chess piece from the board, usually by landing one’s own piece in the square it occupies. C Capture
81%
In checkers, two jumps made one after another as part of the same move. D {Double} jump
69%
In checkers, three jumps made one after another as part of the same move. T {Triple} jump
69%
A method (only possible under certain circumstances) of capturing an opponent’s pawn without landing on the same square. E En passant
68%
The conversion of a pawn to a queen, bishop, knight or rook (at the player’s choice) when it reaches the row of squares farthest from its initial position. P Promotion
65%
A checker that has reached the row of squares farthest from the player who controls it, and which may now move either backwards or forwards. K King
64%
Also called a “man,” an individual playing piece in checkers. C Checker
56%
The row of squares farthest from a given player. K {King} row
56%
To remove an opponent’s checker from the board by jumping over it with one’s own piece. C Capture
52%
A vertical column of squares. F File
52%
A horizontal row of squares on the playing surface. R Rank
45%
A situation in chess where neither player can checkmate their opponent’s king by any sequence of legal moves. D {Dead} position
44%
To place a second checker on top of one that has reached the row of squares farthest from the player who controls it. C Crown
30%
The chess rule (not always observed in casual play) that dictates that a player who touches one of their pieces during their turn must then move it — as their turn — if has a legal move. T {Touch-move} rule
25%
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