| The only Clash Royale card that... | Card | % Correct |
|---|---|---|
| can pull a Golem to the King Tower | Fisherman | 92%
|
| can split into 2, then 4 smaller versions of itself | Elixir Golem | 82%
|
| can spawn 3 Goblins anywhere in the Arena | Goblin Barrel | 73%
|
| can jump over the river, but cannot charge | Hog Rider | 73%
|
| immediately upon usage, spawns 4 Skeletons to help it | Witch | 71%
|
| passively heals itself | Battle Healer | 70%
|
| completely stops the movement of any cards affected by it | Freeze | 69%
|
| can knock back any troop in the game | The Log | 62%
|
| was knighted based on the sheer awesomeness of its mustache alone | Knight | 61%
|
| passively deals damage to anything that attacks it | Electro Giant | 59%
|
| is technically a spell, but spawns a building | Goblin Drill | 51%
|
| is a troop, costs under 3 elixir, deals splash damage, but can't target air | Bomber | 47%
|
| always targets the highest HP thing in range first | Lightning | 47%
|
| makes great brick-oven pancakes | Furnace | 30%
|
| hasn't received any balance changes yet | Electro Spirit | 14%
|