|
Combat Strength
|
|
Movement
|
|
Combat Bonuses
|
|
Unique Unit?
|
|
Combat Type
|
|
Answer
|
|
0
|
|
2
|
|
None, can found city
|
|
No
|
|
None
|
|
Settler
|
|
0
|
|
2
|
|
None, can build improvements
|
|
No
|
|
None
|
|
Worker
|
|
0
|
|
2
|
|
None, can build improvements (Faster)
|
|
India
|
|
None
|
|
Fast Worker
|
|
0
|
|
2
|
|
Espionage
|
|
No
|
|
Recon
|
|
Spy
|
|
1
|
|
2
|
|
Better result from Tribal
|
|
No
|
|
Recon
|
|
Scout
|
|
4
|
|
2
|
|
Better result from Tribal
|
|
No
|
|
Recon
|
|
Explorer
|
|
2
|
|
1
|
|
+25% City Defense
|
|
No
|
|
Melee
|
|
Warrior
|
|
2
|
|
1
|
|
+25% City Defense, +100% vs Archery
|
|
Inca
|
|
Melee
|
|
Quechua
|
|
4
|
|
1
|
|
+100% vs Mounted
|
|
No
|
|
Melee
|
|
Spearman
|
|
5
|
|
1
|
|
+100% vs Mounted, +25% Hill Defense
|
|
Greece
|
|
Melee
|
|
Phalanx
|
|
5
|
|
1
|
|
+50% vs Melee
|
|
No
|
|
Melee
|
|
Axeman
|
|
6
|
|
1
|
|
+10% City Attack
|
|
No
|
|
Melee
|
|
Swordsman
|
|
5
|
|
1
|
|
+10% City Attack, +50% Defense in Forest/Jungle
|
|
Aztec
|
|
Melee
|
|
Jaguar
|
|
8
|
|
1
|
|
None
|
|
Rome
|
|
Melee
|
|
Praetorian
|
|
6
|
|
1
|
|
+100% vs Mounted
|
|
No
|
|
Melee
|
|
Pikeman
|
|
8
|
|
1
|
|
+50% vs Melee
|
|
No
|
|
Melee
|
|
Maceman
|
|
8
|
|
1
|
|
2 First Strike, +50% vs Melee
|
|
Japan
|
|
Melee
|
|
Samurai
|
|
3
|
|
1
|
|
0-1 First Strike, +50% City Defense, +25% Hills Defense
|
|
No
|
|
Archery
|
|
Archer
|
|
4
|
|
1
|
|
1-2 First Strike, +50% City Defense, +25% Hills Defense
|
|
Mali
|
|
Archery
|
|
Skirmisher
|
|
6
|
|
1
|
|
+50% vs Melee
|
|
No
|
|
Archery
|
|
Crossbowman
|
|
6
|
|
1
|
|
+50% vs Melee, Collateral
|
|
China
|
|
Archery
|
|
Cho-ko-nu
|
|
6
|
|
1
|
|
+25% City Defense, + 25% Hills Defense
|
|
No
|
|
Archery
|
|
Longbowman
|
|
4
|
|
2
|
|
10% Withdrawl
|
|
No
|
|
Mounted
|
|
Chariot
|
|
4
|
|
2
|
|
Can fortify, +50% vs Archery, 10% Withdrawl
|
|
Persia
|
|
Mounted
|
|
Immortal
|
|
5
|
|
2
|
|
Immune to First Strikes, 10% Withdrawl
|
|
Egypt
|
|
Mounted
|
|
War Chariot
|
|
6
|
|
2
|
|
Immune to FS, +50% Attack vs Catapult, 20% Withdrawl
|
|
No
|
|
Mounted
|
|
Horse Archer
|
|
6
|
|
2
|
|
Ignore Terrain Costs, Immune to FS, +50% Attack vs Catapult
|
|
Mongols
|
|
Mounted
|
|
Keshik
|
|
8
|
|
1
|
|
+50% vs Mounted
|
|
No
|
|
Mounted
|
|
War Elephant
|
|
10
|
|
2
|
|
Immune to FS
|
|
No
|
|
Mounted
|
|
Knight
|
|
10
|
|
2
|
|
Immune to FS, +50% vs Melee, 15% Withdrawl
|
|
Spain
|
|
Mounted
|
|
Conquistador
|
|
10
|
|
2
|
|
20% Withdrawl
|
|
Arabia
|
|
Mounted
|
|
Camel Archer
|
|
15
|
|
2
|
|
+50% Attack vs Cannon, 30% Withdrawl
|
|
No
|
|
Mounted
|
|
Cavalry
|
|
9
|
|
1
|
|
None
|
|
No
|
|
Gunpowder
|
|
Musketman
|
|
9
|
|
2
|
|
None
|
|
France
|
|
Gunpowder
|
|
Musketeer
|
|
12
|
|
1
|
|
+50% Attack vs Rifleman
|
|
No
|
|
Gunpowder
|
|
Grenadier
|
|
14
|
|
1
|
|
+25% vs Mounted
|
|
No
|
|
Gunpowder
|
|
Rifleman
|
|
16
|
|
1
|
|
+25% vs Mounted, +25% vs Gunpowder
|
|
England
|
|
Gunpowder
|
|
Redcoat
|
|
20
|
|
1
|
|
+25% vs Gunpowder
|
|
No
|
|
Gunpowder
|
|
Infantry
|
|
18
|
|
1
|
|
Can intercept, +50% vs Helicopter
|
|
No
|
|
Gunpowder
|
|
SAM Infantry
|
|
24
|
|
1
|
|
+50% Attack vs Machine Gun, +50% Attack vs Artillery, Starts with Amphibious
|
|
No
|
|
Gunpowder
|
|
Marine
|
|
24
|
|
1
|
|
+50% Attack vs Machine Gun, +50% Attack vs Artillery, Starts with March, Amphibious
|
|
America
|
|
Gunpowder
|
|
Navy SEAL
|
|
32
|
|
2
|
|
Intercept Aircraft, Starts with March
|
|
No
|
|
Gunpowder
|
|
Mechanized Infantry
|
|
5
|
|
1
|
|
Collateral, Bombard, Withdrawl
|
|
No
|
|
Siege
|
|
Catapult
|
|
12
|
|
1
|
|
Collateral, Bombard, Withdrawl
|
|
No
|
|
Siege
|
|
Cannon
|
|
18
|
|
1
|
|
Collateral, Bombard, Withdrawl
|
|
No
|
|
Siege
|
|
Artillery
|
|
18
|
|
1
|
|
Can only Defend, +50% vs Gunpowder
|
|
No
|
|
Siege
|
|
Machine Gun
|
|
28
|
|
2
|
|
Collateral, Starts with Blitz
|
|
No
|
|
Armored
|
|
Tank
|
|
28
|
|
2
|
|
Collateral, Starts with Blitz, +50% vs Armored
|
|
Germany
|
|
Armored
|
|
Panzer
|
|
40
|
|
2
|
|
1 First Strike, Collateral, Starts with Blitz
|
|
No
|
|
Armored
|
|
Modern Armor
|
|
20
|
|
4
|
|
Flies over Terrain, +100% vs Armored, No Capture City, 25% Withdrawl
|
|
No
|
|
Helicopter
|
|
Gunship
|
|
2
|
|
2
|
|
No Enter Ocean, Carry 2 Land Units
|
|
No
|
|
Naval
|
|
Galley
|
|
3
|
|
3
|
|
Carry 1 Missionary, Recon, or Great Person, Explore Rival Territory
|
|
No
|
|
Naval
|
|
Caravel
|
|
4
|
|
4
|
|
Carry 3 Land Units
|
|
No
|
|
Naval
|
|
Galleon
|
|
8
|
|
4
|
|
Bombard
|
|
No
|
|
Naval
|
|
Frigate
|
|
12
|
|
2
|
|
Bombard, No Enter Ocean
|
|
No
|
|
Naval
|
|
Ironclad
|
|
16
|
|
5
|
|
Carry 4 Land Units
|
|
No
|
|
Naval
|
|
Transport
|
|
16
|
|
5
|
|
Carry 3 Aircraft
|
|
No
|
|
Naval
|
|
Carrier
|
|
24
|
|
6
|
|
Invisible, 50% Withdrawl
|
|
No
|
|
Naval
|
|
Submarine
|
|
30
|
|
8
|
|
Can see Submarine, Bombard
|
|
No
|
|
Naval
|
|
Destroyer
|
|
40
|
|
6
|
|
Collateral, Bombard
|
|
No
|
|
Naval
|
|
Battleship
|
|
12
|
|
Range: 6
|
|
Can Intercept Aircraft, Bombard
|
|
No
|
|
Aircraft
|
|
Fighter
|
|
24
|
|
Range: 10
|
|
Can Intercept Aircraft, Bombard
|
|
No
|
|
Aircraft
|
|
Jet Fighter
|
|
16
|
|
Range: 8
|
|
Collateral, Bombard
|
|
No
|
|
Aircraft
|
|
Bomber
|
|
20
|
|
Range: 12
|
|
Collateral, Bombard, Invisible, -50% vs Naval
|
|
No
|
|
Aircraft
|
|
Stealth Bomber
|
|
0
|
|
1
|
|
Nuke Tiles
|
|
No
|
|
None
|
|
ICBM
|