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Description
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Enchantment
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Increases damage dealt to Spiders, Cave Spiders, and Silverfish by 10-100%.
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Bane of Arthropods
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Gain 10% extra Combat XP. The 2nd hit on a mob grants +1.4-5 Coins & 25 exp orbs.
Gain 50,000-3,000,000 Combat XP to tier up.
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Deals 3-20% of your damage dealt to other monsters within 3.3-4.8 blocks of the target.
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Cleave
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Increases ☠Crit Damage by 10-100%.
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Critical
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Increases damage dealt to Magma Cubes, Slimes, and Creepers by 10-80%.
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Cubism
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Grants 6 Magic Find.
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Divine Gift
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Increases damage dealt to Ender Dragons by 8-40%.
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Dragon Hunter
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Increases damage dealt to Endermen, Endermites, and Ender Dragons by 15-130%.
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Ender Slayer
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Increases damage dealt by 0.2-1.25% for each percent of health missing on your target.
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Execute
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Grants a 12.5-62.5% chance for mobs and ores to drop double experience.
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Experience
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Ignites your enemies for 3-4s, dealing 3-9% of your damage per second.
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Fire Aspect
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Increases melee damage dealt by 25-125% for the first hit on a mob.
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First Strike
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Increases damage dealt by 0.1-1.2% for each percent of extra health that your target has above you up to 5-65%.
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Giant Killer
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Increases damage dealt to Sea Creatures by 25-75%.
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Impaling
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Increases knockback by 3-6 blocks.
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Knockback
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Reduces the ❈Defense of your target by 1.2-9% for 4s each time you hit them with melee. Stacks up to 4 times.
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Lethality
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Heals for 0.5-2.5% of your max health each time you hit a mob.
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Life Steal
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Increases the chance of a Monster dropping an item by 15-75%.
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Looting
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Increases the chance for Monsters to drop their armor by 5-35%.
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Luck
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Regain 0.25-0.75% of your mana on hit.
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Mana Steal
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Increases damage dealt by 0.1-1% for each percent of health your target has.
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Prosecute
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Scavenge 0.3-1.8 Coins per monster level on kill.
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Scavenger
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Increases melee damage dealt by 5-65%.
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Sharpness
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Increases damage dealt to Skeletons, Zombie Pigmen, Withers, and Zombies by 10-100%.
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Smite
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Increases damage dealt to Blazes by 3-15%.
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Smoldering
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Heals for 0.2-0.6% of your max health per 100 ☠Crit Damage you deal per hit, up to 1,000 ☠Crit Damage.
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Syphon
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Grants 3 weapon damage if you don't have a Dragon pet equipped.
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Tabasco
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Strikes Monsters within 2 blocks with lightning every 3 consecutive hits, dealing 4-25% of your damage.
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Thunderbolt
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Strikes a Monster with lightning every 3 consecutive hits, dealing 8-60% more damage.
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Thunderlord
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Increases damage dealt by 2-20% for every 100 defense your target has up to 6-80%.
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Titan Killer
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Increases melee damage dealt by 10-50% for the first three hits on a mob.
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Triple Strike
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Heals for 1-6% of your missing health whenever you kill an enemy.
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Vampirism
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Reduces the target's walk speed by 5-30% and deals +0.3-1.8% of your damage per second per hit, stacking globally up to 40 hits. Lasts 5s.
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Venomous
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Grants 5 ⫽Ferocity.
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Vicious
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Copies �100% of your active pet's stats.
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Chimera
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Increases your damage by 5% per kill up to 2-10 kills within 2-10s.
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Combo
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Attacking increases your ⫽Ferocity by 10-50% per hit, capped at 200% for 3 seconds after your last attack.
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Fatal Tempo
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Every 10th hit on a mob traps it for 5s and deals 1.25-2.25x of that hit's damage over the trap duration.
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Inferno
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Removes all other enchants but increases your damage by 500%.
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One For All
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Your weapon gains 2-10x the Damage of the latest monster killed and applies it on your next hit.
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Soul Eater
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Increases your damage by 2-10% for each enemy within 10 blocks. Maximum of 10 enemies.
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Swarm
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Increases the base damage of Aspect of the Jerry by 1,000-5,000%.
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Ultimate Jerry
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Reduces the ability mana cost of this item by 10-50%.
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Ultimate Wise
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Increases the chance of a Monster dropping an item by 15-75% (Bows)
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Chance
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Arrows home towards dragons if they are within 2-10 blocks.
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Dragon Tracer
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Arrows ignite your enemies for 3.5-4s, dealing 3-6% of your damage per second.
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Flame
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Saves arrows 3-30% of the time when you fire your bow. Disabled while sneaking.
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Infinite Quiver
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Increases ☠Crit Damage by 1-5% and ☣Crit Chance by 1-5%. Having a Critical chance above 100% grants a chance to perform a Mega Critical Hit dealing 10-50% extra damage.
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Overload
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Arrows travel through enemies. The extra targets hit take 25% of the damage.
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Piercing
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Increases bow damage by 8-65%.
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Power
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Increases arrow knockback by 3-6 blocks.
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Punch
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Arrows deal 4% damage for every 10 blocks traveled.
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Snipe
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Gain 3-10% extra Combat XP. Grants +3.7-10 ☣Crit Chance
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Toxophilite
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Shoot a second arrow dealing 4-20% of the first arrow's damage. Targets hit take 1.1-1.5x fire damage for 60s.
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Duplex
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Use Left Click ability to rip your arrows out of nearby enemies. Each arrow deals 5-25% of your last critical shot on the target, up to 5 arrows. 2s Cooldown.
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Rend
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Increases your underwater mining rate.
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Aqua Affinity
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Grants �25 Intelligence.
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Big Brain
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Heal 2-3 Health/s per enemy within 10 blocks, up to 20-30 Health/s.
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Transylvanian
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Grants �210 ❈Defense against explosions.
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Blast Protection
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Gain 0.05-0.5% of mana used near you as ⫽Ferocity for 10 seconds, capping at 50 ⫽Ferocity.
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Ferocious Mana
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Grants 14 True Defense against fire and lava.
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Fire Protection
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Grants �105 Health.
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Growth
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Gain 0.1-1% of mana used near you as ❈Defense for 10 seconds, capping at 400 ❈Defense.
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Hardened Mana
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