| Hint | Answer | % Correct |
|---|---|---|
| The king is in check and has no legal moves | Checkmate | 100%
|
| The king is not in check and has no legal moves | Stalemate | 90%
|
| A special move where if a pawn moves two spaces, an enemy pawn can take it as if it moved only one space | En Passant | 80%
|
| A tactic where an attacking piece holds an enemy piece down. This enemy piece exposes a high-value piece [usually a king or queen] when moved | Pin | 77%
|
| A move that is represented by '??' | Blunder | 73%
|
| Where the king and rook move simultaneously | Castle | 73%
|
| A move that is represented by '!!' | {Brilliant} Move | 70%
|
| A move where a player sacrifices a piece for a better position. King's, Queen's, and Stafford are some of the most popular | Gambit | 67%
|
| A move where a piece attacks two pieces simultaneously | Fork | 63%
|
| A situation where the player has no good moves. In other words, any move the player makes will worsen their position | Zugzwang | 57%
|
| A move where the bishop is developed on the second or seventh rank to eye a long diagonal | Fianchetto | 53%
|
| The opposite of the above, where a valuable piece is attacked and exposes an undefended or lower-value piece when moved | Skewer | 50%
|
| A type of checkmating pattern where a rook or queen slides down to the end ranks, checkmating the king | {Back Rank} Checkmate | 47%
|
| A forfeit from a game due to a lost position | Resignation | 40%
|
| When two or more pieces' attacking lines line up together on the same rank, file, or diagonal | Battery | 33%
|
| Space made for the king to prevent #8 checkmate, usually via pawn | Luft | 23%
|
| Pieces on the board and their values | Material | 23%
|
| A tactic where instead of playing an expected move, a player makes a threat which could be answered, and only then can the expected move be played | Zwischenzug | 20%
|
| Most standard way to record moves, using coordinates for the 64 squares | {Algebraic} Notation | 10%
|
| A move, usually a sacrifice, to serve as a decoy to trick the enemy and gain an advantage | Attraction | 7%
|