Undercards Quiz - Common - Statistics

General Stats
  • This quiz has been taken 16 times
    9 since last reset
  • The average score is 140 of 217
Answer Stats
Hint Answer % Correct
Give an ally monster +1 ATK and Haste. Assault
100%
Burn a card in your hand. Draw 3 cards. Acceleration
75%
Delay: Give its ATK and HP as buffs to a random monster in your hand. Anime Sword
75%
Whenever this kills a monster, add a Loox to your hand. Magic: Deal 2 DMG. Astigmatism
75%
Whenever you cast a Gemstone, heal 2 HP to you and add a Shield to your hand. Magic: Add a Gemstone to your hand. Bag o' Goodies
75%
Magic: Silence all other ally monsters. Ball Person
75%
POTASSIUM Banana
75%
Haste. Need: You spent G on spells last turn. Magic: Gain +2 ATK. Battleflies
75%
Transparency. Armor. Big Hat Charles
75%
Turn start: Gain +1 ATK. Bloody Tree
75%
Whenever an enemy monster tries to attack, first deal 1 DMG to it. Blue Laser
75%
Magic: Give -1 cost to a random Snail in your deck. Blue Snail
75%
Magic: Burn the cheapest non-Generated card in your hand to deal 3 DMG. Bomb
75%
Magic: Look at 3 random spells costing 3 or less G and choose one. Add it to your hand. Bone Box
75%
Dust: Add a Pile of Bones to your hand. Bone Drawer
75%
Taunt. Magic: Draw a card and gain +1 HP for each ally Bridge Seed. Bridge Seed
75%
Magic: Summon a Bun. Bunbun
75%
Haste. Magic: Gain +1 ATK for every other ally Snail. Burning Snail
75%
Whenever an ally Snail dies, draw a card. Business Snail
75%
Dust: Draw a spell. Butterflies
75%
Whenever a monster is damaged by this, kill it. Cactus
75%
Summon 1/1 copies of 2 random different non-TOKEN Dust monsters costing 3 or less G from your dustpile. Call of the Grave
75%
Heal 4 HP randomly split among all ally monsters. Give 3 random monsters in your hand +1/+1. Campfire
75%
Armor. Haste. This has +3 ATK while damaged. Carbed
75%
Deal 1 DMG to all monsters. If any died, trigger this effect again. Carousel
75%
Magic: Trigger the Turbo effect of a monster in your hand. If played on the left, send it to your deck and draw a card. Cash Register
75%
Magic: Draw a Royal Guard with Dust. Trigger it. If this is your only monster, gain Haste. Casual Guard 1
75%
Transparency. In your hand, this has -3 cost if you played a monster with a base cost of 9 or more G this turn. Casual Guard 2
75%
Magic: Deal 5 DMG to you. Look at 2 random Lost Souls and choose one to add to your hand. Chaos Blaster
75%
Dust: Summon a 1/1 copy of another monster costing 1 or less G from your deck. Cheese Block
75%
Dust: Draw 2 cards. Chest
75%
Summon a 3/3 copy of a non-DT monster. If it can't attack, give it Haste. Cloning
75%
Magic: Switch: Add 3 Ponmen to your hand or give all Ponmen in your hand and board +1/+1. Dark Ponman
75%
Dodge (1). Taunt. Dust: Add a Dream to your hand. Desk Lamp
75%
Loop (2). Magic: Heal 2 HP. Dog Cone
75%
Taunt. Magic: Give all Dogs in your hand +1/+1. Dog Food
75%
Magic: Add an exact copy of a random card in the enemy hand to your hand. Give it -1 cost. Echo Flower
75%
Taunt. Magic: Look at 3 random BASE spells and choose one. Delay: Add it to your hand. Eggplant Trashbag
75%
Give all ally monsters +1 ATK. Deal 1 DMG to all enemy monsters. Energizer
75%
Magic: Give an ally Amalgamate (except Everyman) +1/+1 and add a copy of it to your hand. Synergy: Give both +1/+1. Everyman
75%
Draw a card from the bottom of your deck. Delay: Draw 2 cards from the bottom of your deck. Exploration
75%
Magic: Look at 3 other different Amalgamates in your deck. Add a copy of one to the top of your deck with +1/+1. Eye
75%
Magic: Give an ally monster +1/+2. Fan Rudinn
75%
Magic: Give an enemy monster -2 ATK. Add a random card of a cost equal to the monster's new ATK to your hand. Faun
75%
Dust: Earn 2 G. Ferry
75%
Whenever an ally Plant dies, gain +1 ATK. Ficus
75%
Magic: Draw a Plant (except Ficus Licker). Ficus Licker
75%
Dust: Add 2 Green Flowers with Haste to your hand. Synergy: Gain Haste. Flower Can
75%
Charge. Delay: Attack the monster in front of this. Fly
75%
Deal 3 DMG. Give excess DMG as HP to all allies. Force of Nature
75%
Taunt. Dust: Summon a Fox Head and trigger its Magic. Fox Bodyguard
75%
Magic: Deal 1 DMG to the leftmost and rightmost living enemy monsters. Fox Head
75%
Give a monster Taunt. Draw a card. Fridge
75%
Summon 2 Froggits with Haste. Delay: If both are dead, add one to your hand with -1 cost. Froggit Trio
75%
Give a monster +2/+2 and Haste. Delay: If its cost is the same as its base cost, Paralyze it. Frozen Energy
75%
Whenever this takes DMG, summon a Dynamite Stick. Game Bomb
75%
Magic: Draw a Synergy card. G Follower 1
75%
Haste. Synergy: Summon a G Follower 2. G Follower 2
75%
Magic: Look at 2 random G Followers and add one to your hand. Synergy: Add both with -1 cost instead. G Follower 3
75%
Turn end: Summon a Gift. Gift Bear
75%
Magic: Deal 1 DMG to adjacent monsters and the monster in front of it. Green Fire
75%
Support: Give the attacker +1 ATK. Hathy
75%
Heal 3 HP. If this targeted a player, draw a card. If this targeted a monster, remove negative effects from it. Heal
75%
Turn end: Deal 1 DMG to everything except itself. Heats Flamesman
75%
Magic: Deal 3 DMG to an enemy or give +3 ATK to an ally monster. Hot Dog Vulkin
75%
Magic: Summon an Iced Butterfly. Iced Butterfly
75%
Magic: Return an ally monster to your hand. Igloo
75%
Look at 3 random cards in your deck. Give them -1 cost and choose one to draw. Investment
75%
Magic: Give +1 HP to monsters left of this and +1 ATK to monsters right of this. Janitor
75%
Magic: Summon a Worm. If you spent G on spells last turn, summon another. Jar of Worms
75%
Taunt. If you have no other ally monsters, this takes 1 less DMG from monsters costing 4 or less G. Jerry
75%
Magic: If you control 4 Jigsawrys, give them Dodge (1), Taunt, and Charge. Jigsawry
75%
After this attacks a monster and survives, heal this by the amount of DMG dealt. Knight Knight
75%
Monsters in your hand have +1 cost. Whenever you play a monster, give it +1/+2. Laggy TV
75%
Dust: Summon a Snow Frisk. Lamp
75%
Dust: Add a Spade to your hand. Lancer Painting
75%
Magic: If you played 1 Mold or Amalgamate last turn, gain Haste. If 2, gain Candy. If 3 or more, gain +2 ATK. Lemon Bread
75%
Haste. Turn end: If this didn't attack this turn, heal 3 HP to you. Long Sink
75%
Magic: Deal 1 DMG. If it targeted an ally monster, gain +1 ATK. Loox
75%
After this takes DMG during your turn, it gains Dodge (1) and can attack a monster. Mad Dragon
75%
Loop (1). Magic: Set the copy's stats to 2/3/3. Memory Head
75%
Taunt. Magic: Burn a card in your hand. Microwave
75%
Dodge (1). After this loses a Dodge, add Sans Milk to your hand. Milk Looker
75%
Haste. Whenever this attacks and kills a monster, Catch it. Dust: Release an ally copy of it with the same base stats as this. Mirror
75%
Magic: If you have an ally Mold, Catch a Moldsmal. Dust: Release it. Moldbygg
75%
Magic and Dust: Draw a different Mold and give it +1 HP. Moldessa
75%
Whenever you spend G on spells, summon a Kid Slime. Mom Slime
75%
Haste. Whenever this takes DMG, heal the DMG taken as HP to you. MTT Fountain
75%
Whenever a card is played, give its opponent +1 G. MTT TV
75%
Need: A non-TOKEN spell of another SOUL in your hand. Magic: Summon a Charles. Oni
75%
Support: Gain +1 ATK. Orange Laser
75%
Dust: If it's the enemy turn, summon a Migosp. Overlord Migosp
75%
Magic: Add a 1/1 copy of a non-DT ally monster to your hand. Painting
75%
Dust: Give its killer +2/+2. Turn end: Die. Pile of Dust
75%
Magic and Dust: Give 2 random Plugs in your hand +1/+1. Plugboy
75%
Dodge (1). Turn end: If this has any ATK or HP buffs, gain Taunt. Pluggirl
75%
Loop (1). Give a monster KR. Draw a card. Poison
75%
Whenever you summon a monster, gain +1 HP. Whenever the opponent summons a monster, gain +1 ATK. Politics Bear
75%
Haste. Magic: Switch: Gain +2 HP or Heal 1 HP to you. Ponman
75%
Give all cards in your hand -2 cost (min. 1). Draw a card. Powerhouse
75%
Transparency. Whenever this attacks a monster, deal 2 DMG to the opponent. Pyrope
75%
Turbo: Add a Clean Rabbick to your hand. Dust: Summon a Clean Rabbick. Rabbick
75%
Taunt. Shock: Gain +2 HP and lose this Shock. Ralsei Dummy
75%
Whenever this takes DMG, give a random monster in your hand -1/+1/+1. Receptionist 1
75%
Magic: Give all ally Snails +1 ATK. Red Snail
75%
Look at 3 non-Generated random monsters in your dustpile and choose one. Burn it and add a copy of it to your hand. Resurrection
75%
Taunt. Dust: Summon a Pebble in its place. Rock
75%
Magic: Add 3 copies of random monsters costing 1 or less G from your dustpile to your deck. Rotablock
75%
Dust: Give all ally Royal Guards Armor. Royal Guard 1
75%
Dust: Give 4 random Royal Guards in your hand -2 cost. Royal Guard 2
75%
Dust: Give all ally Royal Guards Candy. Royal Guard 3
75%
Dust: Give all ally Royal Guards +1 Dodge. Royal Guard 4
75%
Magic: Look at 3 random Deltarune monsters costing 2-4 G and choose one. Add it to your hand with +1 ATK. Rudinn
75%
Magic: Look at 2 other different most expensive monsters in your dustpile costing 5 or less G and Catch one. Dust: Release it. Sad Customer
75%
WAITING FOR A NEW EFFECT Sad Dummy
75%
Magic: Deal 1 DMG to a monster. If it's damaged, deal 4 DMG instead. Scissor Dancer
75%
Magic: Heal 7 HP to an ally monster. Excess healing is dealt as DMG to the monster in front of this. Shyren's Agent
75%
Magic: If there is a Taunt monster on the board, gain Charge. Small Bird
75%
Dust: Summon a Red Snail and a Yellow Snail. Randomly trigger one of their Magic. Snail Bucket
75%
Taunt. Delay: Summon a Vegetoid. Give it +1/+1 and Candy if this has any ATK buffs. Snowdrake's Mom
75%
Magic: Draw a spell. Shock: Add Hyperlink Blocked to the enemy deck equal to the spell's cost. Spamton Poster
75%
Turn end: Program (2): Summon a Pipis. Spamton Shop
75%
Haste. Spider
75%
Magic: Add a Spider to your hand and deck. Synergy: Add a Spider Donut and a Spider Croissant instead. Spider Bakery
75%
Give an enemy monster KR and -1/-1. Delay: If it's dead, summon 3 Spiders. Spider Web
75%
Need: Your deck has no non-Generated RARE or EPIC cards. Magic: Send a card in your hand to your deck with -4 cost. Starwalker
75%
Need: Your deck has no non-Generated RARE or EPIC cards. Magic: Draw 3 cards. Starwalker Bird
75%
Magic: Give an enemy monster -3 ATK. Delay: If it's dead, add a Dancing Stickman to your hand. Stickman
75%
Magic and Turn start: Add a Scope to your hand. Turn end: Burn all Scopes in your hand. Telescope
75%
Turn start and Turn end: Swap its ATK and HP. Toy Block
75%
Magic: Deal 2 DMG to this. Synergy: Heal 2 HP to all allies. Tree
75%
Haste. Dust: Deal 1 DMG to all enemy monsters and 3 DMG to the opponent. Tsunderplane
75%
Turbo: Add the same random card to the top of both players' decks. Give yours -1 cost. TV
75%
Transparency. Taunt. Useless Bird
75%
Turn end: Heal 2 HP to all allies. Water Cooler
75%
Whenever you cast a Gemstone not generated by Waterfall Sign, add another to your hand. Dust: Add 2 Gemstones to your hand. Waterfall Sign
75%
Magic: Give all monsters in your hand -1/-1/-1 (min 1/1). Whimsalot
75%
Trigger the Dust effect of the next Lost Soul. Delay: Repeat. Will to Fight
75%
Haste. Whenever this deals DMG to a monster, heal HP to you equal to the DMG dealt. Worm
75%
Turn a non-DT monster into a Worm with the same stats. Worm Infusion
75%
Magic: Give all ally Snails +1 HP. Yellow Snail
75%
Magic: Send a card in your hand to the enemy hand and draw a card. Aesthetic Aaron
50%
Haste. Magic: Add 2 Green Flowers to your hand. Asgore's Truck
50%
Whenever you cast a spell costing 1 or more, return to your hand with +1/+1 (keep buffs). Blowing Rabbick
50%
Taunt. Magic: Look at 3 random different non-DT monsters in the enemy dustpile. Add one to your deck with +1/+1. Cafe Jukebox
50%
Magic: Remove an ally monster's negative effects and give it Taunt. Cafe Table
50%
Shock: Summon a Spincake with ATK and HP equal to the spell's cost. Cauldron
50%
Taunt. Magic: Look at 3 random non-DT Taunt monsters and choose one. Add it to your hand. Certificate
50%
Magic: Draw 2 monsters. Give them +1/+1/+1. Coat Rack
50%
Turn end: Send the most expensive card in your hand to your deck and draw a card. Cogwheel
50%
Magic: Deal 3 DMG randomly split among all other monsters. Crazy Bun
50%
Dodge (1). Turn start: If there is a monster in front of this, kill this to deal 5 DMG to it and excess to the opponent. Cross Bomb
50%
Haste. Magic: Program (1): Earn 1 G for every Generated monster in your hand. Cyber Balloon
50%
Taunt. Magic: Program (1): Add a copy of 2 random BASE monsters from your dustpile to your hand with -1 cost. Cyber Trash
50%
Delay: Give +1/+1 to all other Generated ally monsters. Program (1): Repeat. Cyber Tree
50%
Magic: Deal 2 DMG to yourself. Synergy: Deal 2 DMG to the opponent. Donation Stump
50%
Turbo: Gain +1 ATK. Magic: Silence an enemy monster with as much or less ATK than this. Dress Lion
50%
Magic: Draw a BASE card. Dumpster
50%
Magic: Give a non-TOKEN Dog in your hand +1 ATK and Haste or an Amalgamate in your hand +1 HP and Taunt. Endogeny
50%
Magic: Catch a Green Flower. Program (2): Catch Red Flower, then spend 2 G to Catch a Blue Flower. Dust: Release it. Flower Jar
50%
Charge. Taunt. Dust: Add 3 Hyperlinks Blocked to the enemy deck. Flying Heads
50%
Whenever you summon a plant, gain +1 HP. Ghost Tree
50%
Magic: If played on the left, swap its stats. Whenever you spend G on spells, gain +1 ATK. Glowing Shroom
50%
Magic: Look at 2 random different non-TOKEN spells you played this game and choose one to add to your hand. Golden Flowers
50%
Whenever an enemy monster is summoned, Paralyze it and give it -1 ATK. Silence this. Ice E Mascot
50%
Taunt. Magic: Look at 3 random other monsters in your dustpile and choose one. Add a copy of it to your deck with +1/+1. Jukebox
50%
Magic: Deal its ATK as DMG to an enemy monster. Jumping Frog
50%
Whenever you draw a monster, give it +1 ATK. Lancer's Bike Bed
50%
Magic: Deal 3 DMG to an ally monster and the opponent. Mace
50%
Whenever you summon a monster with a base cost of 1 or less G, give it +1 ATK. Maus Hole
50%
Magic: Give a monster +3 HP. Migospel
50%
Taunt. Dust: Add a copy of a random other ally Mold to your hand. Moldstack
50%
Magic: Paralyze a monster. If it was already paralyzed, deal 2 DMG to it. Parsnik
50%
Magic: Deal an ally monster's ATK as DMG to the monster in front of it. Politician Bear
50%
Magic: Draw the most expensive Amalgamate or Froggit in your deck. Synergy: Give it +2/+1. Reaper Bird
50%
Transparency. This has +1 ATK for every other ally Plant. Red Bush
50%
Magic: Look at all 0-cost monsters in your dustpile. Choose one to summon and gain +2 ATK. Sad Bunbun
50%
Dodge (1). Sad Dragon
50%
Dust: Draw a card and give it -2 cost. Turn start: Trigger its Dust effect and kill this. Script Bomb
50%
Magic: Kill an ally monster to gain Haste and Candy. Shambling Mass
50%
Turn end: Earn 1 G. Shrine Mascot
50%
Haste. Taunt. Magic: Switch: Give a Plug in your hand Haste or Taunt. Small Plug
50%
Candy. Smolder Cake
50%
Dust: Add a copy of this to your hand with -1/-1/-1 base stats. Snowman
50%
Magic: Switch: Catch a Spider or a Red Flower. Dust: Release it to your hand with -1 cost. Spider Flower
50%
Whenever this takes DMG during the enemy turn, give a random other ally monster +1/+1. Spike Trap
50%
Enemy monsters take +2 DMG from Gemstones. Magic and Dust: Add a Gemstone to your hand. Stalagmite
50%
Deal 2 DMG to all enemy monsters. Strafe
50%
Loop (1). Magic: Give a card and the one to its left in your hand -1 cost. Stuck Tasque
50%
Magic: Give a monster in your hand +2/+2. Sugar Pot
50%
Haste. Loop (1). Magic: Give the copy -1 cost for each other card with a base cost of 1+ G played this turn. Tasque Painting
50%
Shock: Add a Draft to your hand. The Mascot
50%
Haste. Whenever this attacks and kills a monster, add a Zephyr to your hand. Tiny Tornado
50%
Haste. Magic: Give a Haste monster in your hand +1 ATK. Town Hall Guy
50%
Whenever you play a monster, deal 1 DMG to it. Trash Ball
50%
Dust: Add a copy of a random other non-TOKEN monster costing 3 or less from your dustpile to your hand with Haste. Trash Rudinn
50%
Magic: Deal 3 DMG to a monster and you. Walk Sign
50%
Taunt. Turbo: Heal 3 HP to you. Water Sausage
50%
Magic: Swap an ally monster's ATK and HP. Silence it. Wig Person
50%
Support: Kill this to give 2 random monsters in your hand +1/+1. Wobbly Thing
50%
Haste. Turn end: If this didn't attack this turn, kill this to deal 3 DMG to all enemies. Yandereplane
50%
Magic: Send the 2 rightmost cards in your hand to your deck. Draw 2 cards. Yarn Ball
50%
Magic: Draw a card. Bench
25%
Magic: Give a Dog in your hand +1/+1 and Taunt. Bone Painting
25%
Magic: If you have a non-TOKEN spell from a different SOUL in your hand, deal 3 DMG to a monster. Book Register
25%
--- Candy Dish
25%
Haste. Dust: Give all ally Dogs +1/+1. Dog Treats
25%
Magic: Burn up to 9 monsters in your dustpile. Draw a card for each 3 burned. Dusty Chest
25%
Magic: Draw a COMMON, RARE, and EPIC card. Librarby Sign
25%
Magic: Set a monster's HP to 2 and give it Dodge (1). Shock: Deal 2 DMG to the highest HP enemy monster. Memory Keeper
25%
Dodge (1). Ranger Rudinn
25%
Magic: Draw a card. If you spent 7+ G last turn, give it -2 cost. Sadmobile
25%
Whenever this attacks and kills a monster, deal excess DMG dealt to your opponent. Snoring Monsters
25%
Need: You spent G on spells last turn. Magic: Gain +1 ATK and Taunt. Tiny Bookshelf
25%
--- Tiny Froggit
25%
Taunt. Whenever this kills a monster, deal 1 DMG to all enemy monsters. Traffic Car
25%
Transparency. Magic: Heal 2 HP to all ally monsters. Synergy: Give all ally monsters +2 HP. Watching Man
25%
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