Undercards Quiz - Epic - Statistics

General Stats
  • This quiz has been taken 12 times
    4 since last reset
  • The average score is 83 of 109
Answer Stats
Hint Answer % Correct
Summon 2 1/1 enemy Piles of Dust. Aftermath
100%
Charge. Magic: Add a copy of all different other Temmies from your dustpile to your hand (from cheapest to most expensive). Bob
100%
Need: Your deck has no non-Generated spells. Magic: Choose a spell of your SOUL to add to your hand with -2 cost. Bookshelf
100%
Magic: Burn a random spell in your hand to look at all spells with equal cost. Add one to your hand and give all spells in your hand -1 cost. Bratty
100%
Set a monster's ATK to 1. Delay: Silence it and give it KR and Candy. Buttercup Treat
100%
Need: You spent G on spells last turn. Magic: Add a Broken Key to your deck and draw a card. Caged Kings
100%
Whenever you summon a monster while you have 5 or less cards in your hand, draw a card. Catty
100%
Taunt. Magic: Summon 2 Gifts. Synergy: Summon 2 2/2 Gifts instead. Christmas Tree
100%
Give 2 random damaged enemy monsters KR and kill them. Contamination
100%
Look at all non-DT monsters in the enemy hand and choose one. Add a copy of it to your hand. Control Wire
100%
Dust: If this isn't Generated, add 2 Crowns to your deck and a C-Round to your hand. C-Round
100%
Magic: Program (2): Look at all spells of the enemy soul and choose one to add to your hand. Delay: Give it -2 cost. Cybershelf
100%
Whenever an ally monster dies (except Dragon Kid), summon a Dragon Kid. Dad Dragon
100%
Magic: Draw a Generated card. Dark Throne
100%
Magic: Give an ally monster Haste. It can attack again. Date Alphys
100%
Haste. Dust: Add a Silenced Demon Flowey with +3/+3/+3 and Haste to your deck. Demon Flowey
100%
Magic: Return all other non-DT ally monsters to your hand. Summon Thrashing Machines with their stats in their places. Disguised Lancer
100%
Summon an Apoca Duck. If you have no Generated cards in your hand, add Apoca Duck to your hand. Program (3): Summon another. Duck Off
100%
Whenever you draw a card, turn it into a random Undertale LEGENDARY with -2 cost. Frisk Laser
100%
Magic: Summon a Red Flower and give it +1/+1 for each 4 Plants in your dustpile. Gardener Asgore
100%
Haste. Taunt. Delay: If this is dead, add a Gaster Blaster to your hand. G Machine
100%
Taunt. Dust: Add a random LEGENDARY to your hand. Golden Mascot
100%
Magic: Heal 3 HP. Synergy: Give all ally G Followers +1/+1. Goner Clam
100%
Magic: Give all other ally monsters +1/+1. Grillby
100%
Armor. Need: You played 3+ TOKEN cards with a base cost of 3+ G this game. Magic: Summon a Halberd. Halberd
100%
Need: You spent G on spells last turn. Magic: Add a Breaking Love to your hand and deck. Head Hathy
100%
Silence and kill a monster. HeadShot
100%
Silence a monster. Paralyze it. Ice Prison
100%
Deal 2 DMG to a monster, If it kills, Paralyze the adjacent ones. Ice Shock
100%
Add the Economics artifact. Increase its counter by 6. Inflation
100%
Magic: Give yourself +5 HP. Innkeeper
100%
Shock: Draw a card. Jockington
100%
Need: Your deck has no non-Generated duplicates. Magic: Deal DMG equal to the amount of empty spaces in your hand. Library Loox
100%
Magic: Summon 3 Stars. Loren
100%
Magic: Choose a card in your hand to send to your deck. Malius
100%
Can only take up to 3 DMG at a time. Mettaton
100%
Magic: Catch a copy of a non-DT ally monster. Program (2): Gain Haste. Dust: Release a 1/1/1 copy of it to your hand. Mystery Machine
100%
Turn end: Gain -1 ATK. If this has 0 ATK, kill this. Napstablook
100%
Has +1 cost in hand for each spell you cast (min 2 G). Magic: Gain +1/+1 for each and look at 2 spells with equal cost. Cast one on the monster in front. Noellecoaster
100%
Kill an ally monster. Deal its ATK as DMG to all enemy monsters. Overheat
100%
Dodge (1). Haste. Whenever this attacks and kills a monster, deal 1 DMG to a random enemy monster. Piranhas
100%
Dust: Add Prison Bars to your hand. Policeblook
100%
Haste. Dust: Summon a Rabbick. Rabbick Hole
100%
Transparency. Whenever the opponent summons a monster, gain -1 ATK. At 2 ATK or less, kill this to deal 3 DMG to all enemies. Rapstablook
100%
Taunt. Magic: Summon a random enemy monster from the enemy hand. Receptionist 3
100%
Need: Your deck has no non-Generated spells. Magic: Heal 6 HP to you. Rudolph
100%
Dodge (1). Magic: Switch: Reveal a random spell costing 1 or more in your or enemy hand. Turn it into a Gaster Blaster. Sans Deltarune
100%
Paralyze a monster. Delay: If it was an ally, give it Candy and +1/+1. If it was an enemy, add a True Self to your hand. Self Reflection
100%
Turn end: Turn the cheapest non-Generated card in your hand into a Shovel. Shovels x999
100%
Need: 10+ Snails in your dustpile. Magic: Add a Thundersnail to your hand. Snail Trainer
100%
Haste. Dust: Add a Knife to the current turn player's hand. It costs 0. Soul Cage
100%
Shock: Heal 3 HP to you. Spaghetti
100%
Need: You have played 8 other non-TOKEN cards this turn. Magic: Deal 9 DMG to a monster and the opponent. Tasque Manager
100%
Magic: Kill all enemy monsters costing less than the amount of non-TOKEN cards you played this turn. Tasque Singer
100%
Magic: Draw a non-DT highest rarity card (except Throne). Throne
100%
Transparency. Turn end: If 5 or less cards in your hand, add a random spell costing 1 or less G to your hand. Trader Temmie
100%
Draw 3 monsters. Give them +2 HP. Ultimate Heal
100%
Magic: Add 2 Gaster Blasters to your deck. Turn end: Give 2 random Gaster Blasters in your deck -1 cost. Void Laser
100%
Summon 4 random Generated monsters from your hand. Give them Haste. Ambush
50%
Need: Your hand has no cards of the same rarity. Magic: Give all cards in your hand -3 cost. Arcade Machine
50%
Magic: Give all other ally monsters +2 ATK. Baron
50%
Magic: Add 3 Mines to the enemy deck. Big Bomb
50%
Need: 10+ Hyperlinks Blocked in the enemy deck. Magic: Burn 10 to deal 10 DMG to an enemy monster and excess to all enemies. Broken NEO
50%
Magic: Turn a monster into an Apoca Duck. Chaos Duck
50%
Haste. Magic: Deal 3 DMG, draw 3 cards, and heal 3 HP to you. Clover
50%
Charge. Whenever this attacks a monster, deal 2 DMG to its adjacent allies. Cop Undyne
50%
Magic: Summon 2 random non-Generated Dust monsters costing 7 or less G from your dustpile. Crystal Tombstone
50%
Haste. Whenever this attacks and kills a monster, heal 4 HP to you and summon a Mettabot. Dancer Mettaton
50%
Taunt. Magic: Turn all other monsters on the board into random other monsters of the same cost if possible. Elimination Duck
50%
Magic: Look at 3 random different non-DT monsters in your dustpile and choose one. Add it to your hand. Father Alvin
50%
Need: Your deck has no non-Generated duplicates. Magic: Summon a random other monster costing 5-7 G from your dustpile. Gerson Tombstone
50%
Taunt. Need: You have no other cards in your hand or deck. Magic: Gain +90/+90 and Charge. Giant Toilet
50%
Dust: Summon 2 random monsters from your hand with a base cost of 3 or less. Gift Bomb
50%
Magic: Kill a random other monster. Synergy: Kill a random enemy monster instead. Goner Kid
50%
Magic: Silence an enemy monster. If it was already silenced, kill it instead. Hot Dog Harpy
50%
Choose an enemy monster. Kill all other monsters. Hyper Goner
50%
Deal DMG split among all enemy monsters equal to your missing HP. Judgment
50%
Magic: Send your hand to your deck. Add a copy of each unique Amalgamate in your dustpile to your hand with -1/+1/+1. Lab Sign
50%
Dust: Fill your hand with random cards. Large Chest
50%
Give all ally monsters +1/+1. If you have exactly 1 HP, kill all enemy monsters and fully heal yourself. Last Dream
50%
Give all ally monsters +2 HP and draw a card. Program (2): Give ally monsters in hand +2 HP. Longevity
50%
Haste. Magic: Silence a monster, then give it -2/-1. Mane Ax
50%
Loop (1). Magic: Switch: Give an enemy monster -2 ATK and the copy +2 ATK or -2 HP and +2 HP. Mew Mew Wand
50%
Taunt. Magic and Dust: Burn 4 Molds in your dustpile to summon a Moldbygg and trigger its Magic. Moldmega
50%
Delay: Add the True Justice artifact. If you have it, trigger its Turn end until it has no counters, then add six. Multi Shot
50%
Taunt. Magic: For each unique Tribe in your dustpile, give +1/+1 to a random monster in your hand. Nubert
50%
Magic: Summon a Left Tentacle and a Right Tentacle on adjacent slots. Onion San
50%
Whenever you cast a Gemstone, give the monster in front of this -1/-1. Magic: Add a Gemstone to your hand. Pink Crystals
50%
Magic: Burn up to 9 Hyperlinks Blocked in the enemy deck. For every 3 burned summon a Pipis with Charge. Pipis Cannon
50%
This takes 1 less DMG during your opponent's turn. Whenever this takes DMG, deal 1 DMG to your opponent. Plated Pipe
50%
Need: 18+ non-TOKEN Pieces in your dustpile. Magic: Add Ponqueen to your hand. Ponman Statue
50%
Haste. Support: Turn into Spamton Painting with the same base stats as this. Queen Painting
50%
Synergy: Add a Mushroom Dance to your hand. Delay: Burn it. Ragel
50%
Magic: Both players draw cards until they have 6 in their hand. River Person
50%
Dodge (98). Turn end: Lose 97 Dodge. Robot 98
50%
Candy. Turn end: Heal this monster's HP to you. Ruins Tree
50%
Magic: Summon an exact copy of this monster. Sand Dog
50%
Taunt. Need: 7+ monsters in your dustpile. Magic: Gain +3 HP. Shyra Tombstone
50%
Kill an enemy non-DT monster. Add a copy to the top of your deck that costs 1. Silly Strings
50%
Haste. Magic: Deal 4 DMG to a monster. Deal 1 extra DMG for every 3 G it costs. Spade Chain
50%
Whenever you summon an Arachnid, gain +1 ATK. Magic and Turn start: Summon a TOKEN Arachnid from your deck. Spider Sign
50%
Magic: Add a copy of the most expensive other non-DT monster in the enemy hand to your hand. Stage Lights
50%
Magic: Deal 2 DMG to you. If you have 10 or less HP, deal 2 DMG to all enemies instead. Susie Plush
50%
Turn start: Attack a random enemy monster if there are any. Susie Statue
50%
Deal DMG to all monsters equals to their ATK. Test of Will
50%
Whenever a non-Generated monster dies, deal 1 DMG to your opponent. Torch
50%
In your hand, this has -1 cost for each Plant you've played this game (max -9 cost). Vine
50%
Haste. Magic: Turn all ally Plugs into Werewires that Catch the Plugs and gain their stat buffs. Werewerewire
50%
Summon copies of your non-DT monsters on the board. Delay: Add any that didn't fit to your hand with -1 cost. Mercenary Hire
0%
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