| Hint | Answer | % Correct |
|---|---|---|
| Summon 2 1/1 enemy Piles of Dust. | Aftermath | 100%
|
| Charge. Magic: Add a copy of all different other Temmies from your dustpile to your hand (from cheapest to most expensive). | Bob | 100%
|
| Need: Your deck has no non-Generated spells. Magic: Choose a spell of your SOUL to add to your hand with -2 cost. | Bookshelf | 100%
|
| Magic: Burn a random spell in your hand to look at all spells with equal cost. Add one to your hand and give all spells in your hand -1 cost. | Bratty | 100%
|
| Set a monster's ATK to 1. Delay: Silence it and give it KR and Candy. | Buttercup Treat | 100%
|
| Need: You spent G on spells last turn. Magic: Add a Broken Key to your deck and draw a card. | Caged Kings | 100%
|
| Whenever you summon a monster while you have 5 or less cards in your hand, draw a card. | Catty | 100%
|
| Taunt. Magic: Summon 2 Gifts. Synergy: Summon 2 2/2 Gifts instead. | Christmas Tree | 100%
|
| Give 2 random damaged enemy monsters KR and kill them. | Contamination | 100%
|
| Look at all non-DT monsters in the enemy hand and choose one. Add a copy of it to your hand. | Control Wire | 100%
|
| Dust: If this isn't Generated, add 2 Crowns to your deck and a C-Round to your hand. | C-Round | 100%
|
| Magic: Program (2): Look at all spells of the enemy soul and choose one to add to your hand. Delay: Give it -2 cost. | Cybershelf | 100%
|
| Whenever an ally monster dies (except Dragon Kid), summon a Dragon Kid. | Dad Dragon | 100%
|
| Magic: Draw a Generated card. | Dark Throne | 100%
|
| Magic: Give an ally monster Haste. It can attack again. | Date Alphys | 100%
|
| Haste. Dust: Add a Silenced Demon Flowey with +3/+3/+3 and Haste to your deck. | Demon Flowey | 100%
|
| Magic: Return all other non-DT ally monsters to your hand. Summon Thrashing Machines with their stats in their places. | Disguised Lancer | 100%
|
| Summon an Apoca Duck. If you have no Generated cards in your hand, add Apoca Duck to your hand. Program (3): Summon another. | Duck Off | 100%
|
| Whenever you draw a card, turn it into a random Undertale LEGENDARY with -2 cost. | Frisk Laser | 100%
|
| Magic: Summon a Red Flower and give it +1/+1 for each 4 Plants in your dustpile. | Gardener Asgore | 100%
|
| Haste. Taunt. Delay: If this is dead, add a Gaster Blaster to your hand. | G Machine | 100%
|
| Taunt. Dust: Add a random LEGENDARY to your hand. | Golden Mascot | 100%
|
| Magic: Heal 3 HP. Synergy: Give all ally G Followers +1/+1. | Goner Clam | 100%
|
| Magic: Give all other ally monsters +1/+1. | Grillby | 100%
|
| Armor. Need: You played 3+ TOKEN cards with a base cost of 3+ G this game. Magic: Summon a Halberd. | Halberd | 100%
|
| Need: You spent G on spells last turn. Magic: Add a Breaking Love to your hand and deck. | Head Hathy | 100%
|
| Silence and kill a monster. | HeadShot | 100%
|
| Silence a monster. Paralyze it. | Ice Prison | 100%
|
| Deal 2 DMG to a monster, If it kills, Paralyze the adjacent ones. | Ice Shock | 100%
|
| Add the Economics artifact. Increase its counter by 6. | Inflation | 100%
|
| Magic: Give yourself +5 HP. | Innkeeper | 100%
|
| Shock: Draw a card. | Jockington | 100%
|
| Need: Your deck has no non-Generated duplicates. Magic: Deal DMG equal to the amount of empty spaces in your hand. | Library Loox | 100%
|
| Magic: Summon 3 Stars. | Loren | 100%
|
| Magic: Choose a card in your hand to send to your deck. | Malius | 100%
|
| Can only take up to 3 DMG at a time. | Mettaton | 100%
|
| Magic: Catch a copy of a non-DT ally monster. Program (2): Gain Haste. Dust: Release a 1/1/1 copy of it to your hand. | Mystery Machine | 100%
|
| Turn end: Gain -1 ATK. If this has 0 ATK, kill this. | Napstablook | 100%
|
| Has +1 cost in hand for each spell you cast (min 2 G). Magic: Gain +1/+1 for each and look at 2 spells with equal cost. Cast one on the monster in front. | Noellecoaster | 100%
|
| Kill an ally monster. Deal its ATK as DMG to all enemy monsters. | Overheat | 100%
|
| Dodge (1). Haste. Whenever this attacks and kills a monster, deal 1 DMG to a random enemy monster. | Piranhas | 100%
|
| Dust: Add Prison Bars to your hand. | Policeblook | 100%
|
| Haste. Dust: Summon a Rabbick. | Rabbick Hole | 100%
|
| Transparency. Whenever the opponent summons a monster, gain -1 ATK. At 2 ATK or less, kill this to deal 3 DMG to all enemies. | Rapstablook | 100%
|
| Taunt. Magic: Summon a random enemy monster from the enemy hand. | Receptionist 3 | 100%
|
| Need: Your deck has no non-Generated spells. Magic: Heal 6 HP to you. | Rudolph | 100%
|
| Dodge (1). Magic: Switch: Reveal a random spell costing 1 or more in your or enemy hand. Turn it into a Gaster Blaster. | Sans Deltarune | 100%
|
| Paralyze a monster. Delay: If it was an ally, give it Candy and +1/+1. If it was an enemy, add a True Self to your hand. | Self Reflection | 100%
|
| Turn end: Turn the cheapest non-Generated card in your hand into a Shovel. | Shovels x999 | 100%
|
| Need: 10+ Snails in your dustpile. Magic: Add a Thundersnail to your hand. | Snail Trainer | 100%
|
| Haste. Dust: Add a Knife to the current turn player's hand. It costs 0. | Soul Cage | 100%
|
| Shock: Heal 3 HP to you. | Spaghetti | 100%
|
| Need: You have played 8 other non-TOKEN cards this turn. Magic: Deal 9 DMG to a monster and the opponent. | Tasque Manager | 100%
|
| Magic: Kill all enemy monsters costing less than the amount of non-TOKEN cards you played this turn. | Tasque Singer | 100%
|
| Magic: Draw a non-DT highest rarity card (except Throne). | Throne | 100%
|
| Transparency. Turn end: If 5 or less cards in your hand, add a random spell costing 1 or less G to your hand. | Trader Temmie | 100%
|
| Draw 3 monsters. Give them +2 HP. | Ultimate Heal | 100%
|
| Magic: Add 2 Gaster Blasters to your deck. Turn end: Give 2 random Gaster Blasters in your deck -1 cost. | Void Laser | 100%
|
| Summon 4 random Generated monsters from your hand. Give them Haste. | Ambush | 50%
|
| Need: Your hand has no cards of the same rarity. Magic: Give all cards in your hand -3 cost. | Arcade Machine | 50%
|
| Magic: Give all other ally monsters +2 ATK. | Baron | 50%
|
| Magic: Add 3 Mines to the enemy deck. | Big Bomb | 50%
|
| Need: 10+ Hyperlinks Blocked in the enemy deck. Magic: Burn 10 to deal 10 DMG to an enemy monster and excess to all enemies. | Broken NEO | 50%
|
| Magic: Turn a monster into an Apoca Duck. | Chaos Duck | 50%
|
| Haste. Magic: Deal 3 DMG, draw 3 cards, and heal 3 HP to you. | Clover | 50%
|
| Charge. Whenever this attacks a monster, deal 2 DMG to its adjacent allies. | Cop Undyne | 50%
|
| Magic: Summon 2 random non-Generated Dust monsters costing 7 or less G from your dustpile. | Crystal Tombstone | 50%
|
| Haste. Whenever this attacks and kills a monster, heal 4 HP to you and summon a Mettabot. | Dancer Mettaton | 50%
|
| Taunt. Magic: Turn all other monsters on the board into random other monsters of the same cost if possible. | Elimination Duck | 50%
|
| Magic: Look at 3 random different non-DT monsters in your dustpile and choose one. Add it to your hand. | Father Alvin | 50%
|
| Need: Your deck has no non-Generated duplicates. Magic: Summon a random other monster costing 5-7 G from your dustpile. | Gerson Tombstone | 50%
|
| Taunt. Need: You have no other cards in your hand or deck. Magic: Gain +90/+90 and Charge. | Giant Toilet | 50%
|
| Dust: Summon 2 random monsters from your hand with a base cost of 3 or less. | Gift Bomb | 50%
|
| Magic: Kill a random other monster. Synergy: Kill a random enemy monster instead. | Goner Kid | 50%
|
| Magic: Silence an enemy monster. If it was already silenced, kill it instead. | Hot Dog Harpy | 50%
|
| Choose an enemy monster. Kill all other monsters. | Hyper Goner | 50%
|
| Deal DMG split among all enemy monsters equal to your missing HP. | Judgment | 50%
|
| Magic: Send your hand to your deck. Add a copy of each unique Amalgamate in your dustpile to your hand with -1/+1/+1. | Lab Sign | 50%
|
| Dust: Fill your hand with random cards. | Large Chest | 50%
|
| Give all ally monsters +1/+1. If you have exactly 1 HP, kill all enemy monsters and fully heal yourself. | Last Dream | 50%
|
| Give all ally monsters +2 HP and draw a card. Program (2): Give ally monsters in hand +2 HP. | Longevity | 50%
|
| Haste. Magic: Silence a monster, then give it -2/-1. | Mane Ax | 50%
|
| Loop (1). Magic: Switch: Give an enemy monster -2 ATK and the copy +2 ATK or -2 HP and +2 HP. | Mew Mew Wand | 50%
|
| Taunt. Magic and Dust: Burn 4 Molds in your dustpile to summon a Moldbygg and trigger its Magic. | Moldmega | 50%
|
| Delay: Add the True Justice artifact. If you have it, trigger its Turn end until it has no counters, then add six. | Multi Shot | 50%
|
| Taunt. Magic: For each unique Tribe in your dustpile, give +1/+1 to a random monster in your hand. | Nubert | 50%
|
| Magic: Summon a Left Tentacle and a Right Tentacle on adjacent slots. | Onion San | 50%
|
| Whenever you cast a Gemstone, give the monster in front of this -1/-1. Magic: Add a Gemstone to your hand. | Pink Crystals | 50%
|
| Magic: Burn up to 9 Hyperlinks Blocked in the enemy deck. For every 3 burned summon a Pipis with Charge. | Pipis Cannon | 50%
|
| This takes 1 less DMG during your opponent's turn. Whenever this takes DMG, deal 1 DMG to your opponent. | Plated Pipe | 50%
|
| Need: 18+ non-TOKEN Pieces in your dustpile. Magic: Add Ponqueen to your hand. | Ponman Statue | 50%
|
| Haste. Support: Turn into Spamton Painting with the same base stats as this. | Queen Painting | 50%
|
| Synergy: Add a Mushroom Dance to your hand. Delay: Burn it. | Ragel | 50%
|
| Magic: Both players draw cards until they have 6 in their hand. | River Person | 50%
|
| Dodge (98). Turn end: Lose 97 Dodge. | Robot 98 | 50%
|
| Candy. Turn end: Heal this monster's HP to you. | Ruins Tree | 50%
|
| Magic: Summon an exact copy of this monster. | Sand Dog | 50%
|
| Taunt. Need: 7+ monsters in your dustpile. Magic: Gain +3 HP. | Shyra Tombstone | 50%
|
| Kill an enemy non-DT monster. Add a copy to the top of your deck that costs 1. | Silly Strings | 50%
|
| Haste. Magic: Deal 4 DMG to a monster. Deal 1 extra DMG for every 3 G it costs. | Spade Chain | 50%
|
| Whenever you summon an Arachnid, gain +1 ATK. Magic and Turn start: Summon a TOKEN Arachnid from your deck. | Spider Sign | 50%
|
| Magic: Add a copy of the most expensive other non-DT monster in the enemy hand to your hand. | Stage Lights | 50%
|
| Magic: Deal 2 DMG to you. If you have 10 or less HP, deal 2 DMG to all enemies instead. | Susie Plush | 50%
|
| Turn start: Attack a random enemy monster if there are any. | Susie Statue | 50%
|
| Deal DMG to all monsters equals to their ATK. | Test of Will | 50%
|
| Whenever a non-Generated monster dies, deal 1 DMG to your opponent. | Torch | 50%
|
| In your hand, this has -1 cost for each Plant you've played this game (max -9 cost). | Vine | 50%
|
| Haste. Magic: Turn all ally Plugs into Werewires that Catch the Plugs and gain their stat buffs. | Werewerewire | 50%
|
| Summon copies of your non-DT monsters on the board. Delay: Add any that didn't fit to your hand with -1 cost. | Mercenary Hire | 0%
|