Undercards Quiz - Rare - Statistics

General Stats
  • This quiz has been taken 10 times
    2 since last reset
  • The average score is 159 of 187
Answer Stats
Hint Answer % Correct
Whenever you summon a monster with a base cost less than this, trigger its Dust. Abstract Art
100%
Magic: Silence a non-DT ally monster and add a silenced copy of it to your hand. Action Figures
100%
Magic: Deal 1 DMG to this and all enemy monsters for each other ally Temmie. Allergic Temmie
100%
Taunt. Magic: Burn an ally monster to gain +3 HP. Alterman
100%
Magic: If you have less than 15 HP, gain +1 ATK and Haste. If you have less than 10 HP, gain Candy and Taunt. Ambyu-Lance
100%
After an ally monster dies (except Angel Doll), summon a copy of it and Silence this. Angel Doll
100%
Magic: Switch: Gain Haste or Give the next two monsters in your deck +1/+1. Animals
100%
Taunt. Delay: Add a Dog Residue to your hand. If this has ATK buffs, add another one. Annoying Dog
100%
Kill all ally non-DT monsters. Delay: Summon them again. Another Chance
100%
Turn end: Give 2 random spells in your hand -1 cost. Berdly
100%
Need: You have a TOKEN card with a base cost of 3+ G in your hand. Magic: Add a Feather Storm to your hand. Berdlycoaster
100%
Armor. After this survives DMG during your turn, summon a Big Bob. Big Bob
100%
Magic and Turn start: Kill a random enemy monster costing 2 or less to heal 2 HP to you. Big Mouth
100%
Look at Trick Question and Zap Cannon. Choose one to add to your hand. Blitz Quiz
100%
Haste. Dust: Summon Blockler O. Blockler B
100%
Taunt. Turn end: Both players earn 5 G. Burgerpants
100%
Taunt. Turn end: Spend all your G. Gain +1/+1 for each G spent. Business Dude
100%
Magic: Summon a 1/1 exact copy of a Plug from your hand. Copy any stat buffs it had. Businessplug
100%
Turn end: Deal 1 DMG to all other allies. Candle
100%
Magic: Cast all Generated spells from your hand on random targets. Carnival Tent
100%
Whenever you summon a monster, deal 1 DMG to a random enemy monster or your opponent if there are none. Catti
100%
Whenever you summon a monster costing 2 or more G, earn 1 G. Catty's Dad
100%
Taunt. Magic: Summon a Ponman for each 3 Pieces in your dustpile and trigger their Magic. Chessboard
100%
Magic: Switch: Draw a monster or a spell from your deck. Chilldrake
100%
Transparency. Whenever this attacks and kills a monster, add a random 2-cost card to your hand with -1 cost. Clam Boy
100%
Magic: Give 2 random spells in your hand -2 cost. Clam Girl
100%
Magic: Add a copy of an ally Turbo monster to the top of your deck. Clover Head
100%
Taunt. Magic: Silence a monster. Coffee Man
100%
Magic: Look at 2 other cheapest monsters in your dustpile and choose one to Catch. Dust: Release it. Coffin
100%
Deal 5 DMG randomly split among all enemy monsters. Add a Change of Winds to your hand for each one that died. Cold Winter
100%
Magic: Program (1): and Dust: Add a Shovel to your hand. Control Panel
100%
Magic: Give all ally Dogs a random effect: Taunt, Dodge (1), Candy or Armor. Cool Bone
100%
Magic: Give an ally monster +2 HP and deal 2 DMG to the monster in front of it. Cool Vulkin
100%
Delay: Add a Tea Set to your hand. If you have less HP than the opponent, give it -1 cost. Cracked Table
100%
Disarmed. Candy. Shock: Attack the lowest HP enemy monster. Crimeter
100%
Magic: Look at 2 random Lost Souls and choose one to catch. Dust: Release a 1/1 copy of it. Crystal Cheese
100%
Support: Give the attacker +1 HP. If it's a Plant, give it +1 ATK as well. Dark Candy Tree
100%
Loop (3) If this has no Loop, summon a 8/5 Greater Dog with Dodge (1) and Haste. Program (2): No additional effect. Defrosting
100%
Turbo: Deal 1 DMG to a random enemy monster. Magic: Deal 2 DMG to all damaged enemy monsters. Devil Doll
100%
Taunt. All other non-Armor ally monsters take 1 less DMG (can't stack). Diamond Boy 1
100%
The opponent takes 2 less DMG. Diamond Boy 2
100%
Magic: Catch an enemy monster. Dust: Release it. Dimensional Box
100%
Magic: Turn all spells in your hand into random other spells. Give them -1 cost. Disco Ball
100%
Magic: If you have an ally Dogaressa, give this and all ally Dogs on board and hand +1/+1. Dogamy
100%
Magic: If you have an ally Dogamy, gain +2/+3, Taunt, and +1 Dodge. Dogaressa
100%
Delay: If this has ATK buffs, Paralyze the monster in front of this. Doggo
100%
Magic: Choose a Dog in your hand. Add an exact copy of it to the top of your deck. Dog House
100%
After this attacks and survives, turn it into a random monster with 4/5 base stats. Easy to Draw Bed
100%
Magic: Copy an enemy monster's current ATK, HP, Taunt, Candy, Charge, Haste, and Transparency. Echo Fish
100%
Magic: Look at all Turbo monsters in your deck and choose one. Add it to the top of your deck with -1 cost. Editor 1
100%
Magic: Look at 5 random monsters and choose one. Add it to your hand. Editor 2
100%
Turn end: If this didn't attack this turn, deal 3 DMG to a random enemy monster. Elder Puzzler
100%
Delay: Add a Thrashing Machine to your hand. Evil Blueprints
100%
Magic and Turn start: Add a Spying to your hand. Evil Eye
100%
Send an enemy monster to the top of the opponent's deck. Expulsion
100%
Give all ally monsters with 4 or less HP +2 HP. Delay: Give all ally monsters with 4 or less ATK +2 ATK. Feast
100%
Magic: Give all ally Froggits (except Final Froggits) +1/+1 wherever they are. Final Froggit
100%
Turn end: Deal DMG equal to the number of turns this has survived. Fire Trap
100%
Need: Your deck has no COMMON cards (except Generated cards). Magic: Give all monsters in your hand +1/+1. First Starwalker
100%
Magic: Deal 1 DMG for each ally Plant. Flower Fingers
100%
Delay: Earn 3 G. Fortune
100%
Magic and Dust: Add the BASE spell of your SOUL to your hand. Garbage
100%
Magic: Give adjacent ally monsters Taunt. Glad Dummy
100%
Magic: Gain +1/+1 for each card in your hand. Glyde
100%
Spend all your G and deal DMG to an enemy monster equal to the amount spent. Earn G equal to excess DMG dealt. Golden Hit
100%
Magic: Summon a random monster from your deck costing less G than this. Great Door
100%
Taunt. Magic: If you have a Dog in your hand, gain +3 HP. Greater Dog
100%
Magic: Turn a Plug in your hand into a Werewire that will Catch the Plug and gain its stat buffs. Hanging Plug
100%
Delay: If this is dead, summon a Spider Croissant and add a Spider Donut to your hand. Hanging Spider
100%
Dodge (1). Whenever this loses a Dodge, draw a Plug with +2/+2. Hatplug
100%
Magic: Look at Ice, Ice Cap, and Snowman and choose one. Add it to your hand. Ice Drink Wolf
100%
Dust: Summon an Ice for the opponent. Ice Wolf
100%
Magic: Choose a monster in your hand. Burn it to add 2 Recruitments to your hand. Iconman
100%
Haste. Dust: If this died during your turn, draw a card and add a Jumping Rabbit to your deck. Jumping Rabbit
100%
Give an ally monster Taunt and +1 HP for each empty ally board slot. Knight's Shield
100%
Magic: Give 2 random monsters in your hand +1 ATK. Lancer's Bike
100%
Dust: Give all cards in your hand -1 cost. Lesser Dog
100%
Need: Your deck has no non-Generated duplicates. Magic: Draw 3 cards and add 3 random cards to your deck. They cost 1 less Librarian
100%
Magic: Cast 4 Gemstones on random alive enemy monsters. If you spent G on spells last turn, add a Crystal Downpour to your hand. Magic Crystal
100%
Magic: If you have 4+ cards in your dustpile, burn 4 of them to deal 3 DMG. Magic Lantern
100%
Magic: Both players draw 2 cards. Manticore
100%
Dust: Add a Cursor to your hand. Maus
100%
Need: 11+ monsters costing 1 or less G in your dustpile. Magic: Add a Mauswheel to your hand. Maus Cage
100%
Whenever this attacks a monster, Silence it. Magic: If you have equal or less monsters than the opponent, gain Haste. Memorial Statue
100%
Shock: Fill your board with Mettabots. This takes 2 DMG. Mettabot Factory
100%
Magic: Switch: Gain +1/+1 and Armor or Summon a copy of this. Mister Elegance
100%
Magic: Choose another non-TOKEN Piece in your hand. Switch: Add a copy of it into your hand or Add 2 in your deck. Mister Society
100%
Dust: Give all other ally monsters +1/+1. Monster Kid
100%
Magic: Give an enemy monster -2 ATK. If it has 0 ATK, kill it. Muffet's Pet
100%
Magic: Silence a monster. Nacarat Jester
100%
Whenever you summon a monster, give it +1/+1 Nice Cream Guy
100%
Whenever an ally monster costing 2 or more G dies, heal 3 HP to you. Nurse Mouth
100%
Give an ally monster +1/+1. Add a Left Tentacle and a Right Tentacle to your hand. Give them -1 cost. Octofriend
100%
Give all Generated ally monsters +1/+1 wherever they are. Draw a card. Overgrowth
100%
Haste. Magic: If you have 5 or more cards in your hand, gain Taunt. Papyrus Statue
100%
Silence a monster. Penetration
100%
Kill an enemy monster. Summon a Petrified Monster for your opponent. Petrification
100%
Add a copy of a damaged ally non-DT monster to your hand with its current HP. It costs 1 less per HP missing. Pezza Time
100%
Whenever this attacks, add a Gemstone to your hand. Shock: If this can't attack, gain Haste. Pickaxe
100%
Taunt. Magic: Give an ally monster +2/+1. Dust: Add Broken Pillar to your hand. Pillar
100%
Dust: Add 2 Hyperlinks Blocked to the top of the enemy deck. Pipis
100%
Turbo: If you have 6 or less cards in your hand, draw a card. Pippin
100%
Haste. Magic: Gain +1 ATK for each other ally Pizzapants you played this game. Pizzapants
100%
Taunt. Magic: Program (6): Earn 8 G. Pizzasimp
100%
Summon 2 Toxic Clouds. Pollutant Gas
100%
Disarmed. Armor. Support: Attack the rightmost enemy monster. Popumeter
100%
Silence a monster. It attacks all of its enemy monsters. Proceed
100%
Turbo: If this is Generated, deal 4 DMG to you. Dust: Add a copy to the enemy deck. Punk Hamster
100%
Magic: Give all enemy monsters KR. Program (2): Give them -1/-1. Purple Mascot
100%
Deal an ally monster's ATK as DMG to the monster in front of it. Delay: Give the ally monster +1/+1. Rage
100%
Taunt. Magic: Gain +1 HP for every enemy monster on the board. Receptionist 2
100%
Magic: Give an enemy monster -2/-2. Synergy: Gain Haste. Redacted
100%
Magic: Turn a monster into a random other monster of the same cost. Red Bird
100%
Draw a Haste monster and a Turbo monster. Give them -1 cost. | Give all non-TOKEN spells in your hand +1 Loop (except Reload). Reload
100%
Dust: Both players draw a card. River Boat
100%
--- Rock Pet
100%
The first time this attacks a monster each turn, it gains Haste and can attack another monster. Synergy: Gain +2 ATK and Haste. Rope Dog
100%
Magic: Deal 1 DMG to all enemies. Whenever you summon a monster costing 6 or more, trigger the Magic. Royal Loox
100%
Magic: Draw a Temmie and give it +1/+1. If you can't, gain +1/+1 and Haste. School Tem
100%
Loop (1). Delay: Give the copy this card's stat buffs. Sidewalk Froggit
100%
Give a monster -2 HP to give the monster in front of it +2 HP. If this killed, add a Draft to your deck. Siphoning
100%
Haste. Delay: If this attacked and survived, return to your hand. Skateboard Girl
100%
Haste. Magic: Draw 2 cards with costing 1 or less G. Snailmobile
100%
Magic: Add a copy of each ally Snail to your hand. Snail Pen
100%
Need: You spent G on spells last turn. Magic: Look at 3 random different RARE spells. Add one to your hand with -1 cost. Snowdin Sign
100%
Taunt. Delay: Draw a Dog. Dust: Draw a card. Snow Poff
100%
Add the Hail artifact and give it +3 counters. Deal 1 DMG to all monsters. Snow Warning
100%
Magic: Deal 2 DMG. If the target dies, add a random spell of the same cost to your hand. Snowy
100%
Set a monster's ATK to 3 and HP to 2. Soothing
100%
Magic: Add a Doodlebog to your hand. So Sorry
100%
Loop (1). Deal 3 DMG to a monster. Delay: Burn the copy to heal 3 HP to you. Soul Drain
100%
Delay and Turn end: Give a random monster in your hand +1/+1. Space Cooler
100%
Haste. Dust: Add a Spider Croissant to your deck. Spider Reporter
100%
Candy. Magic: Paralyze this. Stoned Lancer
100%
Haste. After this attacks, Paralyze it. Striped Bird
100%
Magic: Summon a Vase. If you have less monsters than the opponent, give it Dodge (1). Swatchling
100%
Whenever you play a card with a base cost of 1 or more G, gain +1/+1. Tasque
100%
Charge. Delay: Add a Temmie 2 to your hand. Temmie
100%
Turn start and Dust: Add a Temmie 2 to your hand. Temmie Egg
100%
Whenever you summon a Temmie, give it +1/+1. Temmie Statue
100%
Magic: Deal 5 DMG to this. The Warrior
100%
At the start of its every 3rd turn, your opponent skips their next turn. Timer
100%
Magic: Summon a 1/2 Smolder Cake. Spend up to 2 G and give it +1/+1 for each G spent. Top Chef
100%
Whenever you summon a Turbo monster, add a copy to your deck. Turbo: Give 2 random Turbo monsters in your hand -1 cost. Toriel's Car
100%
Need: 7+ 7-cost or 7-HP monsters in your dustpile. Magic: Burn 5 of them to add Totemic Carvings to your hand. Totem
100%
Taunt. Need: 4+ Toy Bricks in your dustpile. Magic: Burn them to add 10 Rescue Helicopters to your deck. Toy Bricks
100%
Taunt. Magic: Give a random DT, LEGENDARY, and TOKEN card in your hand or deck -2 cost. Traffic Light
100%
Taunt. Loop (1). Magic: Send the copy to your deck with +1/+1. Trash Tornado
100%
This has +2 ATK on the enemy turn and takes no DMG while attacking. Trashy
100%
Dust: Add the Economics artifact. Increase its counter by 2. Trophy
100%
Magic: Look at 3 random BASE cards and choose one. Add it to your hand with -1 cost. Tutorial Guy
100%
Summon two Spears. They attack the lowest-ATK enemy monster(s). Program (8): Set their stats to 7/6 first. Undyne's Spears
100%
Loop (1). Deal 1 DMG to an enemy monster. If it died, summon a Vase. Vasebreaker
100%
Magic: Add a Popato Chisps to your hand. Give it -1 cost for each ally monster with a Tribe. Vending Machine
100%
Transparency. Whenever you take damage during your turn, gain +1/+1. Virovirokun
100%
Transparency. Turn start: Deal its ATK as DMG to a random enemy monster. Vulkin's Cloud
100%
Choose an ally non-DT monster. Summon a Werewire that catches it. Wereform
100%
Haste. Magic: If this has no monster caught, Catch an ally Plug. Dust: Release it with this monster's stat buffs. Werewire
100%
Magic: Give all monsters in your hand and deck with equal or less cost than this +1/+1/+1. Ball Dancer
0%
Turn end: If you have a TOKEN with a base cost of 3+ G in your hand, give 2 random non-TOKEN cards in your hand -1 cost. Berdly Plush
0%
Haste. Taunt. In your hand, this has -1 cost for each TOKEN card costing 1 or more G you played this game. (max -8 cost) Berdly Statue
0%
Magic: Look at 3 random monsters costing 3 or less G in your dustpile and choose one. Summon it. Bloxer
0%
Magic: Deal 1 DMG to a monster for each other monster on the board. If this deals 3 or less DMG, gain Haste. Broken Car
0%
Transparency. Turn start: Earn 1 G for each ally Plant. Burger Bush
0%
Summon a copy of the last ally non-DT monster that died this game. Call for Help
0%
Taunt. Dust: Deal 2 DMG to all monsters. Cracked Geode
0%
Taunt. Magic and Turn start: Program (1): Cast Time Warp. Cyber Timer
0%
Magic: Add 3 random Program monsters from your dustpile to your hand. Cyber World Sign
0%
Look at all non-TOKEN Dust monsters costing 9 or less G in your dustpile and choose one. Burn it to trigger its Dust. Faded Memory
0%
Magic: If you played a card with a base cost of 6 or more G this turn, gain +1/+1 and Haste. Fire Chimney
0%
Transparency. Shock: Heal 3 HP to this. Fireplace
0%
Haste. Magic: If there are 7 or more monsters in the enemy dustpile, gain +1 ATK. Forest Worm
0%
Magic: Switch: Gain +2 ATK or +2 HP. If this is in the center of the board, swap its stats. Glitch
0%
Paralyze a non-DT monster and add a copy of it to your hand. Delay: If it was an ally, give it -2 cost in your hand. Ice Replica
0%
Taunt. Magic: Switch: Set a monster's stats to 3/3 or deal 3 DMG to it. Mister Ruckus
0%
Magic: Gain +1 base ATK for every monster you played this game with a base HP of 7. Pink Laser
0%
Loop (1). Delay: Switch: Turn the copy into a spell with a cost equal to this card's ATK or HP. Recycle Bin
0%
Haste. Magic: Catch an ally monster. Dust: Release it to your deck with +3/+3. Red Wagon
0%
Magic: Deal its ATK as DMG randomly split among all enemy monsters. Revoltplug
0%
Magic: Switch: Give all monsters with 9 or more cost in your hand or deck -1 cost. Delay: Draw a card. Seat of Gods
0%
Loop (1). Magic: Give a monster with a Tribe in your hand +1/+1. Space Stickers
0%
Taunt. Magic: Look at 5 different random monsters and choose one. Delay: Add it to both players' hands and give yours -1 cost. Stuffed Doll
0%
Need: Your deck has no non-Generated Haste or Charge monsters. Magic: Paralyze the monster in front of this. Sushipants
0%
Whenever this takes DMG, Switch: Gain +1 Dodge or Transparency. Sword Emblem
0%
Magic: Look at 3 different spells you've cast this game from other SOULS. Add one to your hand with -2 cost. The Manual
0%
Taunt. Delay: If you have 3 or more 6-cost monsters in your hand or dustpile, heal 5 HP to you. Totemic Guard
0%
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