| Definition | Term | % Correct |
|---|---|---|
| Physical element, e.g. screen, CPU | Hardware | 88%
|
| Where computer systems are interconnected to for sharing resources and data | Network | 72%
|
| Can communicate and work with a computer, e.g. I/O devices, printers | Peripheral device | 68%
|
| Series of instructions that can be understood by CPU | Software | 68%
|
| Person or organization paying for project | Client | 59%
|
| Holds saved data, which are received by the client | Server | 53%
|
| Individuals, teams, groups, or organizations that have an interest in the development of a product or might be affected by outcome of project | Stakeholders | 53%
|
| Direct face-to-face procedure aiming to obtain reliable and valid data verbally from person or group (of stakeholders); however, the process is time-consuming | Interview | 52%
|
| Accepts incoming data packets, reads their destination address, distributes them across networks | Router | 52%
|
| Controls data flow access among network entities | Firewall | 43%
|
| Spending time in different departments to see where current procedures and processes could be made more efficient, as well as where obstructions occur. Independent of user bias but time-consuming | Direct observation | 41%
|
| Person who will ultimately use product or system | End-user | 41%
|
| Protection of hardware, software, peripherals, and computer networks from unauthorized access. Can be achieved with biometrics, passwords, firewalls, etc. | Security | 41%
|
| Potential to accomplish user goals. | Usability | 39%
|
| People used in an organization, business, or economy | Human resources | 38%
|
| Attributes names to network addresses; finds web address from link. | Domain Name System server | 37%
|
| Potential of meeting needs of as many individuals possible, especially those with impairments (loss/abnormality of psychological, physiological, anatomical structure or function) or disabilities (inability to perform activities normally) | Accessibility | 34%
|
| Working or non-working preliminary version of final product that gives an idea of how final product will work. | Prototype | 34%
|
| Predefined technical rules and conventions that developers should follow. Allow for compatibility, easy communication, and interoperability. | Standards/Protocols | 33%
|
| Questions are carefully constructed to obtain unambiguous results. Time saving unlike above two | Questionnaires | 32%
|
| Efficiency | 30%
| |
| Design of safe and comfortable products, systems, or processes for people | Ergonomics | 28%
|
| Similarly to how a post office manages mail/post, manages email flow in and out of network, checks that an email address is valid, allows users to access emails, etc. | Email server | 27%
|
| Clients request information and servers perform tasks in order to provide information | Client-server | 26%
|
| Shows how data moves through system and data stores used. Does not specify type of data storage and type of data. | Data flow diagram | 25%
|
| Repetition of steps for specific number of times or until operations yield expected results, usually following difficulties. | Iteration | 25%
|
| Device that only consists of keyboard, monitor, and network card | Dumb terminal | 22%
|
| Protecting completeness and accuracy of data | Integrity | 22%
|
| Questionnaires consisting of Yes/No, short response, and box checking questions that are easy to analyze and summarize | Closed questionnaires | 20%
|
| Questionnaires consisting of free response questions that allow greater depth of responses, although difficult to interpret or summarize | Open questionnaires | 20%
|
| Type of above that is strictly standardized with a set of prepared questions; not really flexible. | Structured interview | 20%
|
| Heavily depends on server to which it is connected | Thin client | 20%
|
| Controlling how and to what extent data is used and distributed | Privacy | 19%
|
| Memorability | 18%
| |
| Disparity between people with and without access to IT systems/infrastructures, due to economic costs, financial costs, lack of literacy, language skills, and basic resources | Digital Divide/Equality of Access | 17%
|
| Ideas, discoveries, pictures, and other works protected by copyright laws from unauthorized and illegal reproduction | Intellectual property | 17%
|
| Learnability | 17%
| |
| Readability/Comprehensibility | 17%
| |
| Using IT to monitor individuals or groups of people with or without their knowledge -> also a privacy issue | Surveillance | 17%
|
| Describes data processing system, including flow of data through any individual programs involved but without details | System flow chart | 17%
|
| When people change behaviours due to above | Hawthorne Effect | 16%
|
| Error | 15%
| |
| Eight quality components of above | Complexity/Simplicity | 14%
|
| Effectiveness | 14%
| |
| How well an IT system functions | Reliability | 13%
|
| Satisfaction | 13%
| |
| Appropriate behaviour in a digital world, including using IT ethically, respectfully, and without threat | Digital citizenship | 12%
|
| When only one copy is updated | Inconsistency | 12%
|
| Describes (sub-)functions of system, as well as relationships between modules of computer program. Straightforward, can split large problem into smaller ones. | Structure chart | 12%
|
| Identification, retrieval, and management of various sources in order to find information on a topic, potential areas of interest for further studies, derive conclusions, and develop guidelines for practices | Literature search | 10%
|
| Result of successful IT system | Competitive advantage | 8%
|
| Examining this includes analysis of competitive factors, benefits, vulnerabilities, successful characteristics, breakthroughs introduced, design features, user/stakeholder acceptance | Competing products | 7%
|
| Involves detailed examination of current system, analysis of functions and procedures, studying business and system documents | Examining current systems | 7%
|
| Process of designing system modules individually and then combining the modules to form solution to overall problem | Modular design | 7%
|
| Defines specific customer requirements of system | {Requirements specification} document | 7%
|
| Procedures and measures that promote appropriate use of computers, networks, information systems, and technologies | IT Policies | 5%
|
| Ability to manage resources and employees effectively to gain advantage over competitors. | Organizational capabilities | 2%
|