| Hint | Perk Title | % Correct |
|---|---|---|
| the auras of healing survivors are revealed to you within 28 metres | A Nurses Calling | 91%
|
| increased movement speed and terror radius while carrying a survivor | Agitation | 81%
|
| vaulting a window blocks the window for all survivors for 16 seconds, increases your vault speed by 15% | Bamboozle | 72%
|
| increased speed for breaking walls, pallets, and generators | Brutal Strength | 60%
|
| as soon as an exit gate is open the auras of survivors within the exit gate are revealed to you and if you hook someone while the perk is active it blocks the exits for 60 seconds | Blood Warden | 59%
|
| at the beginning of the game the three generators furthest from you are blocked for 120 seconds | Corrupt Intervention | 59%
|
| after hooking a survivor all survivors who are at least 40 metres away are revealed to you for 5 seconds | Barbecue & Chili | 56%
|
| gain 5% haste within 12 metres of completed generators, the effect lingers for 5 seconds | Batteries Included | 53%
|
| pools of blood appear bright red and can be tracked for 4 extra seconds | Bloodhound | 51%
|
| while carrying a survivor you see the auras of survivors within 20 metres of you | Awakened Awareness | 49%
|
| when you hook a survivor you see the aura of the furthest injured survivor for 5 seconds and they become oblivious for 20 seconds | Alien Instinct | 49%
|
| when a generator is completed gain 2 tokens, increases the range of your lunge attack by 80% and contains one token upon use | Coup de Grace | 47%
|
| reduces the duration of pallet stuns by 50% | Enduring | 47%
|
| after hooking someone the next time someone stops repairing a generator it is blocked for 50 seconds and highlighted to you in white | Dead Man's Switch | 45%
|
| when a generator is completed the entity blocks the generator with the most progress for the next 25 seconds and you can see its aura in white | Deadlock | 42%
|
| when you hit someone with a basic attack they drop their item and the item slowly loses its charges over the next 90 seconds, you can see the auras of dropped items within 32 metres | Franklin's Demise | 41%
|
| become undetectable when you have bloodlust, and gain 50% extra bloodpoints for actions in the hunter category | Beast of Prey | 37%
|
| when you hook a survivor all injured survivors become exhausted and gain the haemorrhage status affect for 30 seconds | Blood Echo | 37%
|
| after damaging a generator this perk activates for 60 seconds, the damaged generator regresses faster and is highlighted to you and you get loud noise notifications whenever a survivor hits a good skill check on it | Call of Brine | 37%
|
| each time a generator is completed you see the auras of survivors within 16 metres of it for 5 seconds, if its the last generator the auras of all survivors are revealed for 10 seconds | Bitter Murmur | 36%
|
| any generator within 128 metres thats being worked on by more than one survivor is revealed to you | Discordance | 36%
|
| kicking a generator activates this perk for 30 seconds, the first survivor to interact with said generator will scream and become exposed for 60 seconds | Dragon's Grip | 36%
|
| each time a generator is completed gain a token, each token gains 4% speed to picking up and dropping survivors, breaking walls, pallets and generators, and vaulting windows | Fire Up | 36%
|
| kicking a generator applies this perk to it, all affected generators are highlighted in yellow the next time a survivor enters the dying state all affected generators explode and instantly regress 10% and you see the auras of everyone on the generators for 12 seconds | Eruption | 35%
|
| the auras of dying survivors within 36 metres of you are revealed | Deerstalker | 33%
|
| every time you hook someone other than the obsession gain a token, until the obsession dies each token grants a 3% speed reduction to survivors repairing healing and sabotaging besides the obsession who instead has a 33% speed boost to unhooking and healing | Dying Light | 33%
|
| after falling from a height, this perk activates for 16 seconds and increases the range of your lunge attacks by 75% | All-Shaking Thunder | 31%
|
| HEX each time a survivor is hooked for the first time plaything activates on a dull totem causing the hooked survivor to become oblivious and cursed until they cleanse the totem, which is revealed to them within 16 metres | Hex: Plaything | 31%
|
| HEX when a generator isnt being repaired it immediately starts regressing | Hex: Ruin | 31%
|
| immunity to flashlights and flashbangs, anyone who tries to blind you has their aura revealed for 10 seconds | Lightborn | 31%
|
| searching a locker reveals the auras of survivors within 8 metres of you for 8 seconds | Darkness Revealed | 29%
|
| 3 seconds after injuring a survivor the next pallet the survivor vaults will instantly break if they are inside your terror radius | Dissolution | 29%
|
| HEX once the exit gates are powered this activates on a dull totem, grants 4% haste and causes all survivors to become exposed | Hex: No One Escapes Death | 28%
|
| reduces the strength of survivors wiggling by 75% and increases maximum wiggle duration by 12% | Iron Grasp | 28%
|
| when the obsession loses a health state your terror radius transfers to them for 30 seconds and you become undetectable | Dark Devotion | 27%
|
| increases locker search speed by 50%, survivors who exit lockers will scream and become exposed for 30 seconds | Iron Maiden | 27%
|
| when you put a survivor into the dying state all survivors within 16 metres become 20% slower for 10 seconds | Forced Hesitation | 26%
|
| HEX whenever a survivor performs a rushed window vault all other this perk permanently blocks the last 5 windows to all survivors, any time this triggers it unblocks the oldest blocked window | Hex: Crowd Control | 24%
|
| HEX whenever someone is unhooked and you are at least 24 metres away gain a token: 1, gain haste after hooking someone 3, all survivors are permanently exposed 5, you can mori all survivors | Hex: Devour Hope | 24%
|
| survivors performing a rushed vault within 48 metres of you are revealed to you for 6 seconds | I'm All Ears | 24%
|
| increases terror radius and gives a bloodpoint bonus for actions in the deviousness category | Distressing | 23%
|
| survivors who take protection hits become broken for 80 seconds | Forced Penance | 23%
|
| HEX the auras of survivors near dull totems are revealed to you, when another hex perk is cleansed its effects transfer to the undying totem, disabling undying instead | Hex: Undying | 23%
|
| when someone finishes healing a survivor they scream and become oblivious whenever they are farther than 8 metres from another survivor | Deathbound | 22%
|
| each time you hook your obsession you become undetectable and gain 5% haste for 18 seconds | Furtive Chase | 22%
|
| when a survivor loses a health state they become exhausted for 8 seconds | Genetic Limits | 22%
|
| HEX you can see the auras of cleansed totems and resurrect them, each rekindled totem gains a 30% loss in speed for one of the following: healing, repairing, recovering, gate opening, and at 5 totems all totems are permanently blocked from survivors | Hex: Pentimento | 22%
|
| whenever you down a survivor anyone within your terror radius will scream and be revealed for 6 seconds | Infectious Fright | 22%
|
| grants haste upon being blinded | Shadowborn | 22%
|
| when a generator is completed all vault locations become blocked for 30 seconds and you see their auras | Cruel Limits | 21%
|
| HEX spawns two trapped hex totems, when cleansed the survivor that cleansed the totem becomes exposed for 60 seconds and causes the other trapped totem to immediately become a dull totem | Hex: Haunted Ground | 21%
|
| HEX survivors interacting with totems become oblivious for 45 seconds, after cleansing a hex totem the auras of all survivors are revealed to you for 15 seconds | Hex: Retribution | 21%
|
| become undetectable when you dont move for 2 seconds until you start moving again | Insidious | 21%
|
| downing someone with a basic attack causes their aura to be blocked from other survivors further than 16 metres away for 15 seconds and they become deafened, blinded, and have reduced recovery and crawling speeds | Knock Out | 21%
|
| kicking a generator reveals survivors auras within 24 metres of you for 5 seconds | Nowhere to Hide | 21%
|
| when a survivor loses you in chase you see their aura for 4 seconds | Predator | 21%
|
| when you hook anyone other than the obsession the obsessions aura is revealed to you for 10 seconds and they suffer the exposed status effect for 20 seconds, when you hook the obsession a random survivor screams and they become the new obsession | Friends 'til the End | 19%
|
| when a survivor loses a health state this perk activates for 30 seconds allowing you to see the auras of anyone who succeeds a skill check on a generator for 8 seconds | Gearhead | 19%
|
| HEX the last 4 survivors you hit with a basic attack suffer permanently from blindness until the totem is cleansed | Hex: The Third Seal | 19%
|
| when you are carrying a survivor your missed basic attacks have no cool down and it pauses wiggle progress for 4 seconds every time you successfully hit someone | Mad Grit | 19%
|
| after hooking a survivor you can kick a generator to instantly regress 20% of progress for the next 45 seconds | Pop Goes the Weasel | 19%
|
| while carrying a survivor anyone within your terror radius becomes exposed for 30 seconds | Starstruck | 19%
|
| once per generator when its repaired to 70% it triggers a loud noise notification and you become undetectable for 16 seconds | Tinkerer | 19%
|
| each time a survivor is hooked for the first time gain a token, once you are 16 metres away from the hook it will block all generators for 8 seconds at 1-3 tokens or if 4 tokens it blocks all generators for 40 seconds and you can see the obsession for 6 seconds | Grim Embrace | 18%
|
| HEX for each totem gain one token, each token grants a stackable 14% action speed penalty to cleansing and blessing totems, and a stackable 10% blood point bonus for actions in the hunter category | Hex: Thrill of the Hunt | 18%
|
| HEX after being blinded or stunned 2 times, this perk activates on a dull totem, blinding all survivors who stun or blind you for 1.5 seconds | Hex: Two Can Play | 18%
|
| when a survivor is unhooked and you are more than 32 metres away the survivor unhooking screams and reveals their location to you, and becomes exposed for 60 seconds | Make Your Choice | 18%
|
| increases vaulting speed and blindness duration | Dark Arrogance | 17%
|
| SCOURGE scourge hook, start with 4 tokens each time you use a scourge hook gain another and the most repaired generator explodes and regresses instantly by 20% and all survivors repairing that generator will scream | Scourge Hook: Pain Resonance | 17%
|
| HEX blocks all pallets within 32 metres of a survivor who gets injured or downed from being pulled down for 15 seconds | Hex: Blood Favour | 17%
|
| HEX when you injure a survivor a hex totem spawns until they are put into the dying state, while the totem is up all other survivors who are outside your terror radius scream every 25 seconds and you see their auras each time | Hex: Face the Darkness | 17%
|
| HEX causes extra regression upon missing a skill check for survivors, each time someone is hooked gain a token, each token makes the time between the trigger sound and the skill check appearing get shorter until the sound completely disappears | Hex: Huntress Lullaby | 17%
|
| survivors who stun you become exposed for 20 seconds | Hubris | 17%
|
| whenever you injure someone all injured survivors become oblivious for 30 seconds | Hysteria | 17%
|
| see the aura of all survivors for 9 seconds at the beginning of the match, each time a survivors aura is revealed to you it lasts an extra 2 seconds | Lethal Pursuer | 17%
|
| anyone who blinds or stuns you becomes the obsession, and any time your obsession switches to a different survivor they suffer from oblivious for 60 seconds and you see their aura for 4 seconds | Nemesis | 17%
|
| kicking a generator increases regression speed for 30 seconds and when a survivor begins working on it they have to succeed a difficult skill check or the generator instantly depletes by 4% | Overcharge | 17%
|
| after breaking 2 pallets the next one dropped on you instantly breaks | Spirit Fury | 17%
|
| downing a survivor causes all nearby generators to explode and instantly regress by 8%, then continue regressing | Surge | 17%
|
| survivors picking up items or opening chests within 64 metres of you triggers a loud noise notification | Hoarder | 15%
|
| each time you hook someone for the first time gain a token, when a survivor interacts with an exit gate for the first time you receive a loud noise notification and both exit gates are blocked for 12 seconds, plus an additional 12 for each token | No Way Out | 15%
|
| each time a generator is finished the obsession sees your aura and you see all survivors locations for 3 seconds, once the exit gates are powered you can mori the obsession and they are permanently exposed | Rancor | 15%
|
| reveals the aura of your most recently kicked generator, once that generator is completed you become undetectable and have 10% haste for 45 seconds | Machine Learning | 14%
|
| each time the obsession escapes a chase you gain a token, each time you perform an attack you lose a token, each token grants stackable 5% haste | Play with Your Food | 14%
|
| when hitting a survivor that is not the obsession with a basic attack, gain 1 token, when hitting the obsession lose 2 tokens, each token grants a stackable 4% cool down reduction bonus for successful basic attacks | Save the Best for Last | 14%
|
| SCOURGE upon being unhooked from a scourge hook, a survivor suffers from haemorrhage and mangled, and upon healing up they suffer a 16% speed penalty to repairing and healing until they become injured again | Scourge Hook: Gift of Pain | 14%
|
| inflicts haemorrhage and mangled for 90 seconds and increases bleeding frequency by 100% after hitting a survivor with your main weapon | Sloppy Butcher | 14%
|
| when you pick up a survivor all generators not currently being repaired are blocked for 16 seconds and their auras are revealed | Thrilling Tremors | 14%
|
| hitting the survivor with the highest chase time with a basic attack makes them the obsession, while chasing your obsession you have 5% haste for 10 seconds after damaging a generator pallet or wall | Game Afoot | 13%
|
| when a generator reaches 90% progress a stream of constant skill checks begins, if a survivor fails a skill check before the generator is completed it is blocked for 20 seconds | Merciless Storm | 13%
|
| causes blindness and exhaustion on any survivor who is repairing a generator, the effects linger for 5 seconds after leaving the generator | Mindbreaker | 13%
|
| your terror radius gets bigger by 8 metres for the entire trial, when youre in chase it is reduced by 16 | Monitor & Abuse | 13%
|
| kicking a generator causes up to 3 additional generators to also start regressing and everyone working on affected generators has to succeed a difficult skill check | Oppression | 13%
|
| whenever the obsession loses a health state gain a token, each token makes opening the exit gates take 6 seconds longer for every survivor other than the obsession | Remember Me | 13%
|
| SCOURGE when someone is unhooked from a scourge hook, reveal all other survivors auras for 7 seconds | Scourge Hook: Floods of Rage | 13%
|
| when you open a locker survivors within 32 metres will scream and gain the blindness effect for 30 seconds | Ultimate Weapon | 13%
|
| the first time each chest and totem are interacted with they are blocked for 16 seconds and the aura of the blocked prop is revealed to you | Dominance | 12%
|
| crows that are alerted within 36 metres of you trigger a loud noise notification | Spies from the Shadows | 12%
|
| regressing generators are shown to you in white, if the regression progress stops the generator is highlighted in yellow for 16 seconds | Surveillance | 12%
|
| each injured dying or hooked survivor causes all survivors to have a 2% speed penalty to repairing sabotaging and cleansing up to a maximum of 8% | Thanatophobia | 12%
|
| grants the ability to close open chests, the auras of all unopened chests and survivors within 8 metres of them are revealed to you | Human Greed | 10%
|
| kicking a generator puts your terror radius on that generator for 30 seconds and makes you undetectable | Unforeseen | 10%
|
| survivors within your terror radius use up item charges twice as fast | Overwhelming Presence | 9%
|
| hitting a survivor with a basic attack gives haste, but you can no longer gain bloodlust | Rapid Brutality | 9%
|
| SCOURGE receive a loud noise notification whenever someone sabotages a hook, and while carrying a survivor reveal the auras of all survivors within 12 metres of a scourge hook | Scourge Hook: Hangman's Trick | 9%
|
| survivors doing a fast vault within 8 metres of you increases your own vault speed by 40% | Superior Anatomy | 9%
|
| when the exit gates are powered all injured dying or hooked survivors become broken until an exit gate is opened plus an extra 30 seconds | Terminus | 9%
|
| SCOURGE when you hook a survivor on one of 4 scourge hooks or in the basement and then walk more than 24 metres away, their sacrifice progress is sped up by 20% | Scourge Hook: Monstrous Shrine | 8%
|
| starting with three tokens and gaining one whenever you hook a survivor, breaking a wall or pallet causes nearby survivors to scream and reveal their location, this consumes one token | THWACK! | 8%
|
| survivors inside your terror radius have more skill checks and the success zones are smaller | Unnerving Presence | 8%
|
| reveals the auras of dropped items and survivors nearby them, survivors picking up items are oblivious for 30 seconds | Weave Attunement | 8%
|
| scaring a crow within 36 metres of you causes survivors to exhausted for 10 seconds | Languid Touch | 6%
|
| when a survivor unhooks someone their healing speed is reduced by 50% for 30 seconds | Leverage | 6%
|
| SCOURGE when hooking a survivor on a scourge hook it reveals the generator with the most progress to you for 10 seconds, when hooking a survivor on a normal hook that hook becomes a scourge hook | Scourge Hook: Jagged Compass | 6%
|
| when a survivor heals within your terror radius they become blind and exhausted for 10 seconds | Septic Touch | 6%
|
| whenever a survivor misses a skill check gain 3 tokens, when you kick a generator it loses 1% progress and is blocked for 1 second per token | Undone | 6%
|
| when a survivor is near you you hear whispers | Whispers | 6%
|
| reveals auras of pallets and windows, and survivors that have recently dropped pallets | Zanshin Tactics | 6%
|
| increases the volume of survivor breathing and grunts of pain | Stridor | 5%
|
| when a survivor enters the basement and youre more than 24 metres away you can see their aura for 6 seconds | Territorial Imperative | 5%
|
| when you kick a generator you become undetectable until the generator stops regressing and you are shown the aura of that generator | Trail of Torment | 5%
|
| reduced cool down of missed attacks | Unrelenting | 5%
|
| HEX after a generator is completed this perk activates on a dull totem, the obsession now has 33% reduced repair speed and can see the aura of the hex totem within 12 metres | Hex: Wretched Fate | 4%
|
| when someone self healing reaches 75% progress they are faced with continuous skill checks, if they fail before the heal is completed they become broken for 30 seconds | No Quarter | 4%
|
| you can destroy boon totems instead of snuffing them, this also reveals the auras of any survivors that were within its range at that moment | Shattered Hope | 4%
|
| when you injure a survivor you gain 5% haste any time you vault a window for the next 30 seconds | Unbound | 4%
|
| when survivors are healing within your terror radius their healing speed is reduced by 50% and the rotation speed of skill checks increases by 50% | Couldrophobia | 3%
|