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Silksong Areas & Subareas

All marked on map areas and subareas in silksong.
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Idk1Idk
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Last updated: November 18, 2025
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First submittedOctober 6, 2025
Times taken427
Average score62.0%
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Act I
Moss Grotto
Bonegrave
Bone Bottom
Mosshome
Weavenest Atla
Wormways
The Marrow
Deep Docks
Far Fields
Pilgrim's Rest
Hunter's March
Greymoor
Halfway Home
Craw Lake
Sinner's Road
Bellhart
Shellwood
Blasted Steps
The Mist
Act II
Wisp Thicket
Sands of Karak
Voltnest
Coral Tower
The Slab
Mount Fay
Brightvein
Bilewater
Exhaust Organ
Bilehaven
Putrified Ducts
Fleatopia
Pale Lake
The Citadel
Grand Gate
Underworks
The Cauldron
Choral Chambers
Citadel Spa
Songclave
Grand Bellway
Cogwork Core
Whispering Vaults
The Stage
High Halls
The Forum
Whiteward
Memorium
The Cradle
Act III
Verdania
Red Memory
The Abyss
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6 Comments
+1
Level 48
Oct 7, 2025
I think the mist is missing? & also the plasmified wormways & haunted bellhart if those count as unique areas but I mean that means very little.
+1
Level 17
Oct 8, 2025
I added mist. Plasmified wormways do not count as an seperate area and haunted bellhart is a just a previous version of bellhart, so i do not count that.
+1
Level 25
Oct 30, 2025
The ymist is accesible in Act I
+1
Level 17
Nov 19, 2025
Done
+1
Level 21
Nov 19, 2025
The exhaust organ is also accessible in act 1.
+1
Level 17
Nov 20, 2025
I know, but I want the areas and subareas to be next to each other because it looks better and in this case exhaust organ can be accesible in act 1, but bilehaven and most of bilewater are not accesible, so I would have to split them.