| Evidence | Ghost | % Correct |
|---|---|---|
| Speeds up while being watched | Afarit | 100%
|
| Targets the player with the lowest sanity | Aswang | 100%
|
| Hunts one prey at a time, and more likely to make noises | Banshee | 100%
|
| Drawn towards electricity and movement | Bhuta | 100%
|
| Speeds up throughout a hunt, hunts more frequently, and can hunt during the peace timer | Demon | 100%
|
| Slams doors more often, slammed doors become jammed temporarily | Douen | 100%
|
| Creates a clone during hunts that slows players if it touches them | Duppy | 100%
|
| Targets players with a specific item in their inventory | Egui | 100%
|
| Speeds up while looking away from the ghost | Haint | 100%
|
| Moves quickly and moves at maximum speed while the fusebox is off | Jinn | 100%
|
| Speeds up while in the dark | Mare | 100%
|
| Copys the ability of another ghost after 2 minutes | Mimic | 100%
|
| Hunts one person while the fusebox is off and becomes faster | Myling | 100%
|
| Gives evidence and create paranormal events more frequently | Oni | 100%
|
| Talking nearby the ghost may cause it to hunt | O Tokata | 100%
|
| Drains sanity rapidly while watching the ghost during a hunt | Phantom | 100%
|
| Throws objects more frequently | Poltergeist | 100%
|
| Slows down the more players are dead | Preta | 100%
|
| Speeds up if the ghost can see a player | Revenant | 100%
|
| Does not give evidence if a player is nearby | Shade | 100%
|
| Does not have a unique ability | Spirit | 100%
|
| The ghost's activity decreases over time, but their speed increases | Thaye | 100%
|
| Speeds up and hunts more frequently after each kill | Upyr | 100%
|
| Speeds up as the average team sanity decreases | Wendigo | 100%
|
| Speeds up while in a lit room, and turns on lights more frequently | Wisp | 100%
|
| Teleports to another player if the ghose chases another player for too long | Wraith | 100%
|
| The ghost's agression increases based on how much equipment is on | Yokai | 100%
|
| Player sanity drains faster | Yurei | 100%
|