A Level PE - Emergence of the globalisation of sport in the twenty-first century - Statistics

General Stats
  • This quiz has been taken 24 times
  • The average score is 7 of 21
Answer Stats
Definition Keyword % Correct
A person who plays sport for the financial gain Professional
100%
A person who plays sport for the love of it and receives no financial gain Amateur
94%
Refers to the relationship between sport, business and media Golden triangle
65%
Large numbers of people moving from rural areas into towns and citites Urbanisation
53%
The gradual organisation and defining of the rules Codification
47%
Period of Britain that changed it from a feudal, rural society into an industrialised, capitalist society, controlled by a powerful urban middle class Industrial Revolution
41%
The process whereby nations are increasingly being linked together and people are becoming more interdependent via improvements in communication and travel Globalisation
35%
Online apps and websites which allow users to interact by sharing content and taking part in social networking Social media
35%
An organised means of communication by which large numbers of different people can be reached quickly Media
29%
Form of competitive running/walking the 17th and 18th centuries Foot racing`
24%
A member of the gentry who looked after a lower-class performer Patron
24%
The founder of the Wenlock Olympian Games in 1850 Dr William Penny Brookes
18%
Acronym for the initial negative effects of industrialisation HITFOR
18%
The sport and pastimes of people in pre-industrial Britain Popular recreation
18%
Was a was of structuring society around a relationship derived from the holding of land in exchange for service or labour Feudal system
12%
Factory teams were set up by factory owners as a way of decreasing absenteeism and encouraging loyalty in the workforce Industrial patronage
12%
Local council provision of facilities for the masses to participate Public provision
12%
When a company pays for their products to be publicly displayed or advertised Sponsership
12%
The process of attempting to gain money from an activity e.g. sport Commercialisation
6%
Practice in which the brand or image from one 'product' is used to sell another Merchandising
6%
Sports in the 19th century for the lower classes which were designed by the middle class to be well ordered, organised and controlled Rational recreation
6%
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