All Psychic Type Moves in Pokemon - Statistics

General Stats
  • This quiz has been taken 22 times
  • The average score is 30 of 62
Answer Stats
Hint Answer % Correct
Special, 90 BP, 10% chance to lower the target's special defense by one stage Psychic
100%
Status, raises user's speed by 2 stages Agility
95%
Status, raises user's special attack and special defense by 1 stage Calm Mind
95%
Special, 40 BP, 10% chance to confuse the target Confusion
89%
Special, 80 BP, damages target based on defense instead of special defense Psyshock
84%
Special, 100 BP, draining move, only hits target if it is asleep Dream Eater
79%
Special, 65 BP, 10% chance to confuse the target Psybeam
79%
Special, 100 BP, damages target based on defense instead of special defense Psystrike
79%
Status, user trades items with the target Trick
79%
Physical, 80 BP, 20% chance to make the target flinch Zen Headbutt
79%
Status, puts the target to sleep Hypnosis
74%
Status, special damage against user/allies is halved for 5 turns Light Screen
68%
Status, physical damage against user/allies is halved for 5 turns Reflect
68%
Status, turn order is reversed for 5 turns (i.e. slow Pokemon go first), has negative priority Trick Room
68%
Status, ground immunities removed, all accuracies increase by 1.67x, effects last for 5 turns Gravity
63%
Status, Psychic type moves do 1.33x damage, priority moves fail, effects only apply to grounded Pokemon Psychic Terrain
63%
Physical, 70 BP, high critical hit ratio Psycho Cut
63%
Status, user swaps places with its teammate in a double battle Ally Switch
58%
Status, raises user's defense by 2 stages Barrier
58%
Status, swaps defense and special defense changes with the target Guard Swap
58%
Status, raises user's special defense by 2 stages Amnesia
53%
Status, raises user's defense and special defense by 1 stage Cosmic Power
53%
Special, 80 BP, 10% chance to flinch target Extrasensory
53%
Physical, 85 BP, destroys screens (unless target is immune) Psychic Fangs
53%
Special, 140 BP, lowers the user's special attack stat by 2 stages Psycho Boost
53%
Status, user switches out, has negative priority Teleport
53%
Status, user faints, next hurt Pokemon is fully healed Healing Wish
47%
Status, heals target by 1/2 HP Heal Pulse
47%
Status, user swaps attack and special attack stat changes with the target Power Swap
47%
Status, the user and target trade abilities Skill Swap
47%
Status, all defense and special defense stats on the field are switched for 5 turns Wonder Room
47%
Special, 80 BP, BP is increased by 50% if used while in Psychic Terrain, hits both foes in a double battle Expanding Force
42%
Special, 90 BP, 10% chance to freeze target Freezing Glare
42%
Status, averages defense and special defense stats with the target Guard Split
42%
Status, target is prevented from healing for 5 turns Heal Block
42%
Status, lowers the target's accuracy by 1 stage Kinesis
42%
Status, all items on the field have no effect for 5 turns Magic Room
42%
Special, if user is hit by a special attack, it does double that damage to the target Mirror Coat
42%
Status, user averages attack and special attack stats with the target Power Split
42%
Physical, 60 BP, 30% chance to flinch target Heart Stamp
37%
Status, prevents foes from using moves that the user also has Imprison
37%
Status, user faints, next Pokemon's HP and PP are restored, status is cured Lunar Dance
37%
Special, 70 BP, 50% chance to lower the target's special defense by 1 stage Luster Purge
37%
Status, raises attack stat by one stage Meditate
37%
Status, evasion stat changes are ignored, removes a Dark type target's immunity to Psychic (until it switches out), Miracle Eye
37%
Special, 70 BP, 50% chance to lower target's special attack by 1 stage Mist Ball
37%
Status, transfers the user's status ailment to the target Psycho Shift
37%
Status, cures user's status and heals all HP, puts user to sleep Rest
37%
Special, 120 BP, only damages targets with the same type as the user, hits all Pokemon in a double battle Synchronoise
37%
Status, swaps all stat changes with the target Heart Swap
32%
Status, user is no longer grounded for 3 turns, but moves against it can't miss Telekinesis
32%
Status, the target immediately uses its last used move Instruct
26%
Status, user's attack and defense stats are swapped Power Trick
26%
Special, 20 BP, adds 20 BP for each of the user's stat boosts Stored Power
26%
Special, 80 BP, removes 3 PP from the target's last used move Eerie Spell
21%
Status, bounces back some status moves Magic Coat
21%
Status, the target becomes pure Psychic type Magic Powder
21%
Special, 100 BP, becomes physical if user's attack stat is greater than its special attack stat, ignores the target's ability Photon Geyser
21%
Status, the user and target trade speed stats Speed Swap
21%
Status, replaces user's ability with the target's Role Play
16%
Special, 80 BP, breaks target's protection for the turn Hyperspace Hole
5%
Special, 160 BP, user must recharge next turn Prismatic Laser
5%
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