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A century after the Maverick wars, a strangely tyrannical Mega Man X governs Neo Arcadia and has cornered a Resistance faction he's labeled Mavericks, when their leader, the human scientist Ciel, finally locates the resting place of Zero.
Mega Man Zero
A year after Copy X's fall, Zero returns to find the Resistance is now lead by a militant former Neo Arcadian named Elpizo, who intends to defeat Neo Arcadia through force of arms. When his offensive fails, he turns to more dire measures.
Mega Man Zero 2
As the end of the energy crisis looms, the long-exiled Dr. Weil arrives, bringing with him the robotic superweapon Omega and a revived Copy X. Now the hunt is on for the Dark Elf, an entity which could end the conflict, for good or evil.
Mega Man Zero 3
The evil Dr. Weil wants to take over Neo Arcadia and only Zero and his friends can stop him leading the union between humans and Reploids.
Mega Man Zero 4
Two centuries after the Neo Arcadian wars, humans and Reploids have merged into Humanoids. As a new Maverick revolt threatens to infect everyone on Earth, two orphans, Vent and Aile, are drawn into the conflict.
Mega Man ZX
Now, sucked in by a conspiracy to decide which one of these Mega Men will rule the world, they set off to stop it's imminent destruction on behalf of the world government, Legion, and discover who they really are... and perhaps, all there is to know about the world!