Type
|
Phys/Spec/Status
|
Special Effect
|
Answer
|
Dark - Q
|
Status
|
Makes target move last
|
Quash
|
Normal - Q
|
Physical
|
Positive priority move
|
Quick Attack
|
Fighting - Q
|
Status
|
Protects user and allies from priority moves
|
Quick Guard
|
Bug - Q
|
Status
|
Raises users Speed, Spec. Atk., and Spec. Def.
|
Quiver Dance
|
Normal - R
|
Physical
|
Power increases each time user is hit
|
Rage
|
Bug
|
Status
|
Foes can only target user for attacks
|
Rage Powder
|
Water
|
Status
|
Powers up water moves for 5 turns
|
Rain Dance
|
Normal
|
Physical
|
Removes spikes etc. from users field and frees user from trapping moves
|
Rapid Spin
|
Grass
|
Physical
|
High Crit. Rate
|
Razor Leaf
|
Water
|
Physical
|
May lower foe Def.
|
Razor Shell
|
Normal
|
Special
|
Two turn move. High Crit. Rate
|
Razor Wind
|
Normal
|
Status
|
User restores 1/2 own HP
|
Recover
|
Normal
|
Status
|
Recovers item for user that has been used in battle
|
Recycle
|
Psychic
|
Status
|
Halves damage from physical attacks for 5 turns
|
Reflect
|
Psychic
|
Status
|
User becomes same type as target
|
Reflect Type
|
Normal
|
Status
|
User removes status effects from self
|
Refresh
|
Normal
|
Special
|
May put foe to sleep, triggers form change for Meloetta
|
Relic Song
|
Psychic
|
Status
|
User falls asleep and restores all HP and status
|
Rest
|
Normal
|
Physical
|
Deals more damage if ally has fainted previous turn
|
Retaliate
|
Normal
|
Physical
|
Power is dependent on if Pokémon likes trainer
|
Return
|
Fighting
|
Physical
|
Doubles in power if user has been hurt during turn
|
Revenge
|
Fighting
|
Physical
|
More powerful if user has less HP
|
Reversal
|
Normal
|
Status
|
Foe is switched out for another. End wild battle
|
Roar
|
Dragon
|
Special
|
User cannot move next turn
|
Roar of Time
|
Rock
|
Physical
|
Hits 2-5 times
|
Rock Blast
|
Normal
|
Physical
|
May confuse foe, scale rocky places outside of battle
|
Rock Climb
|
Rock
|
Status
|
Raises users Speed by 2 stages
|
Rock Polish
|
Rock
|
Physical
|
May make foe flinch
|
Rock Slide
|
Fighting
|
Physical
|
Likely to lower foe Def., break rocks outside of battle
|
Rock Smash
|
Rock
|
Physical
|
N/A
|
Rock Throw
|
Rock
|
Physical
|
Lowers foe Speed
|
Rock Tomb
|
Rock
|
Physical
|
User cannot move next turn
|
Rock Wrecker
|
Psychic
|
Status
|
User copies targets ability
|
Role Play
|
Fighting
|
Physical
|
May make foe flinch
|
Rolling Kick
|
Rock
|
Physical
|
Doubles in power each turn, stronger if defense curl used
|
Rollout
|
Flying
|
Status
|
Removes users flying type and restores 1/2 HP
|
Roost
|
Ground
|
Status
|
Raises Atk. and Spec. Atk. of all Grass types
|
Rototiller
|
Normal
|
Special
|
Does more damage if others use same attack
|
Round
|