Hint
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Answer
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TM26 - Ground Type PWR 100 Acc 100% Deals double damage to underground pokemon.
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Earthquake
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TM27 - Normal Type PWR Varies with Happiness Acc 100% No additional effects.
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Return
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TM28 - Ground Type PWR 60 Acc 100% Two turn move.
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Dig
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TM29 - Psychic Type PWR 90 Acc 100% Chance to lower enemy special defense.
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Psychic
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TM30 - Ghost Type PWR 80 Acc 100% Chance to lower enemy special defense.
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Shadow Ball
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TM31 - Fighting Type PWR 75 Acc 100% Breaks light screen and reflect.
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Brick Break
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TM32 - Normal Type Raise Evasion 1 stage
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Double Team
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TM33 - Psychic Type Halve all Physical Damage against allies for 5 turns
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Reflect
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TM34 - Electric Type PWR 60 Acc Never Misses
|
Shock Wave
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TM35 - Fire Type PWR 95 Acc 100% Chance to burn enemy.
|
Flamethrower
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TM36 - Poison Type PWR 90 Acc 100% Chance to poison enemy.
|
Sludge Bomb
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TM37 - Ground Type Damages all PKMN except for ground/rock/steel for 5 turns
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Sandstorm
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TM38 - Fire Type PWR 120 Acc 85% Chance to burn enemy.
|
Fire Blast
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TM39 - Rock Type PWR 60 Acc 95% Chance to lower enemy speed.
|
Rock Tomb
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TM40 - Flying Type PWR 60 Acc Never Misses
|
Aerial Ace
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TM41 - Dark Type Enemy PKMN cannot use same move twice in a row
|
Torment
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TM42 - Normal Type PWR 70 Acc 100% double power if user is statused
|
Facade
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TM43 - Normal Type PWR 70 Acc 100% diifferent effects with different locations.
|
Secret Power
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TM44 - Psychic Type User Recovers All HP and Falls Asleep
|
Rest
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TM45 - Normal Type Enemy PKMN becomes infatuated if opposite gender Acc 100%
|
Attract
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TM46 - Dark Type PWR 40 Acc 100% User can steal enemy held items.
|
Thief
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TM47 - Steel Type PWR 70 Acc 95% Chance to raise users defense.
|
Steel Wing
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TM48 - Psychic Type Switch Abilities with target
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Skill Swap
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TM49 - Dark Type Steal enemy boosting moves if used on that turn
|
Snatch
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TM50 - Fire Type PWR 140 Acc 90% Harshly lowers special attack after usage.
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Overheat
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