Hint
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Answer
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Pick one of three cards at the bottom of your deck to put on top.
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Dredge
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Can play unlimited times in a turn; copies can't cost less than 1 mana.
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Echo
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Triggers the first time it takes damage.
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Frenzy
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Triggers when dealing exact lethal damage
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Honourable kill
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Triggers when a specified amount of minions die while in your hand.
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Infuse
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Triggers when using your hero power.
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Inspire
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Triggers your Galakrond's Hero power and improves him if you do it enough times.
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Invoke
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Generated 1 cost minions with battlecries.
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Lackey
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When placed to the left of a mech, it adds all stats and text to it.
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Magnetic
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Triggers when dealing excess damage to a source.
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Overkill
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1 mana spell card that starts in your hand. Finish its conditions to get the reward!
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Quest
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1 mana spell that starts in your hand. Finish its condition to get the reward and the next condition, up to three times.
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Questline
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First time the minion dies, return it with 1 health.
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Reborn
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Put onto the battlefield from your deck.
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Recruit
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Spell that doesn't automatically start in your hand. Finish the condition to get the reward!
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Sidequest
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Triggers after the first time you cast a spell.
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Spellburst
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You can spend 1 mana and drag this into your deck to shuffle and draw a card.
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Tradeable
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You can cast these spells twice.
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Twinspell
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1 mana spells with minor benefits.
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Spare parts
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Each one summoned is +1+1 bigger than the last.
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Jade Golem
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Adds a 2 mana card to your opponents hand that damages them on their turn for two turns in a row. Deals more damage each time.
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Abyssal Curse
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Triggers after x friendly minions die. Battlegrounds only.
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Avenge
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Start of your turn, add a spell to your hand. Battlegrounds only.
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Spellcraft
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If this card is in your deck, you are a specific class. Duels only.
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Allied
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Hero power must be used if able. Solo/Tavern brawl only.
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Auto-cast
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