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All Fire-Type Pokémon moves (SV)

Name all Fire type moves, by alphabetical order, including Z- and G-Max moves. Hints are generation of first introduction, description, category and power. [source: Bulbapedia].
Quiz by Rentorer
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Last updated: September 11, 2023
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First submittedSeptember 9, 2023
Times taken21
Average score78.7%
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Gen
Category
Base Power
Description
Answer
IX
Special
120
The user shoots its own armor out as blazing projectiles. This also lowers the user's Defense and Sp. Def stats.
Armor Cannon
IX
Physical
90
The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target.
Bitter Blade
III
Special
150
The target is razed by a fiery explosion. The user can't move on the next turn.
Blast Burn
III
Physical
85
The user launches a kick that has a heightened chance of landing a critical hit. This may also leave the target with a burn.
Blaze Kick
IX
Physical
80
This move is only used by a Starmobile. It may burn the opponent.
Blazing Torque
V
Special
130
The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn.
Blue Flare
VII
Special
130
To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.
Burn Up
VIII
Special
70
The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
Burning Jealousy
I
Special
40
The target is attacked with small flames. This may also leave the target with a burn.
Ember
III
Special
150
The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power.
Eruption
V
Special
80
Cloaked in flames, the user dances and flaps its wings. This may also boost the user's Sp. Atk stat.
Fiery Dance
I
Special
110
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Fire Blast
IV
Physical
65
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Fire Fang
VII
Physical
80
The user strikes the target with a burning lash. This also lowers the target's Defense stat.
Fire lash
V
Special
80
A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears.
Fire Pledge
I
Physical
75
The target is attacked with a fiery punch. This may also leave the target with a burn.
Fire Punch
I
Special
35
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.
Fire Spin
V
Special
70
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
Flame Burst
V
Physical
50
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.
Flame Charge
II
Physical
60
The user attacks by cloaking itself in fire and charging at the target. This may also leave the target with a burn.
Flame Wheel
I
Special
90
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Flamethrower
IV
Physical
120
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.
Flare Blitz
V
Special
100
The user brings down a giant flame. This move's power is boosted when influenced by an enormous lightning bolt.
Fusion Flare
VIII
Physical/Special
-
A Fire-type attack that Gigantamax Centiskorch use. This move traps opponents in flames for four to five turns.
G-Max Centiferno
VIII
Physical/Special
160
A Fire-type attack that Gigantamax Cinderace use. This move can be used on the target regardless of its Abilities.
G-Max Fireball
VIII
Physical/Special
-
A Fire-type attack that Gigantamax Charizard use. This move continues to deal damage to opponents for four turns.
G-Max Wildfire
V
Physical
-
The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power.
Heat Crash
III
Special
95
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
Heat Wave
V
Special
60
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
Incinerate
V
Special
100
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
Inferno
VII
Physical/Special
-
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Inferno Overdrive
IV
Special
80
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
Lava Plume
IV
Special
100
The user traps the target inside a maelstrom of fire that inflicts damage for four to five turns.
Magma Storm
VIII
Physical/Special
-
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.
Max Flare
VII
Special
150
The user attacks everything around it by causing its own head to explode. This also damages the user.
Mind Blown
VI
Special
75
The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
Mystical Fire
III
Special
130
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
Overheat
VIII
Physical
120
The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn.
Pyro Ball
VIII
Physical
120
The user rampages around spewing flames for two to three turns. The user then becomes confused.
Raging Fury
II
Physical
100
The target is razed with a mystical fire of great intensity. This may also leave the target with a burn.
Sacred Fire
V
Special
100
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
Searing Shot
VII
Special
150
The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon.
Shell Trap
VII
Physical
60
The user cloaks itself in fire and charges at the target. This also leaves the target with a burn.
Sizzly Slide
II
Status
-
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Sunny Day
IX
Special
80
The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat.
Torch Song
V
Physical
180
The user emits a hot flame from its forehead and hurls itself at the target to inflict damage. This also lowers the user's Defense, Sp. Def, and Speed stats.
V-Create
III
Status
-
The user shoots a sinister flame at the target to inflict a burn.
Will-O-Wisp
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