Hint
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Answer
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Look at all non-DT monsters in the enemy hand and choose one. Add a copy of it to your hand.
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Control Wire
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Set a monster's ATK to 1. Delay: Silence it and give it KR and Candy.
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Buttercup Treat
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Add the Economics artifact. Increase its counter by 6.
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Inflation
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Has +1 cost in hand for each spell you cast (min 2 G). Magic: Gain +1/+1 for each and look at 2 spells with equal cost. Cast one on the monster in front.
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Noellecoaster
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Summon 2 1/1 enemy Piles of Dust.
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Aftermath
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Dust: If this isn't Generated, add 2 Crowns to your deck and a C-Round to your hand.
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C-Round
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Deal 2 DMG to a monster, If it kills, Paralyze the adjacent ones.
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Ice Shock
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Dodge (1). Magic: Switch: Reveal a random spell costing 1 or more in your or enemy hand. Turn it into a Gaster Blaster.
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Sans Deltarune
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Haste. Dust: Add a Silenced Demon Flowey with +3/+3/+3 and Haste to your deck.
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Demon Flowey
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Need: You spent G on spells last turn. Magic: Add a Breaking Love to your hand and deck.
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Head Hathy
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Silence a monster. Paralyze it.
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Ice Prison
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Shock: Draw a card.
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Jockington
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Can only take up to 3 DMG at a time.
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Mettaton
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Turn end: Gain -1 ATK. If this has 0 ATK, kill this.
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Napstablook
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Synergy: Add a Mushroom Dance to your hand. Delay: Burn it.
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Ragel
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Taunt. Magic: Summon a random enemy monster from the enemy hand.
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Receptionist 3
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Paralyze a monster. Delay: If it was an ally, give it Candy and +1/+1. If it was an enemy, add a True Self to your hand.
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Self Reflection
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Magic: Draw a non-DT highest rarity card (except Throne).
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Throne
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Magic: Program (2): Look at all spells of the enemy soul and choose one to add to your hand. Delay: Give it -2 cost.
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Cybershelf
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Magic: Draw a Generated card.
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Dark Throne
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Magic: Give an ally monster Haste. It can attack again.
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Date Alphys
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Whenever you draw a card, turn it into a random Undertale LEGENDARY with -2 cost.
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Frisk Laser
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Dust: Summon 2 random monsters from your hand with a base cost of 3 or less.
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Gift Bomb
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Magic: Heal 3 HP. Synergy: Give all ally G Followers +1/+1.
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Goner Clam
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Magic: Give all other ally monsters +1/+1.
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Grillby
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Give all ally monsters +2 HP and draw a card. Program (2): Give ally monsters in hand +2 HP.
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Longevity
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Delay: Add the True Justice artifact. If you have it, trigger its Turn end until it has no counters, then add six.
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Multi Shot
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Kill an ally monster. Deal its ATK as DMG to all enemy monsters.
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Overheat
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Whenever you cast a Gemstone, give the monster in front of this -1/-1. Magic: Add a Gemstone to your hand.
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Pink Crystals
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Dust: Add Prison Bars to your hand.
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Policeblook
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Need: 18+ non-TOKEN Pieces in your dustpile. Magic: Add Ponqueen to your hand.
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Ponman Statue
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Transparency. Whenever the opponent summons a monster, gain -1 ATK. At 2 ATK or less, kill this to deal 3 DMG to all enemies.
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Rapstablook
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Need: Your deck has no non-Generated spells. Magic: Heal 6 HP to you.
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Rudolph
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Need: 10+ Snails in your dustpile. Magic: Add a Thundersnail to your hand.
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Snail Trainer
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Haste. Dust: Add a Knife to the current turn player's hand. It costs 0.
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Soul Cage
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Shock: Heal 3 HP to you.
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Spaghetti
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Magic: Deal 2 DMG to you. If you have 10 or less HP, deal 2 DMG to all enemies instead.
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Susie Plush
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Transparency. Turn end: If 5 or less cards in your hand, add a random spell costing 1 or less G to your hand.
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Trader Temmie
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Draw 3 monsters. Give them +2 HP.
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Ultimate Heal
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Charge. Magic: Add a copy of all different other Temmies from your dustpile to your hand (from cheapest to most expensive).
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Bob
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Summon an Apoca Duck. If you have no Generated cards in your hand, add Apoca Duck to your hand. Program (3): Summon another.
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Duck Off
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Need: Your deck has no non-Generated duplicates. Magic: Deal DMG equal to the amount of empty spaces in your hand.
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Library Loox
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Magic: Summon 3 Stars.
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Loren
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Magic: Catch a copy of a non-DT ally monster. Program (2): Gain Haste. Dust: Release a 1/1/1 copy of it to your hand.
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Mystery Machine
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Magic: Add a copy of the most expensive other non-DT monster in the enemy hand to your hand.
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Stage Lights
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Need: You have played 8 other non-TOKEN cards this turn. Magic: Deal 9 DMG to a monster and the opponent.
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Tasque Manager
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Magic: Kill all enemy monsters costing less than the amount of non-TOKEN cards you played this turn.
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Tasque Singer
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Magic: Burn a random spell in your hand to look at all spells with equal cost. Add one to your hand and give all spells in your hand -1 cost.
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Bratty
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Need: You spent G on spells last turn. Magic: Add a Broken Key to your deck and draw a card.
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Caged Kings
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Whenever you summon a monster while you have 5 or less cards in your hand, draw a card.
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Catty
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Whenever an ally monster dies (except Dragon Kid), summon a Dragon Kid.
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Dad Dragon
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Magic: Return all other non-DT ally monsters to your hand. Summon Thrashing Machines with their stats in their places.
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Disguised Lancer
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Haste. Taunt. Delay: If this is dead, add a Gaster Blaster to your hand.
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G Machine
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Magic: Summon a Red Flower and give it +1/+1 for each 4 Plants in your dustpile.
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Gardener Asgore
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Taunt. Dust: Add a random LEGENDARY to your hand.
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Golden Mascot
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