Hint
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Answer
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Status, raises user's speed by 2 stages
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Agility
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Status, user swaps places with its teammate in a double battle
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Ally Switch
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Status, raises user's special defense by 2 stages
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Amnesia
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Status, raises user's defense by 2 stages
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Barrier
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Status, raises user's special attack and special defense by 1 stage
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Calm Mind
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Special, 40 BP, 10% chance to confuse the target
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Confusion
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Status, raises user's defense and special defense by 1 stage
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Cosmic Power
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Special, 100 BP, draining move, only hits target if it is asleep
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Dream Eater
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Special, 80 BP, removes 3 PP from the target's last used move
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Eerie Spell
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Special, 80 BP, BP is increased by 50% if used while in Psychic Terrain, hits both foes in a double battle
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Expanding Force
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Special, 80 BP, 10% chance to flinch target
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Extrasensory
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Special, 90 BP, 10% chance to freeze target
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Freezing Glare
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Status, ground immunities removed, all accuracies increase by 1.67x, effects last for 5 turns
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Gravity
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Status, averages defense and special defense stats with the target
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Guard Split
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Status, swaps defense and special defense changes with the target
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Guard Swap
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Status, target is prevented from healing for 5 turns
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Heal Block
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Status, heals target by 1/2 HP
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Heal Pulse
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Status, user faints, next hurt Pokemon is fully healed
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Healing Wish
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Physical, 60 BP, 30% chance to flinch target
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Heart Stamp
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Status, swaps all stat changes with the target
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Heart Swap
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Special, 80 BP, breaks target's protection for the turn
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Hyperspace Hole
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Status, puts the target to sleep
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Hypnosis
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Status, prevents foes from using moves that the user also has
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Imprison
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Status, the target immediately uses its last used move
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Instruct
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Status, lowers the target's accuracy by 1 stage
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Kinesis
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Status, special damage against user/allies is halved for 5 turns
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Light Screen
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Status, user faints, next Pokemon's HP and PP are restored, status is cured
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Lunar Dance
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Special, 70 BP, 50% chance to lower the target's special defense by 1 stage
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Luster Purge
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Status, bounces back some status moves
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Magic Coat
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Status, the target becomes pure Psychic type
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Magic Powder
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Status, all items on the field have no effect for 5 turns
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Magic Room
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Hint
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Answer
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Status, raises attack stat by one stage
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Meditate
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Status, evasion stat changes are ignored, removes a Dark type target's immunity to Psychic (until it switches out),
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Miracle Eye
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Special, if user is hit by a special attack, it does double that damage to the target
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Mirror Coat
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Special, 70 BP, 50% chance to lower target's special attack by 1 stage
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Mist Ball
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Special, 100 BP, becomes physical if user's attack stat is greater than its special attack stat, ignores the target's ability
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Photon Geyser
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Status, user averages attack and special attack stats with the target
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Power Split
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Status, user swaps attack and special attack stat changes with the target
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Power Swap
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Status, user's attack and defense stats are swapped
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Power Trick
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Special, 160 BP, user must recharge next turn
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Prismatic Laser
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Special, 65 BP, 10% chance to confuse the target
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Psybeam
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Special, 90 BP, 10% chance to lower the target's special defense by one stage
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Psychic
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Physical, 85 BP, destroys screens (unless target is immune)
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Psychic Fangs
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Status, Psychic type moves do 1.33x damage, priority moves fail, effects only apply to grounded Pokemon
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Psychic Terrain
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Special, 140 BP, lowers the user's special attack stat by 2 stages
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Psycho Boost
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Physical, 70 BP, high critical hit ratio
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Psycho Cut
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Status, transfers the user's status ailment to the target
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Psycho Shift
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Special, 80 BP, damages target based on defense instead of special defense
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Psyshock
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Special, 100 BP, damages target based on defense instead of special defense
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Psystrike
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Status, physical damage against user/allies is halved for 5 turns
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Reflect
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Status, cures user's status and heals all HP, puts user to sleep
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Rest
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Status, replaces user's ability with the target's
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Role Play
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Status, the user and target trade abilities
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Skill Swap
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Status, the user and target trade speed stats
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Speed Swap
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Special, 20 BP, adds 20 BP for each of the user's stat boosts
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Stored Power
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Special, 120 BP, only damages targets with the same type as the user, hits all Pokemon in a double battle
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Synchronoise
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Status, user is no longer grounded for 3 turns, but moves against it can't miss
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Telekinesis
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Status, user switches out, has negative priority
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Teleport
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Status, user trades items with the target
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Trick
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Status, turn order is reversed for 5 turns (i.e. slow Pokemon go first), has negative priority
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Trick Room
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Status, all defense and special defense stats on the field are switched for 5 turns
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Wonder Room
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Physical, 80 BP, 20% chance to make the target flinch
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Zen Headbutt
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