| Category | Description | Move | % Correct |
|---|---|---|---|
| Special | May cause flinch | Dark Pulse | 88%
|
| Status | Forces target to use only attacking moves | Taunt | 85%
|
| Physical | Inflicts damage, steals target's held item | Thief | 84%
|
| Physical | May cause flinch | Bite | 80%
|
| Physical | May lower Defense -1 | Crunch | 79%
|
| Physical | Priority +1, succeeds if target uses attacking move | Sucker Punch | 78%
|
| Physical | Priority +7 and x2 damage if target switches out | Pursuit | 75%
|
| Physical | High critical hit ratio | Night Slash | 74%
|
| Physical | Inflicts damage, slaps down target's held item | Knock Off | 72%
|
| Physical | The more party Pokemon, the more the number of attacks | Beat Up | 71%
|
| Status | Darkrai's signature move | Dark Void | 69%
|
| Status | Makes target incapable of using a move twice in a row | Torment | 69%
|
| Status | Sp Attack +2 | Nasty Plot | 68%
|
| Physical | Power depends on target's Attack stat | Foul Play | 66%
|
| Status | User faints, target's Attack/Sp Attack -2 | Memento | 62%
|
| Status | Switches user's and target's held items | Switcheroo | 60%
|
| Physical | Power and effect depends on user's held item | Fling | 59%
|
| Status | Attack +1, Accuracy +1 | Hone Claws | 58%
|
| Status | Inkay's/Malamar's signature move | Topsy-Turvy | 56%
|
| Physical | Never misses | Feint Attack | 55%
|
| Status | User steals effects of healing/stat-changing move for itself | Snatch | 54%
|
| Status | Prevents target from using its held item | Embargo | 53%
|
| Status | Confuses target and Sp Attack +1 | Flatter | 48%
|
| Physical | x2 damage if target already damaged in the same turn | Assurance | 46%
|
| Special | Inflicts damage, Sp Attack -1 | Snarl | 45%
|
| Special | Zorua's/Zoroark's signature move | Night Daze | 43%
|
| Status | Sp Defense -2 | Fake Tears | 42%
|
| Physical | If user moves after target, x2 power | Payback | 42%
|
| Status | Makes target's move go last | Quash | 38%
|
| Status | Pancham's/Pangoro's signature move | Parting Shot | 34%
|
| Physical | Power increases as target's stat changes increase | Punishment | 29%
|