| Hint | Answer | % Correct |
|---|---|---|
| Reduces foes attack stat | Intimidate | 88%
|
| Makes pokemon immune to ground moves | Levitate | 86%
|
| Boosts fire moves when HP is low | Blaze | 81%
|
| Only supereffective moves will hit. | Wonder Guard | 81%
|
| Raises speed stat each turn | Speed Boost | 80%
|
| Boosts water moves when HP is low | Torrent | 78%
|
| Pokemon changes weather to rain when it enters battle | Drizzle | 77%
|
| Pokemon changes weather to harsh sunshine when it enters battle | Drought | 77%
|
| Boosts grass moves when HP is low | Overgrow | 77%
|
| Pokemon is unable to be OHKO'd when HP is full | Sturdy | 77%
|
| Boosts speed stat in rain. | Swift Swim | 76%
|
| Contact with pokémon cause burn status. Makes eggs hatch faster when next to eggs in party | Flame Body | 75%
|
| Prevents foe from fleeing | Arena Trap | 74%
|
| Pokemon raises pp usage | Pressure | 74%
|
| Contact with pokémon may cause paralysis status | Static | 74%
|
| Boosts fire moves when hit by a fire move. If the pokémon is in the lead spot, chance of encountering a fire type pokémon is increased | Flash Fire | 73%
|
| Boosts attack stat if under a status condition | Guts | 73%
|
| Prevents weather effects | Cloud Nine | 72%
|
| Boosts speed stat in sunshine | Chlorophyll | 71%
|
| Prevents the use of self destructing moves | Damp | 71%
|
| Pokemon is protected from sleep status | Insomnia | 71%
|
| Draws in all electric moves to boost special attack stat. If the pokémon is in the lead spot, chance of encountering a electric type pokémon is increased | Lightning Rod | 71%
|
| Increases special attack if another pokemon has plus or minus ability | Plus | 71%
|
| Restores HP if hit by a water move. | Water Absorb | 71%
|
| Increases special attack if another pokemon has plus or minus ability | Minus | 70%
|
| Contact with pokemon may cause infatiation status | Cute Charm | 66%
|
| Boosts the power of punching moves. | Iron Fist | 64%
|
| Pokémon changes weather to sandstorm when it enters battle. | Sand Stream | 64%
|
| Prevents foe from fleeing | Shadow Tag | 64%
|
| The Pokémon summons a hailstorm in battle | Snow Warning | 64%
|
| Makes pokemon immune to sound-based moves. | Soundproof | 64%
|
| Boosts bug moves when HP is low | Swarm | 64%
|
| Eliminates weather effects | Air Lock | 63%
|
| The Pokémon may pick up items. | Pickup | 63%
|
| Contact with the Pokémon may cause poison status | Poison Point | 63%
|
| Restores HP if hit by an electric move. | Volt Absorb | 63%
|
| Prevents stats from being lowered by other pokemon | Clear Body | 62%
|
| Boosts pokémon's evasion stat in sandstorm. | Sand Veil | 62%
|
| Quickly awakens from sleep status | Early Bird | 61%
|
| Reveals foes held item | Frisk | 61%
|
| Boosts attack stat after knocking out any pokemon. | Moxie | 60%
|
| Enables a sure getaway from wild Pokémon | Run Away | 60%
|
| Reduces HP if it is hot. Water restores HP. | Dry Skin | 59%
|
| Moves can be used regardless of Abilities. | Mold Breaker | 58%
|
| Pokémon gradually regains HP in rain. | Rain Dish | 58%
|
| Inflicts damage to the attacker on contact. | Rough Skin | 58%
|
| Protects the pokémon from recoil damage. | Rock Head | 57%
|
| Enables moves to hit Ghost-type Pokémon. Block Intimidate | Scrappy | 56%
|
| Temporarily halves Attack and Speed. | Slow Start | 56%
|
| Pokémon copies a foe's Ability. | Trace | 56%
|
| Contact with pokemon may cause poison, paralysis or sleep status | Effect Spore | 55%
|
| Prevents other pokémon from lowering accuracy. | Keen eye | 55%
|
| Pokemon is protected from paralysis status | Limber | 55%
|
| Prevents Steel-type Pokémon from fleeing | Magnet Pull | 55%
|
| Changes the Pokémon's type to its last used move. | Protean | 55%
|
| The Pokémon is protected against critical hits. | Shell Armor | 55%
|
| Passes a burn, poison, or paralysis status to the foe. If the pokémon is in the lead spot, chance of encountering a wild pokémon with the same nature is now guaranteed | Synchronize | 55%
|
| Restores HP if the Pokémon is poisoned. | Poison Heal | 54%
|
| Boosts accuracy | Compound Eyes | 53%
|
| Boosts the likelihood of added effects appearing. | Serene Grace | 53%
|
| Draws in all Water-type moves to up Sp. Attack. If the pokémon is in the lead spot, chance of encountering a water type pokémon is increased | Storm Drain | 53%
|
| Powers up the Pokémon's weaker moves. | Technician | 53%
|
| All the Pokémon's moves become the Normal type. | Normalise | 52%
|
| In sunshine, Sp. Atk is boosted but HP decreases. | Solar Power | 52%
|
| Transforms with the weather | Forecast | 51%
|
| Protects the Pokémon from indirect damage. | Magic Guard | 51%
|
| Pokémon may heal its own status problems. | Shed Skin | 51%
|
| Makes the foe nervous and unable to eat Berries. | Unnerve | 51%
|
| Powers up moves of the same type. | Adaptability | 50%
|
| Boosts the Attack stat, but lowers accuracy. | Hustle | 50%
|
| Pokémon is protected from flinching. Blocks Intimidate | Inner Focus | 50%
|
| Ensures attacks by or against the Pokémon land. | No guard | 50%
|
| Restores a little HP when withdrawn from battle. | Regenerator | 50%
|
| Damages the attacker landing the finishing hit. | Aftermath | 49%
|
| Encourages the early use of a held Berry. | Gluttony | 49%
|
| It transforms itself into the Pokémon it is facing. | Imposter | 49%
|
| The Pokémon can't use any held items. | Klutz | 49%
|
| Gives priority to a status move | Prankster | 49%
|
| Raises evasion in a hailstorm. | Snow Cloak | 49%
|
| Raises the Pokémon's Attack stat. | Huge Power | 48%
|
| Doubles all stat changes. | Simple | 48%
|
| Protects from critical hits | Battle Armor | 47%
|
| Prevents it from becoming infatuated. Protects from taunt. Blocks Intimidtate | Oblivious | 47%
|
| Powers up moves if they become critical hits. | Sniper | 46%
|
| Ignores any stat changes in the Pokémon. | Unaware | 46%
|
| Contact with this Pokémon spreads this Ability. | Mummy | 45%
|
| Senses a foe's supereffective moves. | Anticipation | 44%
|
| When its stats are lowered attack stat increases. | Defiant | 44%
|
| Damages attackers using any draining move. | Liquid Ooze | 44%
|
| Raises one stat and lowers another. | Moody | 44%
|
| All status problems heal when pokemon switches out. | Natural Cure | 44%
|
| Boosts pokémon's speed stat in a sandstorm. | Sand Rush | 44%
|
| Lowers stats when HP drops below half. | Defeatist | 43%
|
| The Pokémon creates a Grassy Terrain when it enters a battle. | Grassy Surge | 43%
|
| Enters battle disguised as the last Pokémon in the party. | Illusion | 43%
|
| Inflicts damage to the attacker on contact. | Iron Barbs | 43%
|
| Reflects status moves. | Magic Bounce | 43%
|
| Turns Normal-type moves into Fairy-type moves. | Pixilate | 43%
|
| May poison targets when a pokémon makes contact. | Poison Touch | 43%
|
| Increases the frequency of multi-strike moves. | Skill Link | 43%
|
| Maxes Attack after taking a critical hit. | Anger Point | 42%
|
| The Pokémon creates an Electric Terrain when it enters a battle. | Electric Surge | 42%
|
| The Pokémon may gather Honey from somewhere. | Honey Gather | 42%
|
| The Pokémon gradually regains HP in a hailstorm. | Ice Body | 42%
|
| Pokemon is protected from confused status. Blocks Intimidate | Own Tempo | 42%
|
| Powers up moves that have recoil damage. | Reckless | 42%
|
| May disable a move used on the Pokémon. | Cursed Body | 41%
|
| Pokemon is protected from frozen status. Makes eggs hatch faster when next to eggs in party | Magma Armor | 41%
|
| Adjusts power according to a foe's defenses. | Download | 40%
|
| Raises Speed each time the Pokémon flinches. | Steadfast | 40%
|
| Raises Speed if a held item is used. | Unburden | 40%
|
| Reduces a sleeping foe's HP. | Bad Dreams | 39%
|
| Avoids damage for one turn. | Disguise | 39%
|
| Heals status problems if it is raining. | Hydration | 39%
|
| Pokemon is protected from poison status | Immunity | 39%
|
| The Pokémon creates a Misty Terrain when it enters a battle. | Misty Surge | 39%
|
| The Pokémon creates a Psychic Terrain when it enters a battle. | Psychic Surge | 39%
|
| The stench may cause the target to flinch. | Stench | 39%
|
| Protects the Pokémon from item theft. | Sticky Hold | 39%
|
| Pokemon is protected from sleep status | Vital Spirit | 39%
|
| Protects the Pokémon from ball and bomb moves. | Bulletproof | 38%
|
| Raises the likelihood of meeting wild Pokémon. | Illuminate | 38%
|
| Changes the Pokémon's type to its last used move. | Libero | 38%
|
| Boosts the power of biting moves. | Strong Jaw | 37%
|
| Powers up “not very effective” moves. | Tinted Lens | 37%
|
| Physical attacks lower defense stat and raises speed stat. | Weak Armor | 37%
|
| Doubles the Pokémon's weight. | Heavy Metal | 36%
|
| Raises attack stat when hit by a dark move. | Justified | 36%
|
| Halves the Pokémon's weight. | Light Metal | 36%
|
| Reduces damage when HP is full. | Multiscale | 36%
|
| Changes type to match the held Plate. | Multitype | 36%
|
| Removes added effects to increase move damage. | Sheer Force | 36%
|
| Protects the Pokémon from Defense-lowering effects. | Big Pecks | 35%
|
| Creates strong winds when the ability activates. | Delta Stream | 35%
|
| May create another Berry after one is used. If the pokémon is in the lead spot, chance of encountering a grass type pokémon is increased | Harvest | 35%
|
| Prevents attack stat from being lowered by other pokemon | Hyper Cutter | 35%
|
| Raises pokemons attack stat | Pure Power | 35%
|
| The Pokémon can poison Steel and Poison types. | Corrosion | 32%
|
| May heal an ally's status conditions. | Healer | 32%
|
| Negates all moves that force switching out, improves chances of hooking a pokemon when fishing | Suction Cups | 32%
|
| Heightens the critical-hit ratios of moves. If the pokémon is in the lead spot, chance of encountering a wild pokémon holding an item is increased | Super Luck | 32%
|
| Transform into Ash-Greninja after causing opponent to faint. | Battle Bond | 31%
|
| The Pokémon boosts its most proficient stat each time it knocks out a Pokémon. | Beast Boost | 31%
|
| Raises power of Fairy type moves for all Pokémon in battle. | Fairy Aura | 31%
|
| Gives priority to Flying-type moves. | Gale Wings | 31%
|
| Makes it rain heavily when the ability activates. | Primordial Sea | 31%
|
| Boosts the Pokémon's Speed stat in a hailstorm. | Slush Rush | 31%
|
| Raises evasion if the Pokémon is confused. | Tangled Feet | 31%
|
| Pokemon is protected from burn status | Water Veil | 31%
|
| Prevents problems with status in sunny weather. | Leaf Guard | 30%
|
| Turns Normal-type moves into Flying-type moves. | Aerilate | 29%
|
| Raises power of Dark type moves for all Pokémon in battle. | Dark Aura | 29%
|
| Turns the sunlight extremely harsh when the ability activates. | Desolate Land | 29%
|
| Switches out when HP falls below 50%. | Emergency Exit | 29%
|
| Reveals one move a foe has. | Forewarn | 29%
|
| Boosts Attack in battle. | Intrepid Sword | 29%
|
| Raises Special Attack when the Pokémon's stats are lowered. | Competitive | 28%
|
| Halves damage from contact moves, but doubles damage from Fire-type moves. | Fluffy | 28%
|
| Reduces damage done to allies. | Friend Guard | 28%
|
| Ignores the foe's barriers and substitutes. If pokemon is in the lead spot the amount of wild pokémon encounters is reduced | Infiltrator | 28%
|
| Boosts certain moves' power in a sandstorm. | Sand Force | 28%
|
| Reduces damage from super-effective attacks. | Filter | 27%
|
| Steals an item when hit by another Pokémon. | Pickpocket | 26%
|
| Turns Normal-type moves into Ice-type moves. | Refrigerate | 26%
|
| Reduces damage from super-effective attacks. | Solid Rock | 26%
|
| Anticipates an ally's attack and dodges it. | Telepathy | 26%
|
| Restores additional HP when a Berry is consumed. | Cheek Pouch | 25%
|
| Boosts move power when the Pokémon moves last. | Analytic | 24%
|
| Boosts pokémons attack and special defense stats when it is sunny. | Flower Gift | 24%
|
| Contact with the Pokémon lowers the attacker's Speed stat. | Gooey | 24%
|
| All sound-based moves become Water-type moves. | Liquid Voice | 24%
|
| Powers up physical attacks when poisoned. | Toxic Boost | 24%
|
| Combines Unnerve and Chilling Neigh/Grim Neigh | As One | 23%
|
| Changes the pokémon's type to the foe's move. | Colour Change | 23%
|
| The Pokémon steals the held item of a Pokémon it hits with a move. | Magician | 23%
|
| Boosts the power of aura and pulse moves. | Mega Launcher | 23%
|
| The Pokémon moves after all other Pokémon do. | Stall | 23%
|
| Moves can be used regardless of Abilities. | Teravolt | 23%
|
| Boosts the power of contact moves. | Tough Claws | 23%
|
| Changes Wishiwashi to School Form. | Schooling | 22%
|
| Moves can be used regardless of Abilities. | Turboblaze | 22%
|
| Switches out when HP drops below half. | Wimp Out | 22%
|
| Reduces power of Dark- and Fairy-type moves. | Aura Break | 21%
|
| Bug, Ghost or Dark type moves scare it and boost its Speed. Activates when the opponent's Intimidate ability activates | Rattled | 21%
|
| Copies the foe's Dance moves. | Dancer | 20%
|
| Reduces damage from physical moves. | Fur Coat | 20%
|
| Normal-type moves become Electric-type moves and their power boosted. | Galvanise | 20%
|
| Powers up special attacks when burned. | Flare Boost | 19%
|
| Prevents other Pokémon from lowering its stats. | Full Metal Body | 19%
|
| Weakens the power of Fire-type moves. | Heatproof | 19%
|
| Protects the Pokémon from weather damage. | Overcoat | 19%
|
| Blocks the added effects of attacks taken. | Shield Dust | 19%
|
| Halves damage from Fire-type moves, doubles power of Water-type moves used, and prevents burns. | Water Bubble | 19%
|
| Changes form when HP drops below half. | Zen Mode | 19%
|
| Protects allies from attacks that limit their move choices. | Aroma Veil | 18%
|
| Boosts Attack after knocking out a Pokémon. | Chilling Neigh | 18%
|
| Boosts Defense in battle. | Dauntless Shield | 18%
|
| Changes form depending on moves used. | Stance Change | 18%
|
| Boosts Special Attack after knocking out a Pokémon. | Grim Neigh | 17%
|
| The Pokémon uses its moves without making contact with the target. | Long Reach | 17%
|
| Raises Defense when attacked. | Stamina | 17%
|
| Powers up Steel-type moves. | Steelworker | 17%
|
| Prevents lowering of ally Grass-type Pokémon's stats. | Flower Veil | 16%
|
| Deals damage upon fainting. | Innards Out | 16%
|
| Neutralizes abilities of all Pokémon in battle. | Neutralizing Gas | 16%
|
| Changes type depending on held item. | RKS System | 16%
|
| Reduces damage when HP is full. | Shadow Shield | 15%
|
| Prevents stats from being lowered by other pokemon | White Smoke | 15%
|
| Retrieves a Poké Ball from a failed throw. | Ball Fetch | 14%
|
| The Pokémon copies the Ability of a defeated ally. | Power of Alchemy | 14%
|
| Drastically raises Speed when hit by a Fire- or Water-type move. | Steam Engine | 14%
|
| Prevents the Pokémon and allies from falling asleep. | Sweet Veil | 14%
|
| Gives priority to restorative moves | Triage | 14%
|
| Makes status-changing moves more likely to miss. | Wonder Skin | 14%
|
| The Pokémon's attacks become critical hits if the target is poisoned. | Merciless | 13%
|
| Prevents use of priority moves. | Queenly Majesty | 13%
|
| Sharply raises Defense when hit by a Water-type move. | Water Compaction | 13%
|
| Avoids damage from Physical moves for one turn. | Ice Face | 12%
|
| Reduces damage from super-effective attacks. | Prism Armor | 12%
|
| Doubles Speed during Electric Terrain. | Surge Surfer | 12%
|
| Swaps abilities with opponents on contact. | Wandering Spirit | 12%
|
| Raises power of teammates' Special moves. | Battery | 11%
|
| Boosts the Defense stat in Grassy Terrain. | Grass Pelt | 11%
|
| Reflects any stat-lowering effects. | Mirror Armor | 11%
|
| When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle. | Perish Body | 10%
|
| Just being next to the Pokémon powers up moves. | Power Spot | 10%
|
| Boosts sound-based moves and halves damage from the same moves. | Punk Rock | 10%
|
| Powers up Dragon-type moves. | Dragons Maw | 9%
|
| Prevents the Pokémon and its allies from being poisoned. | Pastel Veil | 9%
|
| Changes form when HP drops below half. | Power Construct | 9%
|
| Raises Special Attack when an ally faints. | Soul-Heart | 9%
|
| Powers up ally Pokémon's Steel-type moves. | Steely Spirit | 9%
|
| The Pokémon can pass an item to an ally. | Symbiosis | 9%
|
| Powers up Electric-type moves. | Transistor | 9%
|
| Lowers foe's Speed when hit. | Cotton Down | 8%
|
| Changes forms each turn. | Hunger Switch | 8%
|
| Halves damage from Special moves. | Ice Scales | 8%
|
| Inherits an ally's ability when it faints. | Reciever | 8%
|
| Nullifies effects of Light Screen, Reflect, and Aurora Veil. | Screen Cleaner | 8%
|
| Changes stats when HP drops below half. | Shields Down | 8%
|
| Deals double damage to Pokémon switching in. | Stakeout | 8%
|
| Returns with a catch in its mouth after using Surf or Dive. | Gulp Missile | 7%
|
| Powers up moves that are super effective. | Neuro Force | 7%
|
| Ignores moves and abilities that draw in moves. | Stalwart | 7%
|
| Contact with the Pokémon lowers the attacker's Speed stat. | Tangled Hair | 7%
|
| Doubles the effect of berries. | Ripen | 6%
|
| Changes type depending on the terrain. | Mimicry | 4%
|
| Ignores moves and abilities that draw in moves. | Propeller Tail | 4%
|
| Raises Special Attack when HP drops below half. | Berzerk | 3%
|
| The Pokémon is always asleep but can still attack. | Comotose | 3%
|
| Allows the Pokémon to attack twice. | Perental Bond | 2%
|
| Boosts the Pokémon's Attack stat but only allows the use of the first selected move. | Gorilla Tactis | 1%
|