All Fighting type moves - Statistics

General Stats
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  • The average score is 42 of 51
Answer Stats
Description Answer % Correct
The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row. Arm Thrust
100%
The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. Aura Sphere
100%
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. Brick Break
100%
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. Bulk Up
100%
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. Close Combat
100%
A retaliation move that counters any physical attack, inflicting double the damage taken. Counter
100%
The user delivers a double chop with its forearms crossed. Critical hits land more easily. Cross Chop
100%
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Detect
100%
The target is quickly kicked twice in succession using both feet. Double Kick
100%
An energy-draining punch. The user's HP is restored by half the damage taken by the target. Drain Punch
100%
The user punches the target with full, concentrated power. This confuses the target if it hits. Dynamic Punch
100%
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. Focus Blast
100%
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. Focus Punch
100%
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however. Hammer Arm
100%
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. High Jump Kick
100%
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. Jump Kick
100%
The target is attacked with a sharp chop. Critical hits land more easily. Karate Chop
100%
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. Low Kick
100%
The user makes a swift attack on the target's legs, which lowers the target's Speed stat. Low Sweep
100%
The user throws a punch at blinding speed. This move always goes first. Mach Punch
100%
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. Power-Up Punch
100%
An all-out attack that becomes more powerful the less HP the user has. Reversal
100%
The target is thrown using the power of gravity. It inflicts damage equal to the user's level. Seismic Toss
100%
The user attacks the target with an uppercut thrown skyward with force. Sky Uppercut
100%
The user grabs the target and recklessly dives for the ground. This also damages the user a little. Submission
100%
A consecutive three-kick attack that becomes more powerful with each successive hit. Triple Kick
100%
This attack inflicts big damage on a sleeping target. This also wakes the target up, however. Wake-Up Slap
100%
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. All-Out Pummeling
67%
The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. Circle Throw
67%
The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. Coaching
67%
The user risks everything to attack its target. The user faints but does damage equal to its HP. Final Gambit
67%
The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously. Flying Press
67%
The target is attacked with a shock wave. This may also leave the target with paralysis. Force Palm
67%
A Fighting-type attack that Gigantamax Machamp use. This move raises the chance of critical hits. G-Max Chi Strike
67%
Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves. Mat Block
67%
The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger. Meteor Assault
67%
This move raises all the user's stats but prevents the user from switching out or fleeing. No Retreat
67%
The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn. Octolock
67%
The user protects itself and its allies from priority moves. Quick Guard
67%
This attack move's power is doubled if the user has been hurt by the opponent in the same turn. Revenge
67%
The user lashes out with a quick, spinning kick. This may also make the target flinch. Rolling Kick
67%
The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage. Sacred Sword
67%
The user cuts with its long horn. The odd power contained in the horn does physical damage to the target. Secret Sword
67%
The user strikes the target with a fierce blow. This attack always results in a critical hit. Storm Throw
67%
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. Superpower
67%
The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat. Thunderous Kick
67%
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. Vacuum Wave
67%
The user attacks last. In return, this throw move never misses. Vital Throw
67%
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. Body Press
33%
The user attacks with a punch. This may also lower the target's Defense stat. Rock Smash
33%
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. Max Knuckle
0%
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