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Hint
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Answer
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TM01 - Fighting Type PWR 100 Acc 50% Always confuses enemy.
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Dynamicpunch
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TM02 - Normal Type PWR 70 Acc 100% Chance to flinch enemy.
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Headbutt
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TM03 - ??? Type +1 atk def -1 Spd
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Curse
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TM04 - Rock Type PWR 30 Acc 90% Doubles in power every turn it hits.
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Rollout
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TM05 - Normal Type Force Opponent Switch
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Roar
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TM06 - Poison Type Acc 90% Badly Poisons
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Toxic
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TM07 - Electric Type PWR 100 Acc 50% Always paralyzes enemy.
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Zap Cannon
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TM08 - Fighting Type PWR 20 Acc 100%. 50% Chance to reduce enemy defense.
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Rock Smash
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TM09 - Psychic Type Copy Enemy Stat-Ups
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Psych up
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TM10 - Type Varies PWR 30-70 Acc 100% No additional effects.
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Hidden Power
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TM11 - Fire Type Boost Fire Moves 5 Turns
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Sunny Day
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TM12 - Grass Type Reduce Enemy Evasion
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Sweet Scent
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TM13 - Normal Type PWR 40 Acc 100% Only usable while asleep.
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Snore
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TM14 - Ice Type PWR 120 Acc 70% Chance to freeze enemy.
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Blizzard
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TM15 - Normal Type PWR 150 Acc 90% User must recharge after use.
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Hyper Beam
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TM16 - Ice Type PWR 55 Acc 95% Lowers enemy speed.
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Icy Wind
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TM17 - Normal Type Stops All Moves
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Protect
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TM18 - Water Type Boost Water Moves 5 Turns
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Rain Dance
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TM19 - Grass Type PWR 60 Acc 100% User gains 1/2 damage as HP.
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Giga Drain
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TM20 - Normal Type Leave User with 1 HP
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Endure
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TM21 - Normal Type PWR Varies with Friendship Acc 100% No additional effect.
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Frustration
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TM22 - Grass Type PWR 120 Acc 100% Turn 1 charge. Turn 2 fire.
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Solarbeam
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TM23 - Steel Type PWR 100 Acc 75% Chance to lower enemy defense.
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Iron Tail
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TM24 - Dragon Type PWR 60 Acc 100% Chance to paralyze enemy.
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Dragon Breath
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TM25 - Electric Type PWR 120 Acc 70% Chance to paralyze enemy.
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Thunder
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TM26 - Ground Type PWR 100 Acc 100% Double damage to enemy underground.
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Earthquake
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TM27 - Normal Type PWR Varies with Friendship Acc 100% No additional effects.
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Return
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TM28 - Ground Type PWR 60 Acc 100% Two turn move.
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Dig
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TM29 - Psychic Type PWR 90 Acc 100% Chance to lower enemy special defense.
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Psychic
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TM30 - Ghost Type PWR 80 Acc 100% Chance to lower enemy special defense.
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Shadowball
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TM31 - Ground Type PWR 20 Acc 100% Always lowers enemy accuracy.
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Mud-Slap
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TM32 - Normal Type Raise Evasion
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Double-Team
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TM33 - Ice Type PWR 75 Acc 100% Chance to freeze enemy.
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Ice Punch
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TM34 - Normal Type Raise Enemy Attack by 2 Stages and Confuse
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Swagger
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TM35 - Normal Type Use random move while asleep
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Sleeptalk
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TM36 - Poison Type PWR 90 Acc 100% Chance to poison enemy.
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Sludge Bomb
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TM37 - Ground Type Damage all non rock/steel/ground types for 5 turns
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Sandstorm
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TM38 - Fire Type PWR 120 Acc 85% Chance to burn enemy.
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Fire Blast
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TM39 - Normal Type PWR 60 Acc Never Misses
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Swift
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TM40 - Normal Type Raise Def 1 Stage
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Defense Curl
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TM41 - Electric Type PWR 75 Acc 100% Chance to paralyze enemy.
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Thunderpunch
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TM42 - Psychic Type PWR 100 Acc 100% Only usable on sleeping pokemon, steals 1/2 damage as HP.
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Dream Eater
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TM43 - Fighting Type Dodge All Enemy Attacks
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Detect
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TM44 - Psychic Type Recover All HP and Sleep
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Rest
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TM45 - Normal Type Infatuate Enemy PKMN of opposite gender
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Attract
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TM46 - Dark Type PWR 40 Acc 100% Can steal enemy items.
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Thief
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TM47 - Steel Type PWR 70 Acc 90% Chance to raise users defense.
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Steel Wing
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TM48 - Fire Type PWR 75 Acc 100% Chance to burn enemy.
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Fire Punch
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TM49 - Bug Type PWR 10 Acc 95% Doubles in power after each successive hit.
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Fury Cutter
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TM50 - Ghost Type PWR 1/4 HP per turn at end Acc 100% Only usable on sleeping pokemon.
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Nightmare
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