Name the Pokemon Abilities - Statistics

General Stats
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    5 since last reset
  • The average score is 83 of 295
Answer Stats
How many
Pokemon
have it
Abilities Hint % Correct
16 Adaptability Powers up STAB moves.
100%
10 Aftermath Damages the enemy that landed the finishing blow.
100%
2 Aerilate Normal moves become Flying, power boosted.
80%
1 Air Lock Stops regular weather.
80%
12 Analytic Move power boosted if it's last to move.
60%
9 Anger Point Maxes Attack when hit by a crit.
60%
3 Arena Trap Prevents enemies from switching out,unless they're flying or have Levitate.
60%
1 Bad Dreams Damages sleeping foes.
60%
1 Ball Fetch Collects the first ball that failed to catch.
60%
11 Battle Armour Protects against crits.
60%
1 Battle Bond Greninja event ability.
60%
1 Beads of Ruin Lowers Sp Defense of all Pokemon except itself
60%
11 Beast Boost Raises highest stat when they KO a Pokemon.
60%
28 Blaze Powers up Fire moves when HP gets under 1/3.
60%
10 Bulletproof Protects against ballistic moves (e.g. Moonblast, Shadow Ball, etc.).
60%
36 Chlorophyll Boosts speed when in sun.
60%
16 Clear Body Stats can't be lowerd.
60%
7 Cloud Nine Stops regular weather.
60%
1 Comatose Considered asleep, but can still Attack.
60%
10 Contrary Reverses stat changes.
60%
2 Corrosion Can poison Steel and Poison types, and can hit Steel types with Poison moves.
60%
13 Cursed Body Has a chance to disable the Attack it gets hit by.
60%
14 Cute Charm May cause infatuation when hit.
60%
18 Damp Explosion moves can't be used by any Pokemon.
60%
14 Dancer When a Pokemon uses a dance move, this one will use it immediately afterwards.
60%
1 Dark Aura Boosts Dark type moves.
60%
2 Dauntless Shield Raises Defense upon switch-in.
60%
17 Defiant Doubles Attack when stats are lowered.
60%
1 Delta Stream Sets up Strong Winds.
60%
1 Desolate Land Sets up Extreme Heat.
60%
1 Disguise Signaute ability of Mimikyu.
60%
3 Drizzle Sets up Rain.
60%
5 Drought Sets up Heat.
60%
7 Dry skin Heals when in Rain or hit by a Water type move, damages when in Heatand extra damage from Fire type moves.
60%
1 Earth Eater Restores HP when hit by a Ground move; immunity to Ground
60%
11 Effect Spore Has a chance to paralyze, poison or put attacker to sleep when hit by acontact move.
60%
2 Electric Surge Summons Electric Terrain.
60%
1 Fairy Aura Boosts Fairy type moves.
60%
20 Flame Body Has a chance to burn the attacker when hit by a contact move.
60%
27 Flash Fire Boosts its own Fire type moves when hit by one; immunity to Fire type moves.
60%
4 Fluffy Boosts Defense, but extra weak to Fire type moves.
60%
1 Forecast Changes form depending on the weather.
60%
32 Gluttony Eats held berry early.
60%
1 Gorrilla Tactics Built-in Choice Band.
60%
4 Grassy Surge Summons Grassy Terrain.
60%
23 Guts Boosts Attack when burned; ignores Attack drop.
60%
1 Hadron Engine Summons Electric Terrain upon switch in; boosts Sp Attack when in Electric Terrain.
60%
6 Harvest May find eaten berry, always finds in Heat.
60%
8 Heavy Metal Doubles weight.
60%
6 Huge Power Doubles Attack.
60%
1 Hunger Switch Signature ability of Morepeko.
60%
24 Hustle Raises Attack; lowers accuracy.
60%
2 Illusion Upon switch-in, it looks like the last Pokemon in your party until hit by an Attack.
60%
1 Imposter Copies enemy Pokemon.
60%
24 Infiltrator Passes through Substitute, screens and certain two-turn moves. (e.g., Phantom Force, Fly, Dive, Dig, etc)
60%
37 Inner Focus Protects against flinch and Intimidate.
60%
20 Insomnia Can't be put to sleep.
60%
37 Intimidate Lowers Attack of all enemy Pokemon upon switch-in.
60%
1 Intrepid Sword Raises Attack upon switch-in.
60%
15 Iron Fist Boosts power of punching moves.
60%
12 Justified Raises Attack each time it's hit by a Dark type move.
60%
42 Keen Eye Accuracy cant be lowered.
60%
41 Levitate Immunity to Ground type moves.
60%
3 Libero Changes type to match the move about to be used.
60%
6 Light Metal Halves weight.
60%
19 Lightning Rod Draws in all Electric type moves and raises Sp Attack; immunity to Electric.
60%
3 Liquid Voice Sound moves become Water Type.
60%
9 Magic Bounce Bounces back certain status moves to the user.
60%
10 Magic Guard Can only take damage from direct Attacks.
60%
9 Magnet Pull Enemy Steel types cant switch out.
60%
2 Misty Surge Summons Misty Terrain.
60%
21 Mold Breaker Ignores targets ability.
60%
7 Moody After each turn, doubles one stat but lowers another.
60%
13 Moxie Raises Attack when KOing an enemy.
60%
2 Multiscale Halves enemy attacks at full HP.
60%
10 No Guard Moves used by and at this Pokemon always hit.
60%
1 Anger Shell When HP get below half, raises Attack, Sp Attack and Speed, lowers Defense and Sp Defense.
40%
14 Anticipation Reveals if enemy has a super-effective move upon switch-in.
40%
2 Aura Break Reverses the effects of Dark Aura and Fairy Aura.
40%
14 Big Pecks Defense can't be lowered.
40%
5 Cheek Pouch Restores additional HP when a berry is eaten.
40%
1 Colour Change Changes type to match the type of the move about to be used.
40%
1 Commander Goes in the mouth of an ally Dondozo; gives Dondozo a double Omniboost.
40%
10 Competitive Doubles special Attack when stats are lowered.
40%
11 Compound Eyes Boosts accuracy.
40%
2 Defeatist Halves Attack and Sp Attack when HP get under half.
40%
4 Download Raises Attack or Sp Attack depending on the targets lower Defense.
40%
16 Early Bird Wakes up faster.
40%
1 Electromorphosis Boost the power of next turns Electric move when hit by an attack
40%
1 Emergency Exit Immediately switches out when HP gets under half.
40%
3 Filter Reduces damage from Super-Effective moves.
40%
2 Flare Boost Boosts Sp Attack when Burned.
40%
1 Flower Gift Signature ability of Cherrim.
40%
6 Forewarn Reveals targets move with highest Base Power upon switch-in.
40%
32 Frisk Reveals items of all enemy Pokemon upon switch-in.
40%
3 Gale Wings Gives priority to Flying type moves when at full HP.
40%
1 Good as Gold Immunity to status moves
40%
3 Gooey Lowers Attacker's speed when hit by contact move.
40%
1 Guard Dog Boosts attack when hit by Intimidate and prevents being forced to switch out.
40%
1 Gulp Missile Signature Ability of Cramorant.
40%
12 Healer May heal ally status condition.
40%
3 Heatproof Reduces damage from Fire type moves.
40%
4 Honey Gather May find honey after battle.
40%
22 Hydration Cures status effect when in Rain.
40%
11 Hyper Cutter Attack can't be lowered.
40%
18 Ice Body Heals HP in Hail.
40%
1 Ice Face Acts as Substitute on switch in;recovers Sub in Hail.
40%
8 Illuminate Greater chance to find wild Pokemon.
40%
3 Immunity Can't be poisoned.
40%
1 Innards Out Damages the enemy that landed the finishing blow.
40%
3 Iron Barbs Damages attacker when hit by contact move.
40%
21 Leaf Guard Can't be statused in Heat.
40%
14 Limber Can't be paralyzed.
40%
4 Liquid Ooze Draining moves damage the user instead.
40%
3 Long Reach Moves used don't make contact.
40%
3 Magma Armour Can't be frozen.
40%
3 Mega Launcher Powers up pulse moves.
40%
2 Merciless Attacks used always crit when the target is poisoned.
40%
7 Minus Boosts move power of ally Pokemon with Plus or Minus.
40%
4 Motor Drive Raises speed when hit by an Electric type move.
40%
1 Multitype Changes type to match the held Plate.
40%
2 Mummy Swaps ability with the attacker when hit by a contact move.
40%
2 Mycelium Might Negative priority to status moves, but they can't be stopped by an ability.
40%
17 Natural Cure Cures status effect when switching out.
40%
3 Neutralising Gas Disables all abilities when in battle.
40%
2 Normalise All moves become Normal type; Power boosted.
40%
28 Overgrow Boosts Grass type moves when HP gets under 1/3.
40%
1 Parental Bond Attacks twice; less power the second time.
40%
27 Pickup May pick up a random item after battle.
40%
3 Pixilate Normal moves become Fairy type; power boosted.
40%
3 Poison Heal Heals when poisoned.
40%
1 Power Construct Signature ability of Zygarde.
40%
17 Prankster Gives priority to status moves.
40%
33 Pressure PP consumption of enemy Pokemon is doubled.
40%
4 Protean Changes type to match the move about to be used.
40%
7 Protosynthesis Boosts highest stat when in Harsh Sun or if Booster Energy is held.
40%
2 Psychic Surge Summons Psychic Terrain.
40%
13 Rain Dish Heals HP in Rain.
40%
21 Rock Head Doesn't take damage from recoil moves.
40%
6 Rough Skin Damages attacker when hit by contact move.
40%
2 As One The only dual ability.
20%
4 Cud Chew Eats the same berry a second time at the end of the turn.
20%
2 Grass Pelt Boosts Defense when grounded in Grassy Terrain.
20%
2 Ice Scales Reduces damage from Sp Attack moves.
20%
10 Klutz Ignores item.
20%
6 Magician May steal the item of the target if the user doesn't have one already.
20%
3 Marvel Scale Boosts Defense when statused.
20%
24 Oblivious Protects against infatuation, Intimidate, etc.
20%
1 Orichalcum Pulse Summons Harsh Sun upon switch in; boosts Attack when in Harsh Sun.
20%
27 Overcoat Immune to powder moves and Hail/Sandstorm damage.
20%
10 Pickpocket May steal the item of the target if the user doesn't have one already.
20%
9 Plus Boosts move power of ally Pokemon with Plus or Minus.
20%
12 Poison Touch May poison enemy when hitting enemy with a contact move.
20%
1 Power Spot Powers up ally's moves.
20%
1 Primordial Sea Sets up Heavy Rain.
20%
2 Punk Rock Powers up sound based attacks and reduces damage from them.
20%
3 Pure Power Doubles Attack.
20%
3 Purifying Salt Immune to status conditions and halves damage from Ghost attacks.
20%
11 Quick Feet Boosts speed when statused.
20%
18 Rattled Boosts speed when hit by Bug Ghost or Dark type move.
20%
1 Receiver Copies fainted ally's ability.
20%
13 Reckless Boosts power of recoil moves.
20%
3 Refrigerate Normal moves become Ice type; power boosted.
20%
24 Regenerator Restores HP when switching out.
20%
18 Rivalry Damage boosted when attacking Pokemon of the same gender; lower on opposite or no gender.
20%
1 RKS System Type depends on held Memory.
20%
29 Run Away Can always run from a wild Pokemon.
20%
18 Sand Force Boosts power of Rock Ground and Steel type moves when in Sandstorm.
20%
9 Sand Rush Doubles speed in Sandstorm.
20%
2 Sand Spit Summons Sandstorm when hit by an attack.
20%
5 Sand Stream Summons Sandstorm upon switch-in.
20%
26 Sand Veil Raises evanesis in sandstorm.
20%
20 Sap Sipper Restores HP when hit by Grass move; immunity to Grass.
20%
1 Schooling Signature ability of Wishiwashi.
20%
13 Scrappy Normal and Fighting type moves can hit Ghost types.
20%
2 Screen Cleaner Destroys screen when switching in.
20%
1 Seed Sower Summons Grassy Terrain when hit by an attack.
20%
13 Serene Grace Double the chance of secondary effects of moves to happen.
20%
6 Shadow Tag Enemy cant escape unless it has this same ability.
20%
4 Sharpness Boosts the power of slicing moves.
20%
31 Sheer Force Boosts power of moves with a secondary effect; removes the chance of the secondary effect to happen.
20%
27 Shell Armour Protects against crits.
20%
10 Skill Link Multi-hit moves always hit five times.
20%
2 Slow Start For the first five turns in battle, Attack and Speed halved.
20%
7 Slush Rush Doubles speed in Hail.
20%
17 Sniper Boosts power of crits.
20%
14 Snow Cloak Boosts evanesis in Hail.
20%
8 Snow Warning Summons Hail.
20%
4 Solid Rock Reduces damage from super-effective attacks.
20%
17 Soundproof Immune to sound-based moves.
20%
12 Speed Boost Raises speed after each turn.
20%
1 Amour Tail Prevents against priority moves.
0%
5 Aroma Veil Protects allies from Attacks that limit their move choices.
0%
1 Battery Powers up allies special moves.
0%
2 Berserk Raises Sp Attack when HP gets under half.
0%
1 Costar Copies an ally's stat changes upon entering battle.
0%
2 Cotton Down Lowers speed of all other Pokemon when hit by an Attack.
0%
1 Curious Medicine Resets all stat changes when sent out.
0%
1 Dazzling Protects against priority moves.
0%
1 Dragon's Maw Boosts Dragon type moves.
0%
4 Flower Veil Protects ally Grass types' stats from being lowered.
0%
8 Friend Guard Reduces damage done to allies.
0%
1 Full Metal Body Stats can't be lowered.
0%
2 Fur Coat Boosts Defense.
0%
3 Galvanise Normal type moves become Electric, boosts power.
0%
1 Lingering Aroma When hit by a contact move the attackers ability changes to this.
0%
1 Mimicry Changes type to match the Terrain.
0%
1 Mirror Armour Bounces back stat-lowering moves at the attacker.
0%
1 Neuroforce Powers up super-effective moves.
0%
1 Opportunist Copies stat boosts from opposing Pokemon.
0%
28 Own Tempo Can't be flinched, immune to INtimidate.
0%
2 Pastel Veil Protects itself and allies from sleep.
0%
1 Perish Body Activates Perish Song when contacted by an attack.
0%
19 Poison Point May poison attacker when hit by contact move.
0%
2 Power of Alchemy Copies Ability of fainted ally.
0%
3 Prism Armour Halves enemy attacks at full HP.
0%
2 Propeller Tail Moves cant be re-directed.
0%
7 Quark Drive Boosts highest stat when in Electric Terrain or if Booster Energy is held.
0%
1 Queenly Majesty Prevents any use of Priority moves.
0%
1 Quick Draw Chance to be given priority.
0%
3 Ripen Doubles the effect of an eaten berry.
0%
1 Rocky Payload Powers up Rock Moves.
0%
1 Shadow Shield Halves enemy attacks at full HP.
0%
21 Shed Skin May cures its own status effect after each turn.
0%
11 Shield Dust Blocks the effect of secondary.
0%
1 Shields Down Lowers Defense and Sp Defense when HP gets under half, but raises Attack, Sp Attack and speed.
0%
5 Simple Doubles stat changes.
0%
9 Solar Power Boosts speed in Heat but at the cost of HP.
0%
1 Soul-Heart Raises Sp Attack after KOing a Pokemon.
0%
4 Stakeout Boosts power of moves on a target switching in.
0%
1 Stall Always moves last in its priority bracket.
0%
1 Stalwart Moves can't be redirected.
0%
2 Stamina Boosts Defense each time it's hit by an attack.
0%
1 Stance Change Signature ability of Aegislash.
0%
20 Static May paralyze attacker when hit by contact move.
0%
16 Steadfast Raises speed when flinched or Intimidated.
0%
3 Steam Engine Maxes speed when hit by Fire or Water type move.
0%
1 Steelworker Gives STAB to Steel type moves.
0%
1 Steely Spirit Powers up allies Steel type moves.
0%
9 Stench May flinch when attacking or being attacked.
0%
8 Sticky Hold Can't lose item.
0%
7 Storm Drain Draws in all Water type moves and heals HP; immune to Water type moves.
0%
11 Strong Jaw Boosts power of biting moves.
0%
42 Sturdy Can't be KOed with one attack.
0%
5 Suction Cups Can only switch out voluntarily.
0%
9 Super Luck Boosts critical hit ratio.
0%
1 Supreme Overloard Attack and Sp Attack are boosted for every fainted ally.
0%
1 Surge Surfer Doubles Speed when in Electric Terrain.
0%
29 Swarm Boosts Bug type moves when HP gets under 1/3
0%
9 Sweet Veil Protects allies and itself from sleep.
0%
45 Swift Swim Doubles speed in Rain.
0%
1 Sword of Ruin Lowers Defense of all Pokemon except itself
0%
3 Symbiosis Gives its item to an ally that lost theirs.
0%
17 Synchronise Inflicts the same status onto the attacker.
0%
1 Tablets of Ruin Lowers Attack of all Pokemon except itself
0%
8 Tangled Feet Boosts evanesis when confused.
0%
2 Tangling Hair Lowers Speed when hit by a contact move.
0%
22 Technician Boosts power of moves whose base power is 60 or under.
0%
26 Telepathy Can't be hit by ally.
0%
2 Teravolt Ignores target's ability.
0%
3 Thermal Exchange Raises Attack when hit by a Fire move, can't be burned.
0%
269 Thick Fat Reduces damage from Fire and Ice type moves.
0%
28 Tinted Lens Powers up moves that are not very effective against the target.
0%
8 Torrent Boosts power of Water type moves when HP get under 1/3.
0%
1 Tough Claws Boosts power of contact moves.
0%
6 Toxic Boost Boosts Attack when poisoned.
0%
2 Toxic Debris Summons one layer of Toxic Spikes when hit by an attack.
0%
1 Trace Copies the enemies Ability.
0%
1 Transistor Powers up Electric type moves.
0%
1 Triage Gives massive priority to draining moves.
0%
3 Truant Can't attack every other turn.
0%
2 Turboblaze Ignores targets ability.
0%
9 Unaware Ignores enemy stat changes.
0%
15 Unburden Doubles speed when item is lost.
0%
26 Unnerve Disables enemies from eating berries.
0%
2 Unseen Fist Can attack through Protection. (Protect, Detect, Kings Shield, etc.)
0%
1 Vessel of Ruin Lowers Sp Attack of all Pokemon except itself.
0%
1 Victory Star Slightly boosts accuracy of yours and allies moves.
0%
15 Vital Spirit Can't be put to sleep.
0%
9 Volt Absorb Restores HP when hit by an Electric type move; immunity to Electric.
0%
2 Wandering Spirit Swaps ability when hit by a contact move.
0%
26 Water Absorb Restores HP when hit by a Water type move; immunity to Water.
0%
2 Water Bubble Can't be burned, powers up Water attacks and reduces Fire damage.
0%
2 Water Compaction Doubles Defense when hit by a Water move; immunity to Water.
0%
11 Water Veil Prevents burns.
0%
22 Weak Armour When hit by a contact move, Defense gets lowered but speed gets Doubled.
0%
1 Well-Baked Body Doubles Defense when hit by a Fire move; immunity to Fire moves.
0%
4 White Smoke Prevents stats from being lowered.
0%
1 Wimp Out Immediately switches out when HP gets under half.
0%
2 Wind Power Boosts the power of next Electric move when hit by a Wind move.
0%
2 Wind Rider Boosts attack when hit by a Wind move or if Tailwind is in effect; immunity to Wind moves.
0%
1 Wonder Guard Can only be damaged by Super-Effective moves.
0%
5 Wonder Skin Makes stat changing moves more likely to miss.
0%
4 Zen Mode Changes to Zen form when HP gets under half.
0%
1 Zero to Hero Changes to Hero form when switching out.
0%
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