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Relic
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What it Does
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Answer
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Eerie Relic
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• 10% chance for Eerie (6×). • +10% Progress Speed. • +10% Fish Size.
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Eerie
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Frightful Relic
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• 10% chance for Frightful (6×). • +50% Progress Speed. • -20% Resilience.
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Frightful
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Spooky Relic
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• 10% chance for Spooky (6×). • +0.1 Control. • 30% chance per fish movement to stab for +3% progress.
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Spooky
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Enchant Relic
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10% chance for Abyssal (3.5×). • 80% chance for +30% fish weight. • 20% chance for -40% fish weight.
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Abyssal
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Enchant Relic
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• +5% increased chance for Shiny/Sparkling (1.85×). • +5% Lure Speed. • +5% Progress Speed.
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Blessed
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Enchant Relic
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Sacrifice health for a health-dependant chance for Sanguine (8×)
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Blood Reckoning
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Enchant Relic
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• +65% Luck. • +10% Lure Speed. • +20% Progress Speed. (during Windy)
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Breezed
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Enchant Relic
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• 15% chance per fish movement to stab for +6% progress. • 8% chance for Chaotic (12×).
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Chaotic
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Enchant Relic
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Every 5 seconds, there is a 50% chance to freeze a fish for 3 seconds.
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Chronos
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Enchant Relic
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×2.25 XP from all catches.
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Clever
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Enchant Relic
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+0.15 Control.
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Controlled
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Enchant Relic
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• +45% Luck. • +20% Resilience. • +20% Lure Speed.
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Divine
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Enchant Relic
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• 20% chance for +80% Progress Speed. • 80% chance for +10% Progress Speed.
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Flashline
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Enchant Relic
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• 100% chance for Translucent (1.3×). • 10% chance to catch a duplicate fish.
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Ghastly
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Enchant Relic
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+55% Lure Speed.
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Hasty
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Enchant Relic
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• ×1.5 XP from all catches. • +20% Lure Speed. • 30% chance for Purified(2×).
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Insight
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Enchant Relic
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• +50 Line Distance. • +20% Resilience. • +5% Progress Speed.
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Long
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Enchant Relic
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• +20% Luck. • +15% Lure Speed. • +40% chance for Mutation.
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Lucky
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Enchant Relic
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Every perfect catch increases: • Lure Speed by 2%. • Resilience by 2%. • Progress Speed by 2%. Regular catch reduces this by 4% each. Goes up to 30%.
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Momentum
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Enchant Relic
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+90% Mutation chance.
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Mutated
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Enchant Relic
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• 100% chance for Albino (1.1×) or Darkened (1.3×). • +10% Fish Size.
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Noir
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Enchant Relic
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• +15% Luck. • +5% Resilience. • +15% Lure Speed. • +5% Progress Speed.
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Quality
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Enchant Relic
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+35% Resilience.
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Resilient
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Enchant Relic
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3× higher chance to catch: • Enchant Relics. • Nukes. • Treasure Maps. • Threads. Additionally: • 1.75× higher chance for Exalted Relics. • 1.5× higher chance for Atomic Nukes.
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Scavenger
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Enchant Relic
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+30% Fish Size.
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Sea King
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Enchant Relic
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60% chance not to consume Bait.
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Scrapper
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Enchant Relic
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+20% Progress Speed.
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Steady
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Enchant Relic
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• +95% Luck. • +45% Lure Speed. • 50% chance for Electric (1.45×). (during Rain)
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Storming
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Enchant Relic
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• +30% Lure Speed. • +5% Progress Speed.
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Swift
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Enchant Relic
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• +10,000 Max Kg. • +0.1 Control.
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Unbreakable
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Enchant Relic
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80% chance to catch Fish from a random location. (excludes Megalodons, Krakens, Limited fish, or Special fish).
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Wormhole
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Exalted Relic
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20% chance to catch a duplicate fish with Anomalous (4.44×).
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Anomalous
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Exalted Relic
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• +25,000 Max Kg. • +0.2 Control. • +10% Progress Speed.
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Herculean
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Exalted Relic
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• +75% Luck. • +30% Progress Speed.
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Immortal
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Exalted Relic
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• +inf Max Kg. • Allows fishing in the Roslit Volcano & Brine Pool.
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Invincible
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Exalted Relic
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• +25% Luck. • +45% Resilience. • +15% Lure Speed. • +10% Progress Speed.
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Mystical
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Exalted Relic
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• 15% chance per fish movement to stab for +6% progress. • +15% Progress Speed.
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Piercing
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Exalted Relic
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25% chance for Subspace (5×).
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Quantum
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Exalted Relic
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+40% Fish Size.
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Sea Overlord
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Cosmic Relic
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20% chance to fully freeze a lured fish in the first second.
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Cryogenic
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Cosmic Relic
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3% increased chance for Shiny/Sparkling.
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Glittered
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Cosmic Relic
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+5% Forced Progress Speed on any fish.
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Overclocked
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Cosmic Relic
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+15% Fish Size.
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Sea Prince
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Cosmic Relic
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+10% Progress Speed for every snapped reel (stacks to 200%).
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Tenacity
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Cosmic Relic
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• +25% Progress Speed. • -0.1 Control.
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Tryhard
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Cosmic Relic
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×1.2 XP from all catches.
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Wise
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Song of the Deep
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+40% Progress Speed.
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Blessed Song
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