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RDR2 - Points of Interest

Given each description of RDR2 points of interest, identify the location!
Each answer will only be accepted by its correct spelling, so spell things right!
*CONTAINS SPOILERS, DO NOT PLAY IF YOU HAVEN'T FINISHED THE STORYLINE*
Quiz by
thebestjetpunker
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Last updated: December 19, 2024
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First submittedDecember 19, 2024
Times taken113
Average score42.2%
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Hint
Answer
The plot of land that John buys in the Epilogue that becomes their new home
Beecher's Hope
The "town" with seemingly no law enforcement, also where Arthur and Sadie go to rescue Abigail
Van Horn Trading Post
A river jetty in the Great Plains home to the Serendipity Boat wreck
Quaker's Cove
The small resort town based around a timber industry in West Elizabeth
Strawberry
The army fort where Arthur and Charles break into to save Eagle Flies
Fort Wallace
A small community of genetic mutants in Roanoke Ridge, poisoned by a nearby stream
Butcher Creek
The largest penitentiary situated on a chain of islands where John was sent to
Sisika Penitentiary
A small fishing village in the swamps home to Thomas and Jules, the boatmen
Lagras
A coastal town in West Elizabeth where the ferry heist occurred
Blackwater
An abandoned, rundown farm in New Austin that was used as a Del Lobo hideout
Solomon's Folly
The large, bustling metropolis in southeastern Lemoyne inspired by New Orleans
Saint Denis
The westernmost town of the game in New Austin home to Sheriff Freeman
Tumbleweed
The local livestock town during Chapter 2
Valentine
The short-lived camp at the end of Chapter 5, quickly being raided by the Pinkertons
Lakay
A small community in Tall Trees with Norwegian settlers
Manzanita Post
The newly built ranch in Big Valley where John works in the Epilogue. Owned by Mr. Geddes
Pronghorn Ranch
The large, heavily guarded oil corporation in the heart of the Heartlands owned by Leviticus Cornwall
Cornwall Kerosene and Tar
A disease ridden town in Cholla Springs with burning wagons and no law enforcement
Armadillo
The local southern town in Chapter 3 home to the feuding Grays and Braithwaites
Rhodes
A small train station in West Elizabeth with a general store
Wallace Station
The camp in Chapter 4, an old plantation house formerly inhabited by the Lemoyne Raiders
Shady Belle
The Native American reservation in Ambarino, home to Rains Falls and Eagle Flies
Wapiti Indian Reservation
A ranch community in the Heartlands home to a fence, post office, and Seamus
Emerald Ranch
Hint
Answer
The cave and camp for Chapter 6 previously inhabited by the brutal Murfree Brood
Beaver Hollow
A farmhouse in Big Valley home to the remaining O'Driscolls in Chapter 6, but the Laramie Gang in the Epilogue
Hanging Dog Ranch
Noted as the largest ranch in the game (hint: home to the MacFarlane's)
Macfarlane's Ranch
The plantation home to the Grays. Home to large tobacco fields that Arthur and Sean burn down
Caliga Hall
A decent sized lake in Ambarino near where Arthur and Hosea hunt the legendary bear
O'Creagh's Run
Arguably the tallest waterfall in the game, situated in Roanoke Ridge
Brandywine Drop
A large fort with tall walls in New Austin used as a Del Lobo hideout
Fort Mercer
An unused, rundown train station in the heart of New Austin
Mercer Station
A large plantation with acres of farmland and a large, elegant manor that the gang burns down in the end of Chapter 3
Braithwaite Manor
A mountain in Ambarino infamous for being the spot of Micah's death
Mount Hagen
A heavily polluted mining town in New Hanover, the local town for Chapter 6
Annesburg
A very small train station in eastern West Elizabeth nearby a trapper
Riggs Station
A scenic lake in western West Elizabeth that features a dam
Owanjila
The train station adjacent to a large, wooden bridge that Arthur and John blow up in Chapter 6
Bacchus Station
The abandoned, snowy mining town that the gang flees to following a heist gone wrong
Colter
An obscure train station in New Austin that frequently experiences dust storms
Benedict Point
A small Del Lobo gang outpost in the marshy areas of eastern New Austin
Thieves Landing
The first camp in the 2nd chapter, situated on a small plateau in New Hanover
Horseshoe Overlook
The camp in Chapter 3 situated on a peninsula near a forest
Clemens Point
A very small and obscure settlement near the map's border in New Austin
Rathskeller Fork
A small train station that Arthur meets Reverend Swanson at
Flatneck Station
The small farmhouse that Arthur and Hosea rob, belonging to Seamus' "cousin by marriage"
Carmody Dell
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