| Ability | Generation Introduced | Description | % Correct |
|---|---|---|---|
| Drizzle | III | The Pokémon makes it rain when it enters a battle. | 92%
|
| Drought | III | Turns the sunlight harsh when the Pokémon enters a battle. | 92%
|
| Flame Body | III | Contact with the Pokémon may burn the attacker. | 92%
|
| Intimidate | III | Lowers the foe's Attack stat. | 92%
|
| Levitate | III | Gives immunity to Ground type moves. | 92%
|
| Lightning Rod | III | Draws in all Electric-type moves to up Sp. Attack. | 92%
|
| Swift Swim | III | Boosts the Pokémon's Speed in rain. | 92%
|
| Chlorophyll | III | Boosts the Pokémon's Speed in sunshine. | 88%
|
| Clear Body | III | Prevents other Pokémon from lowering its stats. | 88%
|
| Damp | III | Prevents the use of self-destructing moves. | 88%
|
| Disguise | VII | Avoids damage for one turn. | 88%
|
| Guts | III | Boosts Attack if there is a status problem. | 88%
|
| Minus | III | Ups Sp. Atk if another Pokémon has Plus or Minus. | 88%
|
| Plus | III | Ups Sp. Atk if another Pokémon has Plus or Minus. | 88%
|
| Soundproof | III | Gives immunity to sound-based moves. | 88%
|
| Static | III | Contact with the Pokémon may cause paralysis. | 88%
|
| Swarm | III | Powers up Bug-type moves in a pinch. | 88%
|
| Truant | III | Pokémon can't attack on consecutive turns. | 88%
|
| Wonder Guard | III | Only supereffective moves will hit. | 88%
|
| Aftermath | IV | Damages the attacker landing the finishing hit. | 83%
|
| Arena Trap | III | Prevents the foe from fleeing. | 83%
|
| Blaze | III | Powers up Fire-type moves in a pinch. | 83%
|
| Flash Fire | III | It powers up Fire-type moves if it's hit by one. | 83%
|
| Overgrow | III | Powers up Grass-type moves in a pinch. | 83%
|
| Pickup | III | The Pokémon may pick up items. | 83%
|
| Prankster | V | Gives priority to a status move. | 83%
|
| Protean | VI | Changes the Pokémon's type to its last used move. | 83%
|
| Slow Start | IV | Temporarily halves Attack and Speed. | 83%
|
| Sturdy | III | It cannot be knocked out with one hit. | 83%
|
| Thick Fat | III | Ups resistance to Fire- and Ice-type moves. | 83%
|
| Torrent | III | Powers up Water-type moves in a pinch. | 83%
|
| Water Absorb | III | Restores HP if hit by a Water-type move. | 83%
|
| Air Lock | III | Eliminates the effects of weather. | 79%
|
| Anticipation | IV | Senses a foe's dangerous moves. | 79%
|
| Color Change | III | Changes the Pokémon's type to the foe's move. | 79%
|
| Contrary | V | Makes stat changes have an opposite effect. | 79%
|
| Cursed Body | V | May disable a move used on the Pokémon. | 79%
|
| Defiant | V | Sharply raises Attack when the Pokémon's stats are lowered. | 79%
|
| Dry Skin | IV | Reduces HP if it is hot. Water restores HP. | 79%
|
| Insomnia | III | Prevents the Pokémon from falling asleep. | 79%
|
| Iron Fist | IV | Boosts the power of punching moves. | 79%
|
| Moxie | V | Boosts Attack after knocking out any Pokémon. | 79%
|
| Neutralizing Gas | VIII | Neutralizes abilities of all Pokémon in battle. | 79%
|
| Normalize | IV | All the Pokémon's moves become the Normal type. | 79%
|
| Pixilate | VI | Turns Normal-type moves into Fairy-type moves. | 79%
|
| Poison Point | III | Contact with the Pokémon may poison the attacker. | 79%
|
| Pressure | III | The Pokémon raises the foe's PP usage. | 79%
|
| Rivalry | IV | Deals more damage to a Pokémon of same gender. | 79%
|
| Rock Head | III | Protects the Pokémon from recoil damage. | 79%
|
| Sand Stream | III | The Pokémon summons a sandstorm in battle. | 79%
|
| Sand Veil | III | Boosts the Pokémon's evasion in a sandstorm. | 79%
|
| Scrappy | IV | Enables moves to hit Ghost-type Pokémon. | 79%
|
| Shadow Tag | III | Prevents the foe from escaping. | 79%
|
| Snow Warning | IV | The Pokémon summons a hailstorm in battle. | 79%
|
| Speed Boost | III | Its Speed stat is gradually boosted. | 79%
|
| Volt Absorb | III | Restores HP if hit by an Electric-type move. | 79%
|
| Aerilate | VI | Turns Normal-type moves into Flying-type moves. | 75%
|
| Anger Point | IV | Maxes Attack after taking a critical hit. | 75%
|
| As One | VIII | Combines Unnerve and Chilling Neigh/Grim Neigh | 75%
|
| Cute Charm | III | Contact with the Pokémon may cause infatuation. | 75%
|
| Dancer | VII | Copies the foe's Dance moves. | 75%
|
| Defeatist | V | Lowers stats when HP drops below half. | 75%
|
| Effect Spore | III | Contact may poison or cause paralysis or sleep. | 75%
|
| Electric Surge | VII | The Pokémon creates an Electric Terrain when it enters a battle. | 75%
|
| Frisk | IV | The Pokémon can check a foe's held item. | 75%
|
| Grassy Surge | VII | The Pokémon creates a Grassy Terrain when it enters a battle. | 75%
|
| Illusion | V | Enters battle disguised as the last Pokémon in the party. | 75%
|
| Limber | III | The Pokémon is protected from paralysis. | 75%
|
| Magic Bounce | V | Reflects status- changing moves. | 75%
|
| Mold Breaker | IV | Moves can be used regardless of Abilities. | 75%
|
| Moody | V | Raises one stat and lowers another. | 75%
|
| Multiscale | V | Reduces damage when HP is full. | 75%
|
| Mummy | V | Contact with this Pokémon spreads this Ability. | 75%
|
| No Guard | IV | Ensures attacks by or against the Pokémon land. | 75%
|
| Parental Bond | VI | Allows the Pokémon to attack twice. | 75%
|
| Poison Heal | IV | Restores HP if the Pokémon is poisoned. | 75%
|
| Protosynthesis | IX | Raises highest stat in harsh sunlight, or if holding Booster Energy. | 75%
|
| Rain Dish | III | The Pokémon gradually regains HP in rain. | 75%
|
| Regenerator | V | Restores a little HP when withdrawn from battle. | 75%
|
| Rough Skin | III | Inflicts damage to the attacker on contact. | 75%
|
| Sap Sipper | V | Boosts Attack when hit by a Grass-type move. | 75%
|
| Schooling | VII | Changes Wishiwashi to School Form. | 75%
|
| Shell Armor | III | The Pokémon is protected against critical hits. | 75%
|
| Snow Cloak | IV | Raises evasion in a hailstorm. | 75%
|
| Unaware | IV | Ignores any stat changes in the Pokémon. | 75%
|
| Unnerve | V | Makes the foe nervous and unable to eat Berries. | 75%
|
| Corrosion | VII | The Pokémon can poison Steel and Poison types. | 71%
|
| Early Bird | III | The Pokémon awakens quickly from sleep. | 71%
|
| Emergency Exit | VII | Switches out when HP falls below 50%. | 71%
|
| Friend Guard | V | Reduces damage done to allies. | 71%
|
| Good as Gold | IX | Gives immunity to status moves. | 71%
|
| Grim Neigh | VIII | Boosts Special Attack after knocking out a Pokémon. | 71%
|
| Harvest | V | May create another Berry after one is used. | 71%
|
| Honey Gather | IV | The Pokémon may gather Honey from somewhere. | 71%
|
| Huge Power | III | Raises the Pokémon's Attack stat. | 71%
|
| Imposter | V | It transforms itself into the Pokémon it is facing. | 71%
|
| Inner Focus | III | The Pokémon is protected from flinching. | 71%
|
| Klutz | IV | The Pokémon can't use any held items. | 71%
|
| Magic Guard | IV | Protects the Pokémon from indirect damage. | 71%
|
| Misty Surge | VII | The Pokémon creates a Misty Terrain when it enters a battle. | 71%
|
| Psychic Surge | VII | The Pokémon creates a Psychic Terrain when it enters a battle. | 71%
|
| Sand Rush | V | Boosts the Pokémon's Speed in a sandstorm. | 71%
|
| Serene Grace | III | Boosts the likelihood of added effects appearing. | 71%
|
| Sheer Force | V | Removes added effects to increase move damage. | 71%
|
| Simple | IV | Doubles all stat changes. | 71%
|
| Slush Rush | VII | Boosts the Pokémon's Speed stat in a hailstorm. | 71%
|
| Sticky Hold | III | Protects the Pokémon from item theft. | 71%
|
| Storm Drain | IV | Draws in all Water-type moves to up Sp. Attack. | 71%
|
| Strong Jaw | VI | Boosts the power of biting moves. | 71%
|
| Synchronize | III | Passes a burn, poison, or paralysis to the foe. | 71%
|
| Technician | IV | Powers up the Pokémon's weaker moves. | 71%
|
| Trace | III | The Pokémon copies a foe's Ability. | 71%
|
| Bad Dreams | IV | Reduces a sleeping foe's HP. | 67%
|
| Battle Bond | VII | Transform into Ash-Greninja after causing opponent to faint. | 67%
|
| Bulletproof | VI | Protects the Pokémon from ball and bomb moves. | 67%
|
| Cloud Nine | III | Eliminates the effects of weather. | 67%
|
| Delta Stream | VI | Creates strong winds when the ability activates. | 67%
|
| Fairy Aura | VI | Raises power of Fairy type moves for all Pokémon in battle. | 67%
|
| Gale Wings | VI | Gives priority to Flying-type moves. | 67%
|
| Gluttony | IV | Encourages the early use of a held Berry. | 67%
|
| Heavy Metal | V | Doubles the Pokémon's weight. | 67%
|
| Hustle | III | Boosts the Attack stat, but lowers accuracy. | 67%
|
| Ice Body | IV | The Pokémon gradually regains HP in a hailstorm. | 67%
|
| Iron Barbs | V | Inflicts damage to the Pokémon on contact. | 67%
|
| Justified | V | Raises Attack when hit by a Dark-type move. | 67%
|
| Keen Eye | III | Prevents other Pokémon from lowering accuracy. | 67%
|
| Light Metal | V | Halves the Pokémon's weight. | 67%
|
| Magnet Pull | III | Prevents Steel-type Pokémon from escaping. | 67%
|
| Oblivious | III | Prevents it from becoming infatuated. | 67%
|
| Primordial Sea | VI | Makes it rain heavily when the ability activates. | 67%
|
| Pure Power | III | Raises the Pokémon's Attack stat. | 67%
|
| Run Away | III | Enables a sure getaway from wild Pokémon. | 67%
|
| Sniper | IV | Powers up moves if they become critical hits. | 67%
|
| Solar Power | IV | In sunshine, Sp. Atk is boosted but HP decreases. | 67%
|
| Stench | III | The stench may cause the target to flinch. | 67%
|
| Unburden | IV | Raises Speed if a held item is used. | 67%
|
| Adaptability | IV | Powers up moves of the same type. | 63%
|
| Chilling Neigh | VIII | Boosts Attack after knocking out a Pokémon. | 63%
|
| Commander | IX | Goes inside the mouth of an ally Dondozo if one is on the field. | 63%
|
| Competitive | VI | Sharply raises Special Attack when the Pokémon's stats are lowered. | 63%
|
| Earth Eater | IX | Restores HP when hit by a Ground-type move. | 63%
|
| Forecast | III | Castform transforms with the weather. | 63%
|
| Healer | V | May heal an ally's status conditions. | 63%
|
| Infiltrator | V | Passes through the foe's barrier and strikes. | 63%
|
| Liquid Ooze | III | Damages attackers using any draining move. | 63%
|
| Liquid Voice | VII | All sound-based moves become Water-type moves. | 63%
|
| Mycelium Might | IX | Status moves go last, but are not affected by the opponent's ability. | 63%
|
| Natural Cure | III | All status problems heal when it switches out. | 63%
|
| Orichalcum Pulse | IX | Turns the sunlight harsh when entering battle, and boosts Attack while active. | 63%
|
| Poison Touch | V | May poison targets when a Pokémon makes contact. | 63%
|
| Reckless | IV | Powers up moves that have recoil damage. | 63%
|
| Refrigerate | VI | Turns Normal-type moves into Ice-type moves. | 63%
|
| Sand Force | V | Boosts certain moves' power in a sandstorm. | 63%
|
| Skill Link | IV | Increases the frequency of multi-strike moves. | 63%
|
| Water Bubble | VII | Halves damage from Fire-type moves, doubles power of Water-type moves used, and prevents burns. | 63%
|
| Weak Armor | V | Physical attacks lower Defense and raise Speed. | 63%
|
| Wimp Out | VII | Switches out when HP drops below half. | 63%
|
| Beast Boost | VII | The Pokémon boosts its most proficient stat each time it knocks out a Pokémon. | 58%
|
| Cheek Pouch | VI | Restores additional HP when a Berry is consumed. | 58%
|
| Comatose | VII | The Pokémon is always asleep but can still attack. | 58%
|
| Dark Aura | VI | Raises power of Dark type moves for all Pokémon in battle. | 58%
|
| Desolate Land | VI | Turns the sunlight extremely harsh when the ability activates. | 58%
|
| Download | IV | Adjusts power according to a foe's defenses. | 58%
|
| Fluffy | VII | Halves damage from contact moves, but doubles damage from Fire-type moves. | 58%
|
| Gooey | VI | Contact with the Pokémon lowers the attacker's Speed stat. | 58%
|
| Hydration | IV | Heals status problems if it is raining. | 58%
|
| Libero | VIII | Changes the Pokémon's type to its last used move. | 58%
|
| Long Reach | VII | The Pokémon uses its moves without making contact with the target. | 58%
|
| Marvel Scale | III | Ups Defense if there is a status problem. | 58%
|
| Quick Feet | IV | Boosts Speed if there is a status problem. | 58%
|
| Seed Sower | IX | Turns the ground into Grassy Terrain when the Pokémon is hit by an attack. | 58%
|
| Sharpness | IX | Boosts the power of slicing moves. | 58%
|
| Stamina | VII | Raises Defense when attacked. | 58%
|
| Steadfast | IV | Raises Speed each time the Pokémon flinches. | 58%
|
| Steam Engine | VIII | Drastically raises Speed when hit by a Fire- or Water-type move. | 58%
|
| Super Luck | IV | Heightens the critical-hit ratios of moves. | 58%
|
| Tough Claws | VI | Boosts the power of contact moves. | 58%
|
| Zero to Hero | IX | Transforms into its Hero Form when switching out. | 58%
|
| Analytic | V | Boosts move power when the Pokémon moves last. | 54%
|
| Battle Armor | III | The Pokémon is protected against critical hits. | 54%
|
| Dauntless Shield | VIII | Boosts Defense in battle. | 54%
|
| Intrepid Sword | VIII | Boosts Attack in battle. | 54%
|
| Lingering Aroma | IX | Contact changes the attacker's Ability to Lingering Aroma. | 54%
|
| Magician | VI | The Pokémon steals the held item of a Pokémon it hits with a move. | 54%
|
| Motor Drive | IV | Raises Speed if hit by an Electric-type move. | 54%
|
| Multitype | IV | Changes type to match the held Plate. | 54%
|
| Overcoat | V | Protects the Pokémon from weather damage. | 54%
|
| Quark Drive | IX | Raises highest stat on Electric Terrain, or if holding Booster Energy. | 54%
|
| RKS System | VII | Changes type depending on held item. | 54%
|
| Sand Spit | VIII | Creates a sandstorm when hit by an attack. | 54%
|
| Solid Rock | IV | Reduces damage from super-effective attacks. | 54%
|
| Tangled Feet | IV | Raises evasion if the Pokémon is confused. | 54%
|
| Turboblaze | V | Moves can be used regardless of Abilities. | 54%
|
| Vital Spirit | III | Prevents the Pokémon from falling asleep. | 54%
|
| Well-Baked Body | IX | Immune to Fire-type moves, and Defense is sharply boosted. | 54%
|
| Anger Shell | IX | Lowers Defense/Sp. Def and raises Attack/Sp. Atk/Speed when HP drops below half. | 50%
|
| Aura Break | VI | Reduces power of Dark- and Fairy-type moves. | 50%
|
| Beads of Ruin | IX | Lowers Special Defense of all Pokémon except itself. | 50%
|
| Dazzling | VII | Protects the Pokémon from high-priority moves. | 50%
|
| Dragon's Maw | VIII | Powers up Dragon-type moves. | 50%
|
| Electromorphosis | IX | Doubles power of the next Electric-type move when hit by an attack. | 50%
|
| Flower Gift | IV | Powers up party Pokémon when it is sunny. | 50%
|
| Forewarn | IV | Determines what moves a foe has. | 50%
|
| Fur Coat | VI | Reduces damage from physical moves. | 50%
|
| Galvanize | VII | Normal-type moves become Electric-type moves and their power boosted. | 50%
|
| Hadron Engine | IX | Creates an Electric Terrain when entering battle, and boosts Special Attack while active. | 50%
|
| Immunity | III | Prevents the Pokémon from getting poisoned. | 50%
|
| Leaf Guard | IV | Prevents problems with status in sunny weather. | 50%
|
| Merciless | VII | The Pokémon's attacks become critical hits if the target is poisoned. | 50%
|
| Punk Rock | VIII | Boosts sound-based moves and halves damage from the same moves. | 50%
|
| Rattled | V | Bug, Ghost or Dark type moves scare it and boost its Speed. | 50%
|
| Stance Change | VI | Changes form depending on moves used. | 50%
|
| Sword of Ruin | IX | Lowers Defense of all Pokémon except itself. | 50%
|
| Tinted Lens | IV | Powers up “not very effective” moves. | 50%
|
| Toxic Debris | IX | Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves. | 50%
|
| Unseen Fist | VIII | Contact moves can strike through Protect/Detect. | 50%
|
| Wind Rider | IX | Takes no damage from wind moves, and boosts Attack if hit by one. | 50%
|
| Compound Eyes | III | The Pokémon's accuracy is boosted. | 46%
|
| Filter | IV | Reduces damage from super-effective attacks. | 46%
|
| Gorilla Tactics | VIII | Boosts the Pokémon's Attack stat but only allows the use of the first selected move. | 46%
|
| Heatproof | IV | Weakens the power of Fire-type moves. | 46%
|
| Hospitality | IX | Partially restores an ally's HP when it enters a battle. | 46%
|
| Hunger Switch | VIII | Changes forms each turn. | 46%
|
| Hyper Cutter | III | Prevents other Pokémon from lowering Attack stat. | 46%
|
| Illuminate | III | Raises the likelihood of meeting wild Pokémon. | 46%
|
| Mega Launcher | VI | Boosts the power of aura and pulse moves. | 46%
|
| Perish Body | VIII | When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle. | 46%
|
| Queenly Majesty | VII | Prevents use of priority moves. | 46%
|
| Shed Skin | III | The Pokémon may heal its own status problems. | 46%
|
| Telepathy | V | Anticipates an ally's attack and dodges it. | 46%
|
| Teravolt | V | Moves can be used regardless of Abilities. | 46%
|
| Toxic Boost | V | Powers up physical attacks when poisoned. | 46%
|
| Wandering Spirit | VIII | Swaps abilities with opponents on contact. | 46%
|
| Wind Power | IX | Doubles power of the next Electric-type move used, when hit by a wind move. | 46%
|
| Zen Mode | V | Changes form when HP drops below half. | 46%
|
| Armor Tail | IX | Prevents opponent using priority moves. | 42%
|
| Ball Fetch | VIII | Retrieves a Poké Ball from a failed throw. | 42%
|
| Berserk | VII | Raises Special Attack when HP drops below half. | 42%
|
| Big Pecks | V | Protects the Pokémon from Defense-lowering attacks. | 42%
|
| Flare Boost | V | Powers up special attacks when burned. | 42%
|
| Flower Veil | VI | Prevents lowering of ally Grass-type Pokémon's stats. | 42%
|
| Ice Face | VIII | Avoids damage from Physical moves for one turn. | 42%
|
| Own Tempo | III | Prevents the Pokémon from becoming confused. | 42%
|
| Poison Puppeteer | IX | Poisoned Pokémon also become confused. | 42%
|
| Stall | IV | The Pokémon moves after all other Pokémon do. | 42%
|
| Stalwart | VIII | Ignores moves and abilities that draw in moves. | 42%
|
| Steelworker | VII | Powers up Steel-type moves. | 42%
|
| Suction Cups | III | Negates all moves that force switching out. | 42%
|
| Tangling Hair | VII | Contact with the Pokémon lowers the attacker's Speed stat. | 42%
|
| Toxic Chain | IX | May cause bad poisoning. | 42%
|
| Victory Star | V | Boosts the accuracy of its allies and itself. | 42%
|
| Water Compaction | VII | Sharply raises Defense when hit by a Water-type move. | 42%
|
| Water Veil | III | Prevents the Pokémon from getting a burn. | 42%
|
| Embody Aspect | IX | Boosts Attack/Defense/Sp. Def/Speed depending on the form. | 38%
|
| Innards Out | VII | Deals damage upon fainting. | 38%
|
| Mind's Eye | IX | Ignores opponent's Evasiveness, and allows Normal- and Fighting-type attacks to hit Ghosts. | 38%
|
| Mirror Armor | VIII | Reflects any stat-lowering effects. | 38%
|
| Pickpocket | V | Steals an item when hit by another Pokémon. | 38%
|
| Shadow Shield | VII | Reduces damage when HP is full. | 38%
|
| Stakeout | VII | Deals double damage to Pokémon switching in. | 38%
|
| Surge Surfer | VII | Doubles Speed during Electric Terrain. | 38%
|
| Transistor | VIII | Powers up Electric-type moves. | 38%
|
| Vessel of Ruin | IX | Lowers Special Attack of all Pokémon except itself. | 38%
|
| Costar | IX | Copies ally's stat changes on entering battle. | 33%
|
| Cud Chew | IX | Can eat the same Berry twice. | 33%
|
| Grass Pelt | VI | Boosts the Defense stat in Grassy Terrain. | 33%
|
| Magma Armor | III | Prevents the Pokémon from becoming frozen. | 33%
|
| Quick Draw | VIII | If a Pokémon with this Ability selects a damaging move, it has a 30% chance of going first in its priority bracket | 33%
|
| Rocky Payload | IX | Powers up Rock-type moves. | 33%
|
| Screen Cleaner | VIII | Nullifies effects of Light Screen, Reflect, and Aurora Veil. | 33%
|
| Shields Down | VII | Changes stats when HP drops below half. | 33%
|
| Symbiosis | VI | The Pokémon can pass an item to an ally. | 33%
|
| Tablets of Ruin | IX | Lowers Attack of all Pokémon except itself. | 33%
|
| Triage | VII | Gives priority to restorative moves. | 33%
|
| White Smoke | III | Prevents other Pokémon from lowering its stats. | 33%
|
| Wonder Skin | V | Makes status-changing moves more likely to miss. | 33%
|
| Full Metal Body | VII | Prevents other Pokémon from lowering its stats. | 29%
|
| Guard Dog | IX | Boosts Attack if intimidated, and prevents being forced to switch out. | 29%
|
| Ice Scales | VIII | Halves damage from Special moves. | 29%
|
| Opportunist | IX | Copies stat boosts by the opponent. | 29%
|
| Power of Alchemy | VII | The Pokémon copies the Ability of a defeated ally. | 29%
|
| Power Spot | VIII | Just being next to the Pokémon powers up moves. | 29%
|
| Shield Dust | III | Blocks the added effects of attacks taken. | 29%
|
| Soul-Heart | VII | Raises Special Attack when another Pokémon faints. | 29%
|
| Aroma Veil | VI | Protects allies from attacks that limit their move choices. | 25%
|
| Curious Medicine | VIII | Resets all stat changes upon entering battlefield. | 25%
|
| Gulp Missile | VIII | Returns with a catch in its mouth after using Surf or Dive. | 25%
|
| Neuroforce | VII | Powers up moves that are super effective. | 25%
|
| Steely Spirit | VIII | Powers up ally Pokémon's Steel-type moves. | 25%
|
| Supreme Overlord | IX | Attack and Special Attack are boosted for each party Pokémon that has been defeated. | 25%
|
| Teraform Zero | IX | Eliminates all effects of weather and terrain. | 25%
|
| Tera Shell | IX | Moves are not very effective when HP is full. | 25%
|
| Tera Shift | IX | Transforms into Terastal Form in battle. | 25%
|
| Thermal Exchange | IX | Raises Attack when hit by a Fire-type move. Cannot be burned. | 25%
|
| Battery | VII | Raises power of teammates' Special moves. | 21%
|
| Pastel Veil | VIII | Prevents the Pokémon and its allies from being poisoned. | 21%
|
| Prism Armor | VII | Reduces damage from super-effective attacks. | 21%
|
| Purifying Salt | IX | Protects from status conditions and halves damage from Ghost-type moves. | 21%
|
| Receiver | VII | Inherits an ally's ability when it faints. | 21%
|
| Mimicry | VIII | Changes type depending on the terrain. | 17%
|
| Power Construct | VII | Changes form when HP drops below half. | 17%
|
| Ripen | VIII | Doubles the effect of berries. | 17%
|
| Sweet Veil | VI | Prevents the Pokémon and allies from falling asleep. | 17%
|
| Propeller Tail | VIII | Ignores moves and abilities that draw in moves. | 13%
|
| Supersweet Syrup | IX | Lowers opponent's Evasiveness when entering battle. | 13%
|
| Cotton Down | VIII | Lowers foe's Speed when hit. | 4%
|