| Move | Type | Category | Power | Accuracy | Generation Introduced | Effect | % Correct |
|---|---|---|---|---|---|---|---|
| Absorb | Grass | Special | 20 | 100 | I | User recovers half the HP inflicted on opponent. | 100%
|
| Acid | Poison | Special | 40 | 100 | I | May lower opponent's Special Defense. | 100%
|
| Acid Armor | Poison | Status | — | — | I | Sharply raises user's Defense. | 100%
|
| Bind | Normal | Physical | 15 | 85 | I | Traps opponent, damaging them for 4-5 turns. | 100%
|
| Bite | Dark | Physical | 60 | 100 | I | May cause flinching. | 100%
|
| Blizzard | Ice | Special | 110 | 70 | I | May freeze opponent. | 100%
|
| Body Slam | Normal | Physical | 85 | 100 | I | May paralyze opponent. | 100%
|
| Confuse Ray | Ghost | Status | — | 100 | I | Confuses opponent. | 100%
|
| Dig | Ground | Physical | 80 | 100 | I | Digs underground on first turn, attacks on second. Can also escape from caves. | 100%
|
| Earthquake | Ground | Physical | 100 | 100 | I | Power is doubled if opponent is underground from using Dig. | 100%
|
| Fissure | Ground | Physical | — | 30 | I | One-Hit-KO, if it hits. | 100%
|
| Wrap | Normal | Physical | 15 | 90 | I | Traps opponent, damaging them for 4-5 turns. | 100%
|
| Bubble | Water | Special | 40 | 100 | I | May lower opponent's Speed. | 91%
|
| Bubble Beam | Water | Special | 65 | 100 | I | May lower opponent's Speed. | 91%
|
| Calm Mind | Psychic | Status | — | — | III | Raises user's Special Attack and Special Defense. | 91%
|
| Comet Punch | Normal | Physical | 18 | 85 | I | Hits 2-5 times in one turn. | 91%
|
| Confusion | Psychic | Special | 50 | 100 | I | May confuse opponent. | 91%
|
| Counter | Fighting | Physical | — | 100 | I | When hit by a Physical Attack, user strikes back with 2x power. | 91%
|
| Crunch | Dark | Physical | 80 | 100 | II | May lower opponent's Defense. | 91%
|
| Detect | Fighting | Status | — | — | II | Protects the user, but may fail if used consecutively. | 91%
|
| Double-Edge | Normal | Physical | 120 | 100 | I | User receives recoil damage. | 91%
|
| Double Hit | Normal | Physical | 35 | 90 | IV | Hits twice in one turn. | 91%
|
| Dream Eater | Psychic | Special | 100 | 100 | I | User recovers half the HP inflicted on a sleeping opponent. | 91%
|
| Ember | Fire | Special | 40 | 100 | I | May burn opponent. | 91%
|
| Explosion | Normal | Physical | 250 | 100 | I | User faints. | 91%
|
| Fire Blast | Fire | Special | 110 | 85 | I | May burn opponent. | 91%
|
| Fire Spin | Fire | Special | 35 | 85 | I | Traps opponent, damaging them for 4-5 turns. | 91%
|
| Flamethrower | Fire | Special | 90 | 100 | I | May burn opponent. | 91%
|
| Fly | Flying | Physical | 90 | 95 | I | Flies up on first turn, attacks on second turn. | 91%
|
| Headbutt | Normal | Physical | 70 | 100 | I | May cause flinching. | 91%
|
| Ice Beam | Ice | Special | 90 | 100 | I | May freeze opponent. | 91%
|
| Ice Punch | Ice | Physical | 75 | 100 | I | May freeze opponent. | 91%
|
| Iron Defense | Steel | Status | — | — | III | Sharply raises user's Defense. | 91%
|
| Leech Life | Bug | Physical | 80 | 100 | I | User recovers half the HP inflicted on opponent. | 91%
|
| Leech Seed | Grass | Status | — | 90 | I | Drains HP from opponent each turn. | 91%
|
| Leer | Normal | Status | — | 100 | I | Lowers opponent's Defense. | 91%
|
| Lick | Ghost | Physical | 30 | 100 | I | May paralyze opponent. | 91%
|
| Mega Drain | Grass | Special | 40 | 100 | I | User recovers half the HP inflicted on opponent. | 91%
|
| Protect | Normal | Status | — | — | II | Protects the user, but may fail if used consecutively. | 91%
|
| Recover | Normal | Status | — | — | I | User recovers half its max HP. | 91%
|
| Rest | Psychic | Status | — | — | I | User sleeps for 2 turns, but user is fully healed. | 91%
|
| Rock Slide | Rock | Physical | 75 | 90 | I | May cause flinching. | 91%
|
| Rock Throw | Rock | Physical | 50 | 90 | I | 91%
| |
| Safeguard | Normal | Status | — | — | II | The user's party is protected from status conditions. | 91%
|
| Spore | Grass | Status | — | 100 | I | Puts opponent to sleep. | 91%
|
| Stun Spore | Grass | Status | — | 75 | I | Paralyzes opponent. | 91%
|
| Surf | Water | Special | 90 | 100 | I | Hits all adjacent Pokémon. | 91%
|
| Thunder | Electric | Special | 110 | 70 | I | May paralyze opponent. | 91%
|
| Thunderbolt | Electric | Special | 90 | 100 | I | May paralyze opponent. | 91%
|
| Thunder Wave | Electric | Status | — | 90 | I | Paralyzes opponent. | 91%
|
| Toxic | Poison | Status | — | 90 | I | Badly poisons opponent. | 91%
|
| Waterfall | Water | Physical | 80 | 100 | I | May cause flinching. | 91%
|
| Water Pulse | Water | Special | 60 | 100 | III | May confuse opponent. | 91%
|
| Whirlpool | Water | Special | 35 | 85 | II | Traps opponent, damaging them for 4-5 turns. | 91%
|
| Agility | Psychic | Status | — | — | I | Sharply raises user's Speed. | 82%
|
| Amnesia | Psychic | Status | — | — | I | Sharply raises user's Special Defense. | 82%
|
| Aqua Tail | Water | Physical | 90 | 90 | IV | 82%
| |
| Attract | Normal | Status | — | 100 | II | If opponent is the opposite gender, it's less likely to attack. | 82%
|
| Aurora Beam | Ice | Special | 65 | 100 | I | May lower opponent's Attack. | 82%
|
| Avalanche | Ice | Physical | 60 | 100 | IV | Power doubles if user took damage first. | 82%
|
| Barrier | Psychic | Status | — | — | I | Sharply raises user's Defense. | 82%
|
| Baton Pass | Normal | Status | — | — | II | User switches out and gives stat changes to the incoming Pokémon. | 82%
|
| Belly Drum | Normal | Status | — | — | II | User loses 50% of its max HP, but Attack raises to maximum. | 82%
|
| Bide | Normal | Physical | — | — | I | User takes damage for two turns then strikes back double. | 82%
|
| Blast Burn | Fire | Special | 150 | 90 | III | User must recharge next turn. | 82%
|
| Bounce | Flying | Physical | 85 | 85 | III | Springs up on first turn, attacks on second. May paralyze opponent. | 82%
|
| Brave Bird | Flying | Physical | 120 | 100 | IV | User receives recoil damage. | 82%
|
| Bullet Seed | Grass | Physical | 25 | 100 | III | Hits 2-5 times in one turn. | 82%
|
| Clamp | Water | Physical | 35 | 85 | I | Traps opponent, damaging them for 4-5 turns. | 82%
|
| Copycat | Normal | Status | — | — | IV | Copies opponent's last move. | 82%
|
| Curse | Ghost | Status | — | — | II | Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed. | 82%
|
| Cut | Normal | Physical | 50 | 95 | I | 82%
| |
| Double Kick | Fighting | Physical | 30 | 100 | I | Hits twice in one turn. | 82%
|
| Double Team | Normal | Status | — | — | I | Raises user's Evasiveness. | 82%
|
| Dragon Dance | Dragon | Status | — | — | III | Raises user's Attack and Speed. | 82%
|
| Dragon Rage | Dragon | Special | — | 100 | I | Always inflicts 40 HP. | 82%
|
| Dual Chop | Dragon | Physical | 40 | 90 | V | Hits twice in one turn. | 82%
|
| Dynamic Punch | Fighting | Physical | 100 | 50 | II | Confuses opponent. | 82%
|
| Encore | Normal | Status | — | 100 | II | Forces opponent to keep using its last move for 3 turns. | 82%
|
| Extreme Speed | Normal | Physical | 80 | 100 | II | User attacks first. | 82%
|
| Fire Punch | Fire | Physical | 75 | 100 | I | May burn opponent. | 82%
|
| Flame Wheel | Fire | Physical | 60 | 100 | II | May burn opponent. | 82%
|
| Future Sight | Psychic | Special | 120 | 100 | II | Damage occurs 2 turns later. | 82%
|
| Giga Drain | Grass | Special | 75 | 100 | II | User recovers half the HP inflicted on opponent. | 82%
|
| Glare | Normal | Status | — | 100 | I | Paralyzes opponent. | 82%
|
| Growl | Normal | Status | — | 100 | I | Lowers opponent's Attack. | 82%
|
| Harden | Normal | Status | — | — | I | Raises user's Defense. | 82%
|
| Haze | Ice | Status | — | — | I | Resets all stat changes. | 82%
|
| Heavy Slam | Steel | Physical | — | 100 | V | The heavier the user, the stronger the attack. | 82%
|
| High Jump Kick | Fighting | Physical | 130 | 90 | I | If it misses, the user loses half their HP. | 82%
|
| Horn Attack | Normal | Physical | 65 | 100 | I | 82%
| |
| Hydro Cannon | Water | Special | 150 | 90 | III | User must recharge next turn. | 82%
|
| Hydro Pump | Water | Special | 110 | 80 | I | 82%
| |
| Hyper Beam | Normal | Special | 150 | 90 | I | User must recharge next turn. | 82%
|
| Hypnosis | Psychic | Status | — | 60 | I | Puts opponent to sleep. | 82%
|
| Iron Head | Steel | Physical | 80 | 100 | IV | May cause flinching. | 82%
|
| Iron Tail | Steel | Physical | 100 | 75 | II | May lower opponent's Defense. | 82%
|
| Leaf Blade | Grass | Physical | 90 | 100 | III | High critical hit ratio. | 82%
|
| Low Kick | Fighting | Physical | — | 100 | I | The heavier the opponent, the stronger the attack. | 82%
|
| Mega Kick | Normal | Physical | 120 | 75 | I | 82%
| |
| Metal Claw | Steel | Physical | 50 | 95 | II | May raise user's Attack. | 82%
|
| Minimize | Normal | Status | — | — | I | Sharply raises user's Evasiveness. | 82%
|
| Mirror Coat | Psychic | Special | — | 100 | II | When hit by a Special Attack, user strikes back with 2x power. | 82%
|
| Mud Shot | Ground | Special | 55 | 95 | III | Lowers opponent's Speed. | 82%
|
| Nightmare | Ghost | Status | — | 100 | II | The sleeping opponent loses 25% of its max HP each turn. | 82%
|
| Night Slash | Dark | Physical | 70 | 100 | IV | High critical hit ratio. | 82%
|
| Nuzzle | Electric | Physical | 20 | 100 | VI | Paralyzes opponent. | 82%
|
| Pain Split | Normal | Status | — | — | II | The user's and opponent's HP becomes the average of both. | 82%
|
| Peck | Flying | Physical | 35 | 100 | I | 82%
| |
| Perish Song | Normal | Status | — | — | II | Any Pokémon in play when this attack is used faints in 3 turns. | 82%
|
| Poison Jab | Poison | Physical | 80 | 100 | IV | May poison the opponent. | 82%
|
| Poison Sting | Poison | Physical | 15 | 100 | I | May poison the opponent. | 82%
|
| Psybeam | Psychic | Special | 65 | 100 | I | May confuse opponent. | 82%
|
| Psychic | Psychic | Special | 90 | 100 | I | May lower opponent's Special Defense. | 82%
|
| Psyshock | Psychic | Special | 80 | 100 | V | Inflicts damage based on the target's Defense, not Special Defense. | 82%
|
| Quick Attack | Normal | Physical | 40 | 100 | I | User attacks first. | 82%
|
| Rapid Spin | Normal | Physical | 50 | 100 | II | Raises user's Speed and removes entry hazards and trap move effects. | 82%
|
| Reflect | Psychic | Status | — | — | I | Halves damage from Physical attacks for 5 turns. | 82%
|
| Roar | Normal | Status | — | — | I | In battles, the opponent switches. In the wild, the Pokémon runs. | 82%
|
| Rock Blast | Rock | Physical | 25 | 90 | III | Hits 2-5 times in one turn. | 82%
|
| Rollout | Rock | Physical | 30 | 90 | II | Doubles in power each turn for 5 turns. | 82%
|
| Scratch | Normal | Physical | 40 | 100 | I | 82%
| |
| Seismic Toss | Fighting | Physical | — | 100 | I | Inflicts damage equal to user's level. | 82%
|
| Self-Destruct | Normal | Physical | 200 | 100 | I | User faints. | 82%
|
| Shadow Punch | Ghost | Physical | 60 | ∞ | III | Ignores Accuracy and Evasiveness. | 82%
|
| Sheer Cold | Ice | Special | — | 30 | III | One-Hit-KO, if it hits. | 82%
|
| Sky Attack | Flying | Physical | 140 | 90 | I | Charges on first turn, attacks on second. May cause flinching. High critical hit ratio. | 82%
|
| Slam | Normal | Physical | 80 | 75 | I | 82%
| |
| Slash | Normal | Physical | 70 | 100 | I | High critical hit ratio. | 82%
|
| Sleep Talk | Normal | Status | — | — | II | User performs one of its own moves while sleeping. | 82%
|
| Snore | Normal | Special | 50 | 100 | II | Can only be used if asleep. May cause flinching. | 82%
|
| Solar Beam | Grass | Special | 120 | 100 | I | Charges on first turn, attacks on second. | 82%
|
| Spark | Electric | Physical | 65 | 100 | II | May paralyze opponent. | 82%
|
| Spikes | Ground | Status | — | — | II | Damages opponents switching into battle. | 82%
|
| Splash | Normal | Status | — | — | I | Doesn't do ANYTHING. | 82%
|
| Steel Wing | Steel | Physical | 70 | 90 | II | May raise user's Defense. | 82%
|
| String Shot | Bug | Status | — | 95 | I | Sharply lowers opponent's Speed. | 82%
|
| Struggle | Normal | Physical | 50 | — | I | Only usable when all PP are gone. Hurts the user. | 82%
|
| Super Fang | Normal | Physical | — | 90 | I | Always takes off half of the opponent's HP. | 82%
|
| Superpower | Fighting | Physical | 120 | 100 | III | Lowers user's Attack and Defense. | 82%
|
| Swift | Normal | Special | 60 | ∞ | I | Ignores Accuracy and Evasiveness. | 82%
|
| Tail Whip | Normal | Status | — | 100 | I | Lowers opponent's Defense. | 82%
|
| Thief | Dark | Physical | 60 | 100 | II | Also steals opponent's held item. | 82%
|
| Thrash | Normal | Physical | 120 | 100 | I | User attacks for 2-3 turns but then becomes confused. | 82%
|
| Thunder Punch | Electric | Physical | 75 | 100 | I | May paralyze opponent. | 82%
|
| Thunder Shock | Electric | Special | 40 | 100 | I | May paralyze opponent. | 82%
|
| Toxic Spikes | Poison | Status | — | — | IV | Poisons opponents switching into battle. | 82%
|
| Tri Attack | Normal | Special | 80 | 100 | I | May paralyze, burn or freeze opponent. | 82%
|
| Wild Charge | Electric | Physical | 90 | 100 | V | User receives recoil damage. | 82%
|
| Withdraw | Water | Status | — | — | I | Raises user's Defense. | 82%
|
| Yawn | Normal | Status | — | — | III | Puts opponent to sleep in the next turn. | 82%
|
| Acid Spray | Poison | Special | 40 | 100 | V | Sharply lowers opponent's Special Defense. | 73%
|
| Acrobatics | Flying | Physical | 55 | 100 | V | Stronger when the user does not have a held item. | 73%
|
| Aerial Ace | Flying | Physical | 60 | ∞ | III | Ignores Accuracy and Evasiveness. | 73%
|
| Aeroblast | Flying | Special | 100 | 95 | II | High critical hit ratio. | 73%
|
| Ancient Power | Rock | Special | 60 | 100 | II | May raise all user's stats at once. | 73%
|
| Aqua Jet | Water | Physical | 40 | 100 | IV | User attacks first. | 73%
|
| Aqua Ring | Water | Status | — | — | IV | Restores a little HP each turn. | 73%
|
| Arm Thrust | Fighting | Physical | 15 | 100 | III | Hits 2-5 times in one turn. | 73%
|
| Aromatherapy | Grass | Status | — | — | III | Cures all status problems in your party. | 73%
|
| Astonish | Ghost | Physical | 30 | 100 | III | May cause flinching. | 73%
|
| Aurora Veil | Ice | Status | — | — | VII | Halves damage from Physical and Special attacks for five turns. | 73%
|
| Blaze Kick | Fire | Physical | 85 | 90 | III | High critical hit ratio. May burn opponent. | 73%
|
| Block | Normal | Status | — | — | III | Opponent cannot flee or switch. | 73%
|
| Bloom Doom | Grass | — | — | — | VII | Grass type Z-Move. | 73%
|
| Bone Club | Ground | Physical | 65 | 85 | I | May cause flinching. | 73%
|
| Bone Rush | Ground | Physical | 25 | 90 | II | Hits 2-5 times in one turn. | 73%
|
| Brick Break | Fighting | Physical | 75 | 100 | III | Breaks through Reflect and Light Screen barriers. | 73%
|
| Bug Bite | Bug | Physical | 60 | 100 | IV | Receives the effect from the opponent's held berry. | 73%
|
| Bug Buzz | Bug | Special | 90 | 100 | IV | May lower opponent's Special Defense. | 73%
|
| Bullet Punch | Steel | Physical | 40 | 100 | IV | User attacks first. | 73%
|
| Burn Up | Fire | Special | 130 | 100 | VII | To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type. | 73%
|
| Camouflage | Normal | Status | — | — | III | Changes user's type according to the location. | 73%
|
| Charge | Electric | Status | — | — | III | Raises user's Special Defense and next Electric move's power increases. | 73%
|
| Charm | Fairy | Status | — | 100 | II | Sharply lowers opponent's Attack. | 73%
|
| Close Combat | Fighting | Physical | 120 | 100 | IV | Lowers user's Defense and Special Defense. | 73%
|
| Constrict | Normal | Physical | 10 | 100 | I | May lower opponent's Speed by one stage. | 73%
|
| Cotton Guard | Grass | Status | — | — | V | Drastically raises user's Defense. | 73%
|
| Cotton Spore | Grass | Status | — | 100 | II | Sharply lowers opponent's Speed. | 73%
|
| Crabhammer | Water | Physical | 100 | 90 | I | High critical hit ratio. | 73%
|
| Cross Chop | Fighting | Physical | 100 | 80 | II | High critical hit ratio. | 73%
|
| Darkest Lariat | Dark | Physical | 85 | 100 | VII | Ignores opponent's stat changes. | 73%
|
| Dark Pulse | Dark | Special | 80 | 100 | IV | May cause flinching. | 73%
|
| Defense Curl | Normal | Status | — | — | I | Raises user's Defense. | 73%
|
| Defog | Flying | Status | — | — | IV | Lowers opponent's Evasiveness and clears fog. | 73%
|
| Destiny Bond | Ghost | Status | — | — | II | If the user faints, the opponent also faints. | 73%
|
| Dive | Water | Physical | 80 | 100 | III | Dives underwater on first turn, attacks on second turn. | 73%
|
| Dizzy Punch | Normal | Physical | 70 | 100 | I | May confuse opponent. | 73%
|
| Double Slap | Normal | Physical | 15 | 85 | I | Hits 2-5 times in one turn. | 73%
|
| Draco Meteor | Dragon | Special | 130 | 90 | IV | Sharply lowers user's Special Attack. | 73%
|
| Dragon Breath | Dragon | Special | 60 | 100 | II | May paralyze opponent. | 73%
|
| Dragon Claw | Dragon | Physical | 80 | 100 | III | 73%
| |
| Dragon Pulse | Dragon | Special | 85 | 100 | IV | 73%
| |
| Dragon Tail | Dragon | Physical | 60 | 90 | V | In battles, the opponent switches. In the wild, the Pokémon runs. | 73%
|
| Earth Power | Ground | Special | 90 | 100 | IV | May lower opponent's Special Defense. | 73%
|
| Electric Terrain | Electric | Status | — | — | VI | Prevents all Pokémon from falling asleep for 5 turns. | 73%
|
| Electro Ball | Electric | Special | — | 100 | V | The faster the user, the stronger the attack. | 73%
|
| Endeavor | Normal | Physical | — | 100 | III | Reduces opponent's HP to same as user's. | 73%
|
| Endure | Normal | Status | — | — | II | Always left with at least 1 HP, but may fail if used consecutively. | 73%
|
| False Swipe | Normal | Physical | 40 | 100 | II | Always leaves opponent with at least 1 HP. | 73%
|
| Feather Dance | Flying | Status | — | 100 | III | Sharply lowers opponent's Attack. | 73%
|
| Fiery Dance | Fire | Special | 80 | 100 | V | May raise user's Special Attack. | 73%
|
| Fire Fang | Fire | Physical | 65 | 95 | IV | May cause flinching and/or burn opponent. | 73%
|
| Fire Pledge | Fire | Special | 80 | 100 | V | Added effects appear if combined with Grass Pledge or Water Pledge. | 73%
|
| Flail | Normal | Physical | — | 100 | II | The lower the user's HP, the higher the power. | 73%
|
| Flame Charge | Fire | Physical | 50 | 100 | V | Raises user's Speed. | 73%
|
| Flare Blitz | Fire | Physical | 120 | 100 | IV | User receives recoil damage. May burn opponent. | 73%
|
| Flash | Normal | Status | — | 100 | I | Lowers opponent's Accuracy. | 73%
|
| Fling | Dark | Physical | — | 100 | IV | Power depends on held item. | 73%
|
| Flying Press | Fighting | Physical | 100 | 95 | VI | Deals Fighting and Flying type damage. | 73%
|
| Focus Energy | Normal | Status | — | — | I | Increases critical hit ratio. | 73%
|
| Focus Punch | Fighting | Physical | 150 | 100 | III | If the user is hit before attacking, it flinches instead. | 73%
|
| Follow Me | Normal | Status | — | — | III | In Double Battle, the user takes all the attacks. | 73%
|
| Frenzy Plant | Grass | Special | 150 | 90 | III | User must recharge next turn. | 73%
|
| Frustration | Normal | Physical | — | 100 | II | Power decreases with higher Friendship. | 73%
|
| Fusion Flare | Fire | Special | 100 | 100 | V | Power increases if Fusion Bolt is used in the same turn. | 73%
|
| Gear Grind | Steel | Physical | 50 | 85 | V | Hits twice in one turn. | 73%
|
| Glaciate | Ice | Special | 65 | 95 | V | Lowers opponent's Speed. | 73%
|
| Grass Knot | Grass | Special | — | 100 | IV | The heavier the opponent, the stronger the attack. | 73%
|
| Grass Whistle | Grass | Status | — | 55 | III | Puts opponent to sleep. | 73%
|
| Grassy Terrain | Grass | Status | — | — | VI | Restores a little HP of all Pokémon for 5 turns. | 73%
|
| Gravity | Psychic | Status | — | — | IV | Prevents moves like Fly and Bounce and the Ability Levitate for 5 turns. | 73%
|
| Gunk Shot | Poison | Physical | 120 | 80 | IV | May poison opponent. | 73%
|
| Gust | Flying | Special | 40 | 100 | I | Hits Pokémon using Fly/Bounce/Sky Drop with double power. | 73%
|
| Hail | Ice | Status | — | — | III | Non-Ice types are damaged for 5 turns. | 73%
|
| Head Smash | Rock | Physical | 150 | 80 | IV | User receives recoil damage. | 73%
|
| Heat Crash | Fire | Physical | — | 100 | V | The heavier the user, the stronger the attack. | 73%
|
| Helping Hand | Normal | Status | — | — | III | In Double Battles, boosts the power of the partner's move. | 73%
|
| Hone Claws | Dark | Status | — | — | V | Raises user's Attack and Accuracy. | 73%
|
| Horn Drill | Normal | Physical | — | 30 | I | One-Hit-KO, if it hits. | 73%
|
| Horn Leech | Grass | Physical | 75 | 100 | V | User recovers half the HP inflicted on opponent. | 73%
|
| Howl | Normal | Status | — | — | III | Raises Attack of allies. | 73%
|
| Hurricane | Flying | Special | 110 | 70 | V | May confuse opponent. | 73%
|
| Hyper Fang | Normal | Physical | 80 | 90 | I | May cause flinching. | 73%
|
| Ice Ball | Ice | Physical | 30 | 90 | III | Doubles in power each turn for 5 turns. | 73%
|
| Icicle Crash | Ice | Physical | 85 | 90 | V | May cause flinching. | 73%
|
| Icy Wind | Ice | Special | 55 | 95 | II | Lowers opponent's Speed. | 73%
|
| Inferno | Fire | Special | 100 | 50 | V | Burns opponent. | 73%
|
| Ingrain | Grass | Status | — | — | III | User restores HP each turn. User cannot escape/switch. | 73%
|
| Jump Kick | Fighting | Physical | 100 | 95 | I | If it misses, the user loses half their HP. | 73%
|
| Karate Chop | Fighting | Physical | 50 | 100 | I | High critical hit ratio. | 73%
|
| Kinesis | Psychic | Status | — | 80 | I | Lowers opponent's Accuracy. | 73%
|
| Leaf Storm | Grass | Special | 130 | 90 | IV | Sharply lowers user's Special Attack. | 73%
|
| Light Screen | Psychic | Status | — | — | I | Halves damage from Special attacks for 5 turns. | 73%
|
| Low Sweep | Fighting | Physical | 65 | 100 | V | Lowers opponent's Speed. | 73%
|
| Lucky Chant | Normal | Status | — | — | IV | Opponent cannot land critical hits for 5 turns. | 73%
|
| Magical Leaf | Grass | Special | 60 | ∞ | III | Ignores Accuracy and Evasiveness. | 73%
|
| Magma Storm | Fire | Special | 100 | 75 | IV | Traps opponent, damaging them for 4-5 turns. | 73%
|
| Magnet Rise | Electric | Status | — | — | IV | User becomes immune to Ground-type moves for 5 turns. | 73%
|
| Magnitude | Ground | Physical | — | 100 | II | Hits with random power. | 73%
|
| Mean Look | Normal | Status | — | — | II | Opponent cannot flee or switch. | 73%
|
| Mega Punch | Normal | Physical | 80 | 85 | I | 73%
| |
| Metal Sound | Steel | Status | — | 85 | III | Sharply lowers opponent's Special Defense. | 73%
|
| Meteor Mash | Steel | Physical | 90 | 90 | III | May raise user's Attack. | 73%
|
| Metronome | Normal | Status | — | — | I | User performs almost any move in the game at random. | 73%
|
| Mist | Ice | Status | — | — | I | User's stats cannot be changed for a period of time. | 73%
|
| Mist Ball | Psychic | Special | 95 | 100 | III | May lower opponent's Special Attack. | 73%
|
| Misty Terrain | Fairy | Status | — | — | VI | Protects the field from status conditions for 5 turns. | 73%
|
| Moonblast | Fairy | Special | 95 | 100 | VI | May lower opponent's Special Attack. | 73%
|
| Moonlight | Fairy | Status | — | — | II | User recovers HP. Amount varies with the weather. | 73%
|
| Muddy Water | Water | Special | 90 | 85 | III | May lower opponent's Accuracy. | 73%
|
| Needle Arm | Grass | Physical | 60 | 100 | III | May cause flinching. | 73%
|
| Night Shade | Ghost | Special | — | 100 | I | Inflicts damage equal to user's level. | 73%
|
| Octazooka | Water | Special | 65 | 85 | II | May lower opponent's Accuracy. | 73%
|
| Outrage | Dragon | Physical | 120 | 100 | II | User attacks for 2-3 turns but then becomes confused. | 73%
|
| Pay Day | Normal | Physical | 40 | 100 | I | Money is earned after the battle. | 73%
|
| Petal Dance | Grass | Special | 120 | 100 | I | User attacks for 2-3 turns but then becomes confused. | 73%
|
| Pin Missile | Bug | Physical | 25 | 95 | I | Hits 2-5 times in one turn. | 73%
|
| Poison Fang | Poison | Physical | 50 | 100 | III | May badly poison opponent. | 73%
|
| Poison Tail | Poison | Physical | 50 | 100 | III | High critical hit ratio. May poison opponent. | 73%
|
| Powder | Bug | Status | — | 100 | VI | Damages Pokémon using Fire type moves. | 73%
|
| Powder Snow | Ice | Special | 40 | 100 | II | May freeze opponent. | 73%
|
| Power Swap | Psychic | Status | — | — | IV | User and opponent swap Attack and Special Attack. | 73%
|
| Power-Up Punch | Fighting | Physical | 40 | 100 | VI | Raises Attack. | 73%
|
| Psychic Terrain | Psychic | Status | — | — | VII | Prevents priority moves from being used for 5 turns. | 73%
|
| Quick Guard | Fighting | Status | — | — | V | Protects the user's team from high-priority moves. | 73%
|
| Rage | Normal | Physical | 20 | 100 | I | Raises user's Attack when hit. | 73%
|
| Rain Dance | Water | Status | — | — | II | Makes it rain for 5 turns. | 73%
|
| Razor Leaf | Grass | Physical | 55 | 95 | I | High critical hit ratio. | 73%
|
| Razor Shell | Water | Physical | 75 | 95 | V | May lower opponent's Defense. | 73%
|
| Recycle | Normal | Status | — | — | III | User's used hold item is restored. | 73%
|
| Return | Normal | Physical | — | 100 | II | Power increases with higher Friendship. | 73%
|
| Roar of Time | Dragon | Special | 150 | 90 | IV | User must recharge next turn. | 73%
|
| Rock Climb | Normal | Physical | 90 | 85 | IV | May confuse opponent. | 73%
|
| Rock Polish | Rock | Status | — | — | IV | Sharply raises user's Speed. | 73%
|
| Rock Smash | Fighting | Physical | 40 | 100 | II | May lower opponent's Defense. | 73%
|
| Roost | Flying | Status | — | — | IV | User recovers half of its max HP and loses the Flying type temporarily. | 73%
|
| Sacred Fire | Fire | Physical | 100 | 95 | II | May burn opponent. | 73%
|
| Sand Attack | Ground | Status | — | 100 | I | Lowers opponent's Accuracy. | 73%
|
| Sandstorm | Rock | Status | — | — | II | Creates a sandstorm for 5 turns. | 73%
|
| Sand Tomb | Ground | Physical | 35 | 85 | III | Traps opponent, damaging them for 4-5 turns. | 73%
|
| Seed Bomb | Grass | Physical | 80 | 100 | IV | 73%
| |
| Shadow Ball | Ghost | Special | 80 | 100 | II | May lower opponent's Special Defense. | 73%
|
| Shadow Sneak | Ghost | Physical | 40 | 100 | IV | User attacks first. | 73%
|
| Silver Wind | Bug | Special | 60 | 100 | III | May raise all stats of user at once. | 73%
|
| Sing | Normal | Status | — | 55 | I | Puts opponent to sleep. | 73%
|
| Sky Drop | Flying | Physical | 60 | 100 | V | Takes opponent into the air on first turn, drops them on second turn. | 73%
|
| Sludge | Poison | Special | 65 | 100 | I | May poison opponent. | 73%
|
| Sludge Bomb | Poison | Special | 90 | 100 | II | May poison opponent. | 73%
|
| Smelling Salts | Normal | Physical | 70 | 100 | III | Power doubles if opponent is paralyzed, but cures it. | 73%
|
| Snatch | Dark | Status | — | — | III | Steals the effects of the opponent's next move. | 73%
|
| Soak | Water | Status | — | 100 | V | Changes the target's type to water. | 73%
|
| Solar Blade | Grass | Physical | 125 | 100 | VII | Charges on first turn, attacks on second. | 73%
|
| Sonic Boom | Normal | Special | — | 90 | I | Always inflicts 20 HP. | 73%
|
| Spacial Rend | Dragon | Special | 100 | 95 | IV | High critical hit ratio. | 73%
|
| Spiky Shield | Grass | Status | — | — | VI | Protects the user and inflicts damage on contact. | 73%
|
| Stealth Rock | Rock | Status | — | — | IV | Damages opponents switching into battle. | 73%
|
| Stomp | Normal | Physical | 65 | 100 | I | May cause flinching. | 73%
|
| Strength | Normal | Physical | 80 | 100 | I | 73%
| |
| Struggle Bug | Bug | Special | 50 | 100 | V | Lowers opponent's Special Attack. | 73%
|
| Substitute | Normal | Status | — | — | I | Uses HP to creates a decoy that takes hits. | 73%
|
| Sunny Day | Fire | Status | — | — | II | Makes it sunny for 5 turns. | 73%
|
| Swagger | Normal | Status | — | 85 | II | Confuses opponent, but sharply raises its Attack. | 73%
|
| Sweet Kiss | Fairy | Status | — | 75 | II | Confuses opponent. | 73%
|
| Swords Dance | Normal | Status | — | — | I | Sharply raises user's Attack. | 73%
|
| Tackle | Normal | Physical | 40 | 100 | I | 73%
| |
| Tail Glow | Bug | Status | — | — | III | Drastically raises user's Special Attack. | 73%
|
| Tail Slap | Normal | Physical | 25 | 85 | V | Hits 2-5 times in one turn. | 73%
|
| Take Down | Normal | Physical | 90 | 85 | I | User receives recoil damage. | 73%
|
| Teeter Dance | Normal | Status | — | 100 | III | Confuses all Pokémon. | 73%
|
| Teleport | Psychic | Status | — | — | I | Allows user to flee wild battles; also warps player to last PokéCenter. | 73%
|
| Transform | Normal | Status | — | — | I | User takes on the form and attacks of the opponent. | 73%
|
| Trick | Psychic | Status | — | 100 | III | Swaps held items with the opponent. | 73%
|
| Trick Room | Psychic | Status | — | — | IV | Slower Pokémon move first in the turn for 5 turns. | 73%
|
| Twineedle | Bug | Physical | 25 | 100 | I | Hits twice in one turn. May poison opponent. | 73%
|
| Twister | Dragon | Special | 40 | 100 | II | May cause flinching. Hits Pokémon using Fly/Bounce with double power. | 73%
|
| Venoshock | Poison | Special | 65 | 100 | V | Inflicts double damage if the target is poisoned. | 73%
|
| Vine Whip | Grass | Physical | 45 | 100 | I | 73%
| |
| Volt Switch | Electric | Special | 70 | 100 | V | User must switch out after attacking. | 73%
|
| Volt Tackle | Electric | Physical | 120 | 100 | III | User receives recoil damage. May paralyze opponent. | 73%
|
| Wake-Up Slap | Fighting | Physical | 70 | 100 | IV | Power doubles if opponent is asleep, but wakes it up. | 73%
|
| Water Gun | Water | Special | 40 | 100 | I | 73%
| |
| Water Sport | Water | Status | — | — | III | Weakens the power of Fire-type moves. | 73%
|
| Water Spout | Water | Special | 150 | 100 | III | The higher the user's HP, the higher the damage caused. | 73%
|
| Weather Ball | Normal | Special | 50 | 100 | III | Move's power and type changes with the weather. | 73%
|
| Whirlwind | Normal | Status | — | — | I | In battles, the opponent switches. In the wild, the Pokémon runs. | 73%
|
| Will-O-Wisp | Fire | Status | — | 85 | III | Burns opponent. | 73%
|
| Wing Attack | Flying | Physical | 60 | 100 | I | 73%
| |
| Wood Hammer | Grass | Physical | 120 | 100 | IV | User receives recoil damage. | 73%
|
| Worry Seed | Grass | Status | — | 100 | IV | Changes the opponent's Ability to Insomnia. | 73%
|
| Zen Headbutt | Psychic | Physical | 80 | 90 | IV | May cause flinching. | 73%
|
| Accelerock | Rock | Physical | 40 | 100 | VII | User attacks first. | 64%
|
| Acupressure | Normal | Status | — | — | IV | Sharply raises a random stat. | 64%
|
| After You | Normal | Status | — | — | V | Gives target priority in the next turn. | 64%
|
| Air Cutter | Flying | Special | 60 | 95 | III | High critical hit ratio. | 64%
|
| Air Slash | Flying | Special | 75 | 95 | IV | May cause flinching. | 64%
|
| Assist | Normal | Status | — | — | III | User performs a move known by its allies at random. | 64%
|
| Attack Order | Bug | Physical | 90 | 100 | IV | High critical hit ratio. | 64%
|
| Aura Sphere | Fighting | Special | 80 | ∞ | IV | Ignores Accuracy and Evasiveness. | 64%
|
| Baby-Doll Eyes | Fairy | Status | — | 100 | VI | Always goes first. Lowers the target's attack. | 64%
|
| Baneful Bunker | Poison | Status | — | — | VII | Protects the user and poisons opponent on contact. | 64%
|
| Barrage | Normal | Physical | 15 | 85 | I | Hits 2-5 times in one turn. | 64%
|
| Beat Up | Dark | Physical | — | 100 | II | Each Pokémon in user's party attacks. | 64%
|
| Belch | Poison | Special | 120 | 90 | VI | User must have consumed a Berry. | 64%
|
| Blue Flare | Fire | Special | 130 | 85 | V | May burn opponent. | 64%
|
| Bonemerang | Ground | Physical | 50 | 90 | I | Hits twice in one turn. | 64%
|
| Breakneck Blitz | Normal | — | — | — | VII | Normal type Z-Move. | 64%
|
| Brine | Water | Special | 65 | 100 | IV | Power doubles if opponent's HP is less than 50%. | 64%
|
| Bulk Up | Fighting | Status | — | — | III | Raises user's Attack and Defense. | 64%
|
| Charge Beam | Electric | Special | 50 | 90 | IV | May raise user's Special Attack. | 64%
|
| Circle Throw | Fighting | Physical | 60 | 90 | V | In battles, the opponent switches. In the wild, the Pokémon runs. | 64%
|
| Conversion | Normal | Status | — | — | I | Changes user's type to that of its first move. | 64%
|
| Cross Poison | Poison | Physical | 70 | 100 | IV | High critical hit ratio. May poison opponent. | 64%
|
| Dark Void | Dark | Status | — | 50 | IV | Puts all adjacent opponents to sleep. | 64%
|
| Dazzling Gleam | Fairy | Special | 80 | 100 | VI | Hits all adjacent opponents. | 64%
|
| Defend Order | Bug | Status | — | — | IV | Raises user's Defense and Special Defense. | 64%
|
| Diamond Storm | Rock | Physical | 100 | 95 | VI | May sharply raise user's Defense. | 64%
|
| Disable | Normal | Status | — | 100 | I | Opponent can't use its last attack for a few turns. | 64%
|
| Dragon Ascent | Flying | Physical | 120 | 100 | VI | Lowers user's Defense and Special Defense. | 64%
|
| Dragon Hammer | Dragon | Physical | 90 | 100 | VII | The user uses its body like a hammer to attack the target and inflict damage. | 64%
|
| Dragon Rush | Dragon | Physical | 100 | 75 | IV | May cause flinching. | 64%
|
| Draining Kiss | Fairy | Special | 50 | 100 | VI | User recovers most the HP inflicted on opponent. | 64%
|
| Drill Peck | Flying | Physical | 80 | 100 | I | 64%
| |
| Drill Run | Ground | Physical | 80 | 95 | V | High critical hit ratio. | 64%
|
| Eerie Impulse | Electric | Status | — | 100 | VI | Sharply lowers opponent's Special Attack. | 64%
|
| Electroweb | Electric | Special | 55 | 95 | V | Lowers opponent's Speed. | 64%
|
| Embargo | Dark | Status | — | 100 | IV | Opponent cannot use items. | 64%
|
| Energy Ball | Grass | Special | 90 | 100 | IV | May lower opponent's Special Defense. | 64%
|
| Extrasensory | Psychic | Special | 80 | 100 | III | May cause flinching. | 64%
|
| Facade | Normal | Physical | 70 | 100 | III | Power doubles if user is burned, poisoned, or paralyzed. | 64%
|
| Fairy Wind | Fairy | Special | 40 | 100 | VI | 64%
| |
| Fake Tears | Dark | Status | — | 100 | III | Sharply lowers opponent's Special Defense. | 64%
|
| Fire Lash | Fire | Physical | 80 | 100 | VII | The user strikes the target with a burning lash. This also lowers the target's Defense stat. | 64%
|
| First Impression | Bug | Physical | 90 | 100 | VII | Although this move has great power, it only works the first turn the user is in battle. | 64%
|
| Flame Burst | Fire | Special | 70 | 100 | V | May also injure nearby Pokémon. | 64%
|
| Flash Cannon | Steel | Special | 80 | 100 | IV | May lower opponent's Special Defense. | 64%
|
| Flatter | Dark | Status | — | 100 | III | Confuses opponent, but raises its Special Attack. | 64%
|
| Flip Turn | Water | Physical | 60 | 100 | VIII | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 64%
|
| Flower Trick | Grass | Physical | 70 | ∞ | IX | Never misses; always results in a critical hit. | 64%
|
| Force Palm | Fighting | Physical | 60 | 100 | IV | May paralyze opponent. | 64%
|
| Foresight | Normal | Status | — | — | II | Resets opponent's Evasiveness, and allows Normal- and Fighting-type attacks to hit Ghosts. | 64%
|
| Freeze-Dry | Ice | Special | 70 | 100 | VI | May freeze opponent. Super-effective against Water types. | 64%
|
| Frost Breath | Ice | Special | 60 | 90 | V | Always results in a critical hit. | 64%
|
| Fury Attack | Normal | Physical | 15 | 85 | I | Hits 2-5 times in one turn. | 64%
|
| Fury Cutter | Bug | Physical | 40 | 95 | II | Power increases each turn. | 64%
|
| Fury Swipes | Normal | Physical | 18 | 80 | I | Hits 2-5 times in one turn. | 64%
|
| Fusion Bolt | Electric | Physical | 100 | 100 | V | Power increases if Fusion Flare is used in the same turn. | 64%
|
| Gastro Acid | Poison | Status | — | 100 | IV | Cancels out the effect of the opponent's Ability. | 64%
|
| Giga Impact | Normal | Physical | 150 | 90 | IV | User must recharge next turn. | 64%
|
| Grass Pledge | Grass | Special | 80 | 100 | V | Added effects appear if preceded by Water Pledge or succeeded by Fire Pledge. | 64%
|
| Growth | Normal | Status | — | — | I | Raises user's Attack and Special Attack. | 64%
|
| Guard Swap | Psychic | Status | — | — | IV | User and opponent swap Defense and Special Defense. | 64%
|
| Guillotine | Normal | Physical | — | 30 | I | One-Hit-KO, if it hits. | 64%
|
| Hammer Arm | Fighting | Physical | 100 | 90 | IV | Lowers user's Speed. | 64%
|
| Heal Bell | Normal | Status | — | — | II | Heals the user's party's status conditions. | 64%
|
| Healing Wish | Psychic | Status | — | — | IV | The user faints and the next Pokémon released is fully healed. | 64%
|
| Heal Order | Bug | Status | — | — | IV | User recovers half its max HP. | 64%
|
| Heal Pulse | Psychic | Status | — | — | V | Restores half the target's max HP. | 64%
|
| Heart Stamp | Psychic | Physical | 60 | 100 | V | May cause flinching. | 64%
|
| Hidden Power | Normal | Special | 60 | 100 | II | Type and power depends on user's IVs. | 64%
|
| Hydro Vortex | Water | — | — | — | VII | Water type Z-Move. | 64%
|
| Hyper Voice | Normal | Special | 90 | 100 | III | 64%
| |
| Ice Fang | Ice | Physical | 65 | 95 | IV | May cause flinching and/or freeze opponent. | 64%
|
| Ice Shard | Ice | Physical | 40 | 100 | IV | User attacks first. | 64%
|
| Icicle Spear | Ice | Physical | 25 | 100 | III | Hits 2-5 times in one turn. | 64%
|
| Imprison | Psychic | Status | — | — | III | Opponent is unable to use moves that the user also knows. | 64%
|
| Incinerate | Fire | Special | 60 | 100 | V | Destroys the target's held berry. | 64%
|
| Infestation | Bug | Special | 20 | 100 | VI | Traps opponent, damaging them for 4-5 turns. | 64%
|
| Judgment | Normal | Special | 100 | 100 | IV | Type depends on the Arceus Plate being held. | 64%
|
| Knock Off | Dark | Physical | 65 | 100 | III | Removes opponent's held item for the rest of the battle. | 64%
|
| Lock-On | Normal | Status | — | — | II | User's next attack is guaranteed to hit. | 64%
|
| Lovely Kiss | Normal | Status | — | 75 | I | Puts opponent to sleep. | 64%
|
| Luster Purge | Psychic | Special | 95 | 100 | III | May lower opponent's Special Defense. | 64%
|
| Mach Punch | Fighting | Physical | 40 | 100 | II | User attacks first. | 64%
|
| Magnet Bomb | Steel | Physical | 60 | ∞ | IV | Ignores Accuracy and Evasiveness. | 64%
|
| Meditate | Psychic | Status | — | — | I | Raises user's Attack. | 64%
|
| Megahorn | Bug | Physical | 120 | 85 | II | 64%
| |
| Memento | Dark | Status | — | 100 | III | User faints, sharply lowers opponent's Attack and Special Attack. | 64%
|
| Metal Burst | Steel | Physical | — | 100 | IV | Deals damage equal to 1.5x opponent's attack. | 64%
|
| Milk Drink | Normal | Status | — | — | II | User recovers half its max HP. | 64%
|
| Mimic | Normal | Status | — | — | I | Copies the opponent's last move. | 64%
|
| Mind Reader | Normal | Status | — | — | II | User's next attack is guaranteed to hit. | 64%
|
| Mirror Move | Flying | Status | — | — | I | User performs the opponent's last move. | 64%
|
| Mud Bomb | Ground | Special | 65 | 85 | IV | May lower opponent's Accuracy. | 64%
|
| Mud Sport | Ground | Status | — | — | III | Weakens the power of Electric-type moves. | 64%
|
| Nature Power | Normal | Status | — | — | III | Uses a certain move based on the current terrain. | 64%
|
| Odor Sleuth | Normal | Status | — | — | III | Resets opponent's Evasiveness, and allows Normal- and Fighting-type attacks to hit Ghosts. | 64%
|
| Overheat | Fire | Special | 130 | 90 | III | Sharply lowers user's Special Attack. | 64%
|
| Play Rough | Fairy | Physical | 90 | 90 | VI | May lower opponent's Attack. | 64%
|
| Poison Gas | Poison | Status | — | 90 | I | Poisons opponent. | 64%
|
| Poison Powder | Poison | Status | — | 75 | I | Poisons opponent. | 64%
|
| Pollen Puff | Bug | Special | 90 | 100 | VII | Deals damage to opponent or restores HP of teammate. | 64%
|
| Pound | Normal | Physical | 40 | 100 | I | 64%
| |
| Power Gem | Rock | Special | 80 | 100 | IV | 64%
| |
| Power Split | Psychic | Status | — | — | V | Averages Attack and Special Attack with the target. | 64%
|
| Psychic Fangs | Psychic | Physical | 85 | 100 | VII | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. | 64%
|
| Psycho Cut | Psychic | Physical | 70 | 100 | IV | High critical hit ratio. | 64%
|
| Psych Up | Normal | Status | — | — | II | Copies the opponent's stat changes. | 64%
|
| Psywave | Psychic | Special | — | 100 | I | Inflicts damage 50-150% of user's level. | 64%
|
| Quiver Dance | Bug | Status | — | — | V | Raises user's Special Attack, Special Defense and Speed. | 64%
|
| Rage Powder | Bug | Status | — | — | V | Forces attacks to hit user, not team-mates. | 64%
|
| Razor Wind | Normal | Special | 80 | 100 | I | Charges on first turn, attacks on second. High critical hit ratio. | 64%
|
| Retaliate | Normal | Physical | 70 | 100 | V | Inflicts double damage if a teammate fainted on the last turn. | 64%
|
| Revenge | Fighting | Physical | 60 | 100 | III | Power increases if user was hit first. | 64%
|
| Rock Tomb | Rock | Physical | 60 | 95 | III | Lowers opponent's Speed. | 64%
|
| Rock Wrecker | Rock | Physical | 150 | 90 | IV | User must recharge next turn. | 64%
|
| Rolling Kick | Fighting | Physical | 60 | 85 | I | May cause flinching. | 64%
|
| Round | Normal | Special | 60 | 100 | V | Power increases if teammates use it in the same turn. | 64%
|
| Sacred Sword | Fighting | Physical | 90 | 100 | V | Ignores opponent's stat changes. | 64%
|
| Scald | Water | Special | 80 | 100 | V | May burn opponent. | 64%
|
| Secret Power | Normal | Physical | 70 | 100 | III | Effects of the attack vary with the location. | 64%
|
| Seed Flare | Grass | Special | 120 | 85 | IV | May lower opponent's Special Defense. | 64%
|
| Shadow Claw | Ghost | Physical | 70 | 100 | IV | High critical hit ratio. | 64%
|
| Shadow Force | Ghost | Physical | 120 | 100 | IV | Disappears on first turn, attacks on second. Can strike through Protect/Detect. | 64%
|
| Sharpen | Normal | Status | — | — | I | Raises user's Attack. | 64%
|
| Shell Smash | Normal | Status | — | — | V | Sharply raises user's Attack, Special Attack and Speed but lowers Defense and Special Defense. | 64%
|
| Signal Beam | Bug | Special | 75 | 100 | III | May confuse opponent. | 64%
|
| Sketch | Normal | Status | — | — | II | Permanently copies the opponent's last move. | 64%
|
| Skill Swap | Psychic | Status | — | — | III | The user swaps Abilities with the opponent. | 64%
|
| Skull Bash | Normal | Physical | 130 | 100 | I | Raises Defense on first turn, attacks on second. | 64%
|
| Sky Uppercut | Fighting | Physical | 85 | 90 | III | Hits the opponent, even during Fly. | 64%
|
| Sleep Powder | Grass | Status | — | 75 | I | Puts opponent to sleep. | 64%
|
| Soft-Boiled | Normal | Status | — | — | I | User recovers half its max HP. | 64%
|
| Spit Up | Normal | Special | — | 100 | III | Power depends on how many times the user performed Stockpile. | 64%
|
| Sticky Web | Bug | Status | — | — | VI | Lowers opponent's Speed when switching into battle. | 64%
|
| Stockpile | Normal | Status | — | — | III | Stores energy for use with Spit Up and Swallow. | 64%
|
| Stomping Tantrum | Ground | Physical | 75 | 100 | VII | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. | 64%
|
| Storm Throw | Fighting | Physical | 60 | 100 | V | Always results in a critical hit. | 64%
|
| Sucker Punch | Dark | Physical | 70 | 100 | IV | User attacks first, but only works if opponent is readying an attack. | 64%
|
| Supersonic | Normal | Status | — | 55 | I | Confuses opponent. | 64%
|
| Surging Strikes | Water | Physical | 25 | 100 | VIII | Always results in a critical hit and ignores stat changes. | 64%
|
| Swallow | Normal | Status | — | — | III | The more times the user has performed Stockpile, the more HP is recovered. | 64%
|
| Synthesis | Grass | Status | — | — | II | User recovers HP. Amount varies with the weather. | 64%
|
| Taunt | Dark | Status | — | 100 | III | Opponent can only use moves that attack. | 64%
|
| Techno Blast | Normal | Special | 120 | 100 | V | Type depends on the Drive being held. | 64%
|
| Thunder Fang | Electric | Physical | 65 | 95 | IV | May cause flinching and/or paralyze opponent. | 64%
|
| Tickle | Normal | Status | — | 100 | III | Lowers opponent's Attack and Defense. | 64%
|
| Torment | Dark | Status | — | 100 | III | Opponent cannot use the same move in a row. | 64%
|
| Triple Kick | Fighting | Physical | 10 | 90 | II | Hits thrice in one turn at increasing power. | 64%
|
| Uproar | Normal | Special | 90 | 100 | III | User attacks for 3 turns and prevents sleep. | 64%
|
| U-turn | Bug | Physical | 70 | 100 | IV | User switches out immediately after attacking. | 64%
|
| V-create | Fire | Physical | 180 | 95 | V | Lowers user's Defense, Special Defense and Speed. | 64%
|
| Water Pledge | Water | Special | 80 | 100 | V | Added effects appear if preceded by Fire Pledge or succeeded by Grass Pledge. | 64%
|
| Water Shuriken | Water | Special | 15 | 100 | VI | Hits 2-5 times in one turn. | 64%
|
| Wide Guard | Rock | Status | — | — | V | Protects the user's team from multi-target attacks. | 64%
|
| Wish | Normal | Status | — | — | III | The user recovers HP in the following turn. | 64%
|
| X-Scissor | Bug | Physical | 80 | 100 | IV | 64%
| |
| Zap Cannon | Electric | Special | 120 | 50 | II | Paralyzes opponent. | 64%
|
| All-Out Pummeling | Fighting | — | — | — | VII | Fighting type Z-Move. | 55%
|
| Ally Switch | Psychic | Status | — | — | V | User switches with opposite teammate. | 55%
|
| Aqua Cutter | Water | Physical | 70 | 100 | IX | High critical hit ratio. | 55%
|
| Aqua Step | Water | Physical | 80 | 100 | IX | Raises user's Speed. | 55%
|
| Assurance | Dark | Physical | 60 | 100 | IV | Power doubles if opponent already took damage in the same turn. | 55%
|
| Beak Blast | Flying | Physical | 100 | 100 | VII | The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it's heating up its beak results in a burn. | 55%
|
| Bestow | Normal | Status | — | — | V | Gives the user's held item to the target. | 55%
|
| Bolt Strike | Electric | Physical | 130 | 85 | V | May paralyze opponent. | 55%
|
| Boomburst | Normal | Special | 140 | 100 | VI | Hits all adjacent Pokémon. | 55%
|
| Bouncy Bubble | Water | Special | 90 | 100 | VII | User recovers half the HP inflicted on opponent. | 55%
|
| Branch Poke | Grass | Physical | 40 | 100 | VIII | 55%
| |
| Bulldoze | Ground | Physical | 60 | 100 | V | Lowers opponent's Speed. | 55%
|
| Chatter | Flying | Special | 65 | 100 | IV | Confuses opponent. | 55%
|
| Clanging Scales | Dragon | Special | 110 | 100 | VII | Lowers user's Defense. | 55%
|
| Coil | Poison | Status | — | — | V | Raises user's Attack, Defense and Accuracy. | 55%
|
| Conversion 2 | Normal | Status | — | — | II | User changes type to become resistant to opponent's last move. | 55%
|
| Cosmic Power | Psychic | Status | — | — | III | Raises user's Defense and Special Defense. | 55%
|
| Covet | Normal | Physical | 60 | 100 | III | Opponent's item is stolen by the user. | 55%
|
| Discharge | Electric | Special | 80 | 100 | IV | May paralyze opponent. | 55%
|
| Doom Desire | Steel | Special | 140 | 100 | III | Damage occurs 2 turns later. | 55%
|
| Double Iron Bash | Steel | Physical | 60 | 100 | VII | Hits twice in one turn; may cause flinching. | 55%
|
| Dragon Darts | Dragon | Physical | 50 | 100 | VIII | User attacks twice. | 55%
|
| Drain Punch | Fighting | Physical | 75 | 100 | IV | User recovers half the HP inflicted on opponent. | 55%
|
| Drum Beating | Grass | Physical | 80 | 100 | VIII | Lowers opponent's Speed. | 55%
|
| Dual Wingbeat | Flying | Physical | 40 | 90 | VIII | The user slams the target with its wings. The target is hit twice in a row. | 55%
|
| Echoed Voice | Normal | Special | 40 | 100 | V | Power increases each turn. | 55%
|
| Egg Bomb | Normal | Physical | 100 | 75 | I | 55%
| |
| Entrainment | Normal | Status | — | 100 | V | Makes target's ability same as user's. | 55%
|
| Eruption | Fire | Special | 150 | 100 | III | Stronger when the user's HP is higher. | 55%
|
| Fairy Lock | Fairy | Status | — | — | VI | Prevents fleeing in the next turn. | 55%
|
| Fake Out | Normal | Physical | 40 | 100 | III | User attacks first, foe flinches. Only usable on first turn. | 55%
|
| Feint | Normal | Physical | 30 | 100 | IV | Only hits if opponent uses Protect or Detect in the same turn. | 55%
|
| Feint Attack | Dark | Physical | 60 | ∞ | II | Ignores Accuracy and Evasiveness. | 55%
|
| Fell Stinger | Bug | Physical | 50 | 100 | VI | Drastically raises user's Attack if target is KO'd. | 55%
|
| Focus Blast | Fighting | Special | 120 | 70 | IV | May lower opponent's Special Defense. | 55%
|
| Forest's Curse | Grass | Status | — | 100 | VI | Adds Grass type to opponent. | 55%
|
| Foul Play | Dark | Physical | 95 | 100 | V | Uses the opponent's Attack stat. | 55%
|
| Freeze Shock | Ice | Physical | 140 | 90 | V | Charges on first turn, attacks on second. May paralyze opponent. | 55%
|
| Geomancy | Fairy | Status | — | — | VI | Charges on first turn, sharply raises user's Sp. Attack, Sp. Defense and Speed on the second. | 55%
|
| Grassy Glide | Grass | Physical | 55 | 100 | VIII | High priority during Grassy Terrain. | 55%
|
| Guard Split | Psychic | Status | — | — | V | Averages Defense and Special Defense with the target. | 55%
|
| Head Charge | Normal | Physical | 120 | 100 | V | User receives recoil damage. | 55%
|
| Heal Block | Psychic | Status | — | 100 | IV | Prevents the opponent from restoring HP for 5 turns. | 55%
|
| Heart Swap | Psychic | Status | — | — | IV | Stat changes are swapped with the opponent. | 55%
|
| Heat Wave | Fire | Special | 95 | 90 | III | May burn opponent. | 55%
|
| Hex | Ghost | Special | 65 | 100 | V | Inflicts more damage if the target has a status condition. | 55%
|
| High Horsepower | Ground | Physical | 95 | 95 | VII | The user fiercely attacks the target using its entire body. | 55%
|
| Ice Burn | Ice | Special | 140 | 90 | V | Charges on first turn, attacks on second. May burn opponent. | 55%
|
| Ice Hammer | Ice | Physical | 100 | 90 | VII | The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however. | 55%
|
| Inferno Overdrive | Fire | — | — | — | VII | Fire type Z-Move. | 55%
|
| King's Shield | Steel | Status | — | — | VI | Protects the user and lowers opponent's Attack on contact. | 55%
|
| Last Resort | Normal | Physical | 140 | 100 | IV | Can only be used after all other moves are used. | 55%
|
| Lava Plume | Fire | Special | 80 | 100 | IV | May burn opponent. | 55%
|
| Leafage | Grass | Physical | 40 | 100 | VII | Strikes opponent with leaves. | 55%
|
| Liquidation | Water | Physical | 85 | 100 | VII | May lower opponent's Defense. | 55%
|
| Lunar Dance | Psychic | Status | — | — | IV | The user faints but the next Pokémon released is fully healed. | 55%
|
| Magic Coat | Psychic | Status | — | — | III | Reflects moves that cause status conditions back to the attacker. | 55%
|
| Me First | Normal | Status | — | — | IV | User copies the opponent's attack with 1.5× power. | 55%
|
| Miracle Eye | Psychic | Status | — | — | IV | Resets opponent's Evasiveness, removes Dark's Psychic immunity. | 55%
|
| Mirror Shot | Steel | Special | 65 | 85 | IV | May lower opponent's Accuracy. | 55%
|
| Moongeist Beam | Ghost | Special | 100 | 100 | VII | Ignores the target's ability. | 55%
|
| Mud-Slap | Ground | Special | 20 | 100 | II | Lowers opponent's Accuracy. | 55%
|
| Mystical Fire | Fire | Special | 75 | 100 | VI | Lowers opponent's Special Attack. | 55%
|
| Nasty Plot | Dark | Status | — | — | IV | Sharply raises user's Special Attack. | 55%
|
| Natural Gift | Normal | Physical | — | 100 | IV | Power and type depend on the user's held berry. | 55%
|
| Ominous Wind | Ghost | Special | 60 | 100 | IV | May raise all user's stats at once. | 55%
|
| Parabolic Charge | Electric | Special | 65 | 100 | VI | User recovers half the HP inflicted on opponent. | 55%
|
| Parting Shot | Dark | Status | — | 100 | VI | Lowers opponent's Attack and Special Attack then switches out. | 55%
|
| Phantom Force | Ghost | Physical | 90 | 100 | VI | Disappears on first turn, attacks on second. Can strike through Protect/Detect. | 55%
|
| Play Nice | Normal | Status | — | — | VI | Lowers opponent's Attack. Always hits. | 55%
|
| Power Trip | Dark | Physical | 20 | 100 | VII | The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power. | 55%
|
| Power Whip | Grass | Physical | 120 | 85 | IV | 55%
| |
| Psycho Boost | Psychic | Special | 140 | 90 | III | Sharply lowers user's Special Attack. | 55%
|
| Psystrike | Psychic | Special | 100 | 100 | V | Inflicts damage based on the target's Defense, not Special Defense. | 55%
|
| Punishment | Dark | Physical | — | 100 | IV | Power increases when opponent's stats have been raised. | 55%
|
| Pursuit | Dark | Physical | 40 | 100 | II | Double power if the opponent is switching out. | 55%
|
| Rage Fist | Ghost | Physical | 50 | 100 | IX | The more times the user has been hit by attacks, the greater the move's power. | 55%
|
| Refresh | Normal | Status | — | — | III | Cures paralysis, poison, and burns. | 55%
|
| Revelation Dance | Normal | Special | 90 | 100 | VII | Type changes based on Oricorio's form. | 55%
|
| Reversal | Fighting | Physical | — | 100 | II | The lower the user's HP, the higher the power. | 55%
|
| Screech | Normal | Status | — | 85 | I | Sharply lowers opponent's Defense. | 55%
|
| Searing Shot | Fire | Special | 100 | 100 | V | May burn opponent. | 55%
|
| Shift Gear | Steel | Status | — | — | V | Raises user's Attack and sharply raises Speed. | 55%
|
| Shock Wave | Electric | Special | 60 | ∞ | III | Ignores Accuracy and Evasiveness. | 55%
|
| Simple Beam | Normal | Status | — | 100 | V | Changes target's ability to Simple. | 55%
|
| Slack Off | Normal | Status | — | — | III | User recovers half its max HP. | 55%
|
| Sludge Wave | Poison | Special | 95 | 100 | V | May poison opponent. | 55%
|
| Smack Down | Rock | Physical | 50 | 100 | V | Makes Flying-type Pokémon vulnerable to Ground moves. | 55%
|
| Snarl | Dark | Special | 55 | 95 | V | Lowers opponent's Special Attack. | 55%
|
| Sparkling Aria | Water | Special | 90 | 100 | VII | Heals the burns of its target. | 55%
|
| Spider Web | Bug | Status | — | — | II | Opponent cannot escape/switch. | 55%
|
| Spike Cannon | Normal | Physical | 20 | 100 | I | Hits 2-5 times in one turn. | 55%
|
| Spirit Shackle | Ghost | Physical | 80 | 100 | VII | Prevents the opponent from switching out. | 55%
|
| Spite | Ghost | Status | — | 100 | II | The opponent's last move loses 2-5 PP. | 55%
|
| Stone Edge | Rock | Physical | 100 | 80 | IV | High critical hit ratio. | 55%
|
| Stored Power | Psychic | Special | 20 | 100 | V | Power increases when user's stats have been raised. | 55%
|
| Strength Sap | Grass | Status | — | 100 | VII | The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat. | 55%
|
| Submission | Fighting | Physical | 80 | 80 | I | User receives recoil damage. | 55%
|
| Sweet Scent | Normal | Status | — | 100 | II | Lowers opponent's Evasiveness. | 55%
|
| Switcheroo | Dark | Status | — | 100 | IV | Swaps held items with the opponent. | 55%
|
| Tailwind | Flying | Status | — | — | IV | Doubles Speed for 4 turns. | 55%
|
| Telekinesis | Psychic | Status | — | — | V | Ignores opponent's Evasiveness for three turns, add Ground immunity. | 55%
|
| Tera Blast | Normal | Special | 80 | 100 | IX | Changes type when the user has Terastallized. | 55%
|
| Torch Song | Fire | Special | 80 | 100 | IX | Raises user's Special Attack. | 55%
|
| Trick-or-Treat | Ghost | Status | — | 100 | VI | Adds Ghost type to opponent. | 55%
|
| Triple Axel | Ice | Physical | 20 | 90 | VIII | Attacks thrice with more power each time. | 55%
|
| Twinkle Tackle | Fairy | — | — | — | VII | Fairy type Z-Move. | 55%
|
| Vise Grip | Normal | Physical | 55 | 100 | I | 55%
| |
| Wonder Room | Psychic | Status | — | — | V | Swaps every Pokémon's Defense and Special Defense for 5 turns. | 55%
|
| Wring Out | Normal | Special | — | 100 | IV | The higher the opponent's HP, the higher the damage. | 55%
|
| Apple Acid | Grass | Special | 80 | 100 | VIII | Lowers target's Special Defense. | 45%
|
| Autotomize | Steel | Status | — | — | V | Reduces weight and sharply raises Speed. | 45%
|
| Behemoth Blade | Steel | Physical | 100 | 100 | VIII | Damage doubles if target is Dynamaxed. | 45%
|
| Body Press | Fighting | Physical | 80 | 100 | VIII | The higher the user's Defense, the stronger the attack. | 45%
|
| Brutal Swing | Dark | Physical | 60 | 100 | VII | The user swings its body around violently to inflict damage on everything in its vicinity. | 45%
|
| Celebrate | Normal | Status | — | — | VI | The Pokémon congratulates you on your special day. No battle effect. | 45%
|
| Continental Crush | Rock | — | — | — | VII | Rock type Z-Move. | 45%
|
| Crush Claw | Normal | Physical | 75 | 95 | III | May lower opponent's Defense. | 45%
|
| Crush Grip | Normal | Physical | — | 100 | IV | More powerful when opponent has higher HP. | 45%
|
| Decorate | Fairy | Status | — | — | VIII | Sharply raises target's Attack and Special Attack. | 45%
|
| Electrify | Electric | Status | — | — | VI | Changes the target's move to Electric type. | 45%
|
| Extreme Evoboost | Normal | Status | — | — | VII | Eevee-exclusive Z-Move. Sharply raises all stats. | 45%
|
| Fleur Cannon | Fairy | Special | 130 | 90 | VII | Sharply lowers user's Special Attack. | 45%
|
| Gigavolt Havoc | Electric | — | — | — | VII | Electric type Z-Move. | 45%
|
| Glaive Rush | Dragon | Physical | 120 | 100 | IX | Attacks from opposing Pokémon during the next turn cannot miss and will inflict double damage. | 45%
|
| Grudge | Ghost | Status | — | — | III | If the users faints after using this move, the PP for the opponent's last move is depleted. | 45%
|
| Gyro Ball | Steel | Physical | — | 100 | IV | The slower the user, the stronger the attack. | 45%
|
| Hyperspace Fury | Dark | Physical | 100 | ∞ | VI | Lowers user's Defense. Can strike through Protect/Detect. | 45%
|
| Hyperspace Hole | Psychic | Special | 80 | ∞ | VI | Can strike through Protect/Detect. | 45%
|
| Instruct | Psychic | Status | — | — | VII | Allows an ally to use a move instead. | 45%
|
| Ion Deluge | Electric | Status | — | — | VI | Changes Normal-type moves to Electric-type. | 45%
|
| Land's Wrath | Ground | Physical | 90 | 100 | VI | 45%
| |
| Leaf Tornado | Grass | Special | 65 | 90 | V | May lower opponent's Accuracy. | 45%
|
| Life Dew | Water | Status | — | — | VIII | User and teammates recover HP. | 45%
|
| Light of Ruin | Fairy | Special | 140 | 90 | VI | User receives recoil damage. | 45%
|
| Light That Burns the Sky | Psychic | Special | 200 | — | VII | Ultra Necrozma-exclusive Z-Move. Ignores target's ability; uses highest Attack stat. | 45%
|
| Magic Room | Psychic | Status | — | — | V | Suppresses the effects of held items for five turns. | 45%
|
| Meteor Beam | Rock | Special | 120 | 90 | VIII | User gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn. | 45%
|
| Morning Sun | Normal | Status | — | — | II | User recovers HP. Amount varies with the weather. | 45%
|
| Night Daze | Dark | Special | 85 | 95 | V | May lower opponent's Accuracy. | 45%
|
| Noble Roar | Normal | Status | — | 100 | VI | Lowers opponent's Attack and Special Attack. | 45%
|
| No Retreat | Fighting | Status | — | — | VIII | Raises all stats but user cannot switch out. | 45%
|
| Oblivion Wing | Flying | Special | 80 | 100 | VI | User recovers most of the HP inflicted on opponent. | 45%
|
| Origin Pulse | Water | Special | 110 | 85 | VI | Hits all adjacent opponents. | 45%
|
| Payback | Dark | Physical | 50 | 100 | IV | Power doubles if the user was attacked first. | 45%
|
| Petal Blizzard | Grass | Physical | 90 | 100 | VI | Hits all adjacent Pokémon. | 45%
|
| Pluck | Flying | Physical | 60 | 100 | IV | If the opponent is holding a berry, its effect is stolen by user. | 45%
|
| Precipice Blades | Ground | Physical | 120 | 85 | VI | Hits all adjacent opponents. | 45%
|
| Present | Normal | Physical | — | 90 | II | Either deals damage or heals. | 45%
|
| Psycho Shift | Psychic | Status | — | 100 | IV | Transfers user's status condition to the opponent. | 45%
|
| Quash | Dark | Status | — | 100 | V | Makes the target act last this turn. | 45%
|
| Relic Song | Normal | Special | 75 | 100 | V | May put the target to sleep. | 45%
|
| Role Play | Psychic | Status | — | — | III | User copies the opponent's Ability. | 45%
|
| Rototiller | Ground | Status | — | — | VI | Raises Attack and Special Attack of Grass-types. | 45%
|
| Secret Sword | Fighting | Special | 85 | 100 | V | Inflicts damage based on the target's Defense, not Special Defense. | 45%
|
| Shed Tail | Normal | Status | — | — | IX | Creates a substitute, then swaps places with a party Pokémon in waiting. | 45%
|
| Smart Strike | Steel | Physical | 70 | — | VII | The user stabs the target with a sharp horn. This attack never misses. | 45%
|
| Smog | Poison | Special | 30 | 70 | I | May poison opponent. | 45%
|
| Smokescreen | Normal | Status | — | 100 | I | Lowers opponent's Accuracy. | 45%
|
| Snipe Shot | Water | Special | 80 | 100 | VIII | Ignores moves and abilities that draw in moves. High critical hit ratio. | 45%
|
| Steam Eruption | Water | Special | 110 | 95 | VI | May burn opponent. | 45%
|
| Steamroller | Bug | Physical | 65 | 100 | V | May cause flinching. | 45%
|
| Steel Beam | Steel | Special | 140 | 95 | VIII | User loses 50% of its HP. | 45%
|
| Subzero Slammer | Ice | — | — | — | VII | Ice type Z-Move. | 45%
|
| Sunsteel Strike | Steel | Physical | 100 | 100 | VII | Ignores the target's ability. | 45%
|
| Synchronoise | Psychic | Special | 120 | 100 | V | Hits any Pokémon that shares a type with the user. | 45%
|
| Thousand Arrows | Ground | Physical | 90 | 100 | VI | Makes Flying-type Pokémon vulnerable to Ground moves. | 45%
|
| Thunder Cage | Electric | Special | 80 | 90 | VIII | Deals damage and traps opponent, damaging them for 4-5 turns. | 45%
|
| Trop Kick | Grass | Physical | 70 | 100 | VII | Lowers opponent's Attack. | 45%
|
| Trump Card | Normal | Special | — | ∞ | IV | The lower the PP, the higher the power. | 45%
|
| Vacuum Wave | Fighting | Special | 40 | 100 | IV | User attacks first. | 45%
|
| Work Up | Normal | Status | — | — | V | Raises user's Attack and Special Attack. | 45%
|
| Zing Zap | Electric | Physical | 80 | 100 | VII | May cause flinching. | 45%
|
| Acid Downpour | Poison | — | — | — | VII | Poison type Z-Move. | 36%
|
| Anchor Shot | Steel | Physical | 80 | 100 | VII | The user entangles the target with its anchor chain while attacking. The target becomes unable to flee. | 36%
|
| Aura Wheel | Electric | Physical | 110 | 100 | VIII | Changes type based on Morpeko's Mode. | 36%
|
| Baddy Bad | Dark | Special | 90 | 100 | VII | Reduces damage from Physical attacks. | 36%
|
| Behemoth Bash | Steel | Physical | 100 | 100 | VIII | Damage doubles if target is Dynamaxed. | 36%
|
| Bleakwind Storm | Flying | Special | 100 | 80 | VIII | May lower opponent's Speed. | 36%
|
| Captivate | Normal | Status | — | 100 | IV | Sharply lowers opponent's Special Attack if opposite gender. | 36%
|
| Catastropika | Electric | Physical | 210 | — | VII | Pikachu-exclusive Z-Move. | 36%
|
| Chilly Reception | Ice | Status | — | — | IX | Switches out and summons a snowstorm lasting 5 turns. | 36%
|
| Chip Away | Normal | Physical | 70 | 100 | V | Ignores opponent's stat changes. | 36%
|
| Clangorous Soul | Dragon | Status | — | 100 | VIII | Raises all user's stats but loses HP. | 36%
|
| Clangorous Soulblaze | Dragon | Special | 185 | — | VII | Kommo-o exclusive Z-Move. | 36%
|
| Corkscrew Crash | Steel | — | — | — | VII | Steel type Z-Move. | 36%
|
| Crafty Shield | Fairy | Status | — | — | VI | Protects the Pokémon from status moves. | 36%
|
| Devastating Drake | Dragon | — | — | — | VII | Dragon type Z-Move. | 36%
|
| Dragon Energy | Dragon | Special | 150 | 100 | VIII | The higher the user's HP, the higher the power. | 36%
|
| Fiery Wrath | Dark | Special | 90 | 100 | VIII | May cause flinching. | 36%
|
| Final Gambit | Fighting | Special | — | 100 | V | Inflicts damage equal to the user's remaining HP. User faints. | 36%
|
| Gigaton Hammer | Steel | Physical | 160 | 100 | IX | Cannot be used twice in a row. | 36%
|
| Grav Apple | Grass | Physical | 80 | 100 | VIII | Lowers the opponent's Defense stat. | 36%
|
| Guardian of Alola | Fairy | Special | — | — | VII | Tapu-exclusive Z-move. Cuts opponent's HP by 75%. | 36%
|
| Ice Spinner | Ice | Physical | 80 | 100 | IX | Removes effects of Terrain. | 36%
|
| Jaw Lock | Dark | Physical | 80 | 100 | VIII | Prevents user and opponent from switching out. | 36%
|
| Jungle Healing | Grass | Status | — | — | VIII | Restores team's HP and cures status conditions. | 36%
|
| Let's Snuggle Forever | Fairy | Physical | 190 | — | VII | Mimikyu-exclusive Z-Move. | 36%
|
| Lunge | Bug | Physical | 80 | 100 | VII | The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. | 36%
|
| Make It Rain | Steel | Special | 120 | 100 | IX | Lowers user's Special Attack. Money is earned after the battle. | 36%
|
| Malicious Moonsault | Dark | Physical | 180 | — | VII | Incineroar-exclusive Z-Move. | 36%
|
| Mat Block | Fighting | Status | — | — | VI | Protects teammates from damaging moves. | 36%
|
| Max Guard | Normal | — | — | — | VIII | Status category Dynamax move. Protects the user. | 36%
|
| Mind Blown | Fire | Special | 150 | 100 | VII | User receives recoil damage. | 36%
|
| Misty Explosion | Fairy | Special | 100 | 100 | VIII | Power increases on Misty Terrain. | 36%
|
| Never-Ending Nightmare | Ghost | — | — | — | VII | Ghost type Z-Move. | 36%
|
| Oceanic Operetta | Water | Special | 195 | — | VII | Primarina-exclusive Z-Move. | 36%
|
| Overdrive | Electric | Special | 80 | 100 | VIII | Hits all adjacent opponents. | 36%
|
| Plasma Fists | Electric | Physical | 100 | 100 | VII | Changes Normal-type moves to Electric-type moves. | 36%
|
| Poltergeist | Ghost | Physical | 110 | 90 | VIII | Fails if the target doesn’t have an item. | 36%
|
| Population Bomb | Normal | Physical | 20 | 90 | IX | Hits 1-10 times in a row. | 36%
|
| Power Trick | Psychic | Status | — | — | IV | User's own Attack and Defense switch. | 36%
|
| Pyro Ball | Fire | Physical | 120 | 90 | VIII | May burn opponent. | 36%
|
| Revival Blessing | Normal | Status | — | — | IX | Revives a fainted party Pokémon to half HP. | 36%
|
| Ruination | Dark | Special | — | 90 | IX | Halves the opponent's HP. | 36%
|
| Sappy Seed | Grass | Physical | 90 | 100 | VII | Drains HP from opponent each turn. | 36%
|
| Scary Face | Normal | Status | — | 100 | II | Sharply lowers opponent's Speed. | 36%
|
| Shadow Bone | Ghost | Physical | 85 | 100 | VII | May lower opponent's Defense. | 36%
|
| Shore Up | Ground | Status | — | — | VII | The user regains up to half of its max HP. It restores more HP in a sandstorm. | 36%
|
| Strange Steam | Fairy | Special | 90 | 95 | VIII | May confuse opponent. | 36%
|
| Supersonic Skystrike | Flying | — | — | — | VII | Flying type Z-Move. | 36%
|
| Thousand Waves | Ground | Physical | 90 | 100 | VI | Opponent cannot flee or switch. | 36%
|
| Throat Chop | Dark | Physical | 80 | 100 | VII | Prevents use of sound moves for two turns. | 36%
|
| Topsy-Turvy | Dark | Status | — | — | VI | Reverses stat changes of opponent. | 36%
|
| Trailblaze | Grass | Physical | 50 | 100 | IX | Raises user's Speed. | 36%
|
| Veevee Volley | Normal | Physical | — | ∞ | VII | Power increases when player's bond is stronger. | 36%
|
| Venom Drench | Poison | Status | — | 100 | VI | Lowers poisoned opponent's Special Attack and Speed. | 36%
|
| Vital Throw | Fighting | Physical | 70 | ∞ | II | User attacks last, but ignores Accuracy and Evasiveness. | 36%
|
| Wicked Blow | Dark | Physical | 75 | 100 | VIII | Always results in a critical hit and ignores stat changes. | 36%
|
| 10,000,000 Volt Thunderbolt | Electric | Special | 195 | — | VII | Pikachu-exclusive Z-Move. High critical hit ratio. | 27%
|
| Armor Cannon | Fire | Special | 120 | 100 | IX | Lowers user's Defense and Special Defense. | 27%
|
| Aromatic Mist | Fairy | Status | — | — | VI | Raises Special Defense of an ally. | 27%
|
| Astral Barrage | Ghost | Special | 120 | 100 | VIII | The user attacks by sending a frightful amount of small ghosts at opposing Pokémon. | 27%
|
| Bitter Blade | Fire | Physical | 90 | 100 | IX | User recovers half the HP inflicted on opponent. | 27%
|
| Black Hole Eclipse | Dark | — | — | — | VII | Dark type Z-Move. | 27%
|
| Blazing Torque | Fire | Physical | 80 | 100 | IX | May burn the opponent. | 27%
|
| Blood Moon | Normal | Special | 140 | 100 | IX | Cannot be used twice in a row. | 27%
|
| Breaking Swipe | Dragon | Physical | 60 | 100 | VIII | Hits multiple opponents and lowers their attack. | 27%
|
| Burning Bulwark | Fire | Status | — | ∞ | IX | 27%
| |
| Burning Jealousy | Fire | Special | 70 | 100 | VIII | Hits all opponents, and burns any that have had their stats boosted. | 27%
|
| Ceaseless Edge | Dark | Physical | 65 | 90 | VIII | Sets up Spikes. | 27%
|
| Chloroblast | Grass | Special | 150 | 95 | VIII | User receives recoil damage. | 27%
|
| Clear Smog | Poison | Special | 50 | — | V | Removes all of the target's stat changes. | 27%
|
| Coaching | Fighting | Status | — | — | VIII | Boosts Attack and Defense of a teammate. | 27%
|
| Confide | Normal | Status | — | — | VI | Lowers opponent's Special Attack. | 27%
|
| Core Enforcer | Dragon | Special | 100 | 100 | VII | Suppresses the target's ability if the target has already moved. | 27%
|
| Court Change | Normal | Status | — | 100 | VIII | Swaps the effects on either side of the field. | 27%
|
| Dire Claw | Poison | Physical | 80 | 100 | VIII | May poison, paralyze or put the opponent to sleep. | 27%
|
| Disarming Voice | Fairy | Special | 40 | ∞ | VI | Ignores Accuracy and Evasiveness. | 27%
|
| Dragon Cheer | Dragon | Status | — | ∞ | IX | 27%
| |
| Dynamax Cannon | Dragon | Special | 100 | 100 | VIII | Damage doubles if opponent is Dynamaxed. | 27%
|
| Electro Drift | Electric | Special | 100 | 100 | IX | Boosted even more if it's super-effective. | 27%
|
| Electro Shot | Electric | Special | 130 | 100 | IX | Charges on first turn, attacks on second. | 27%
|
| Eternabeam | Dragon | Special | 160 | 90 | VIII | User can't move on the next turn. | 27%
|
| Expanding Force | Psychic | Special | 80 | 100 | VIII | Increases power and hits all opponents on Psychic Terrain. | 27%
|
| False Surrender | Dark | Physical | 80 | ∞ | VIII | Ignores Accuracy and Evasiveness. | 27%
|
| Fickle Beam | Dragon | Special | 80 | 100 | IX | May deal double damage. | 27%
|
| Fillet Away | Normal | Status | — | — | IX | Lowers HP but sharply boosts Attack, Special Attack, and Speed. | 27%
|
| Fishious Rend | Water | Physical | 85 | 100 | VIII | If the user attacks before the target, the power of this move is doubled. | 27%
|
| Floral Healing | Fairy | Status | — | — | VII | The user restores the target's HP by up to half of its max HP. It restores more HP when the terrain is grass. | 27%
|
| Freezing Glare | Psychic | Special | 90 | 100 | VIII | May freeze opponent. | 27%
|
| Genesis Supernova | Psychic | Special | 185 | — | VII | Mew-exclusive Z-Move. | 27%
|
| Glacial Lance | Ice | Physical | 120 | 100 | VIII | The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon. | 27%
|
| Glitzy Glow | Psychic | Special | 90 | 100 | VII | Reduces damage from Special attacks. | 27%
|
| Happy Hour | Normal | Status | — | — | VI | Doubles prize money from trainer battles. | 27%
|
| Headlong Rush | Ground | Physical | 120 | 100 | VIII | Lowers user's Defense. | 27%
|
| Hold Back | Normal | Physical | 40 | 100 | VI | Always leaves opponent with at least 1 HP. | 27%
|
| Hold Hands | Normal | Status | — | — | VI | Makes the user and an ally very happy. | 27%
|
| Infernal Parade | Ghost | Special | 60 | 100 | VIII | Inflicts double damage if the target has a status condition. | 27%
|
| Jet Punch | Water | Physical | 60 | 100 | IX | Always goes first. | 27%
|
| Laser Focus | Normal | Status | — | — | VII | User's next attack is guaranteed to result in a critical hit. | 27%
|
| Lunar Blessing | Psychic | Status | — | — | VIII | Heals user's status conditions and recovers HP. | 27%
|
| Magnetic Flux | Electric | Status | — | — | VI | Raises Defense and Sp. Defense of Plus/Minus Pokémon. | 27%
|
| Max Strike | Normal | — | — | — | VIII | Normal type Dynamax move. Lowers the target's Speed. | 27%
|
| Mortal Spin | Poison | Physical | 30 | 100 | IX | Removes entry hazards and trap move effects, and poisons opposing Pokémon. | 27%
|
| Multi-Attack | Normal | Physical | 120 | 100 | VII | Type matches Memory item held. | 27%
|
| Mystical Power | Psychic | Special | 70 | 90 | VIII | Raises user's Special Attack. | 27%
|
| Octolock | Fighting | Status | — | 100 | VIII | Lowers opponent's Defense and Special Defense every turn, and they cannot flee or switch out. | 27%
|
| Photon Geyser | Psychic | Special | 100 | 100 | VII | Uses Attack or Special Attack stat, whichever is higher. | 27%
|
| Pika Papow | Electric | Special | — | ∞ | VII | Power increases when player's bond is stronger. | 27%
|
| Power Shift | Normal | Status | — | — | VIII | Switches Attack and Defense stats. | 27%
|
| Prismatic Laser | Psychic | Special | 160 | 100 | VII | The user shoots powerful lasers using the power of a prism. The user can't move on the next turn. | 27%
|
| Psychic Noise | Psychic | Special | 75 | 100 | IX | Deals damage and prevents target from healing. | 27%
|
| Pulverizing Pancake | Normal | Physical | 210 | — | VII | Snorlax-exclusive Normal type Z-Move. | 27%
|
| Reflect Type | Normal | Status | — | — | V | User becomes the target's type. | 27%
|
| Sandsear Storm | Ground | Special | 100 | 80 | VIII | May burn target. | 27%
|
| Savage Spin-Out | Bug | — | — | — | VII | Bug type Z-Move. | 27%
|
| Scorching Sands | Ground | Special | 70 | 100 | VIII | May burn the target. | 27%
|
| Shell Trap | Fire | Special | 150 | 100 | VII | Deals more damage to opponent if hit by a Physical move. | 27%
|
| Sinister Arrow Raid | Ghost | Physical | 180 | — | VII | Decidueye-exclusive Z-Move. | 27%
|
| Sizzly Slide | Fire | Physical | 90 | 100 | VII | Burns the opponent. | 27%
|
| Skitter Smack | Bug | Physical | 70 | 90 | VIII | Lowers opponent's Sp. Attack. | 27%
|
| Spectral Thief | Ghost | Physical | 90 | 100 | VII | The user hides in the target's shadow, steals the target's stat boosts, and then attacks. | 27%
|
| Speed Swap | Psychic | Status | — | — | VII | The user exchanges Speed stats with the target. | 27%
|
| Spotlight | Normal | Status | — | — | VII | The user shines a spotlight on the target so that only the target will be attacked during the turn. | 27%
|
| Stuff Cheeks | Normal | Status | — | — | VIII | The user eats its held Berry, then sharply raises its Defense stat. | 27%
|
| Teatime | Normal | Status | — | — | VIII | Forces all Pokémon on the field to eat their berries. | 27%
|
| Terrain Pulse | Normal | Special | 50 | 100 | VIII | Type and power change depending on the Terrain in effect. | 27%
|
| Thunderclap | Electric | Special | 70 | 100 | IX | Strikes before a target's move. | 27%
|
| Thunderous Kick | Fighting | Physical | 90 | 100 | VIII | Lowers opponent's Defense. | 27%
|
| Toxic Thread | Poison | Status | — | 100 | VII | Poisons opponent and lowers its Speed. | 27%
|
| Twin Beam | Psychic | Special | 40 | 100 | IX | Hits twice in one turn. | 27%
|
| Upper Hand | Fighting | Physical | 65 | 100 | IX | Strikes before a target's priority move. | 27%
|
| Wave Crash | Water | Physical | 120 | 100 | VIII | User receives recoil damage. | 27%
|
| Wicked Torque | Dark | Physical | 80 | 100 | IX | May put opponent to sleep. | 27%
|
| Zippy Zap | Electric | Physical | 50 | 100 | VII | Always results in a critical hit. | 27%
|
| Alluring Voice | Fairy | Special | 80 | 100 | IX | 18%
| |
| Axe Kick | Fighting | Physical | 120 | 90 | IX | May confuse opponent. If it misses, the user loses HP. | 18%
|
| Barb Barrage | Poison | Physical | 60 | 100 | VIII | May poison opponent; inflicts double damage if the target is already poisoned. | 18%
|
| Bitter Malice | Ghost | Special | 75 | 100 | VIII | Lowers opponent's Attack. | 18%
|
| Buzzy Buzz | Electric | Special | 90 | 100 | VII | Paralyzes the opponent. | 18%
|
| Chilling Water | Water | Special | 50 | 100 | IX | Lowers opponent's Attack. | 18%
|
| Collision Course | Fighting | Physical | 100 | 100 | IX | Boosted even more if it's super-effective. | 18%
|
| Combat Torque | Fighting | Physical | 100 | 100 | IX | May paralyze the opponent. | 18%
|
| Comeuppance | Dark | Physical | — | 100 | IX | Deals more damage to the opponent that last inflicted damage on it. | 18%
|
| Corrosive Gas | Poison | Status | — | 100 | VIII | Removes opponent's items. | 18%
|
| Doodle | Normal | Status | — | 100 | IX | Changes the abilities of the user and its teammates to that of the target. | 18%
|
| Double Shock | Electric | Physical | 120 | 100 | IX | After using this move, the user will no longer be Electric type. | 18%
|
| Eerie Spell | Psychic | Special | 80 | 100 | VIII | Deals damage and reduces opponent's PP. | 18%
|
| Floaty Fall | Flying | Physical | 90 | 95 | VII | May cause flinching. | 18%
|
| Flower Shield | Fairy | Status | — | — | VI | Sharply raises Defense of all Grass-type Pokémon on the field. | 18%
|
| Freezy Frost | Ice | Special | 90 | 100 | VII | Resets all stat changes. | 18%
|
| Gear Up | Steel | Status | — | — | VII | The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability. | 18%
|
| Hydro Steam | Water | Special | 80 | 100 | IX | Power increases in harsh sunlight. | 18%
|
| Hyper Drill | Normal | Physical | 100 | 100 | IX | Can strike through Protect/Detect. | 18%
|
| Ivy Cudgel | Grass | Physical | 100 | — | IX | High critical hit ratio. Type changes based on form. | 18%
|
| Kowtow Cleave | Dark | Physical | 85 | ∞ | IX | Always hits. | 18%
|
| Lash Out | Dark | Physical | 75 | 100 | VIII | Double power if stats were lowered during the turn. | 18%
|
| Last Respects | Ghost | Physical | 50 | 100 | IX | Damages increases the more party Pokémon have been defeated. | 18%
|
| Magical Torque | Fairy | Physical | 100 | 100 | IX | May confuse the opponent. | 18%
|
| Magic Powder | Psychic | Status | — | 100 | VIII | Changes target's type to Psychic. | 18%
|
| Matcha Gotcha | Grass | Special | 80 | 90 | IX | Deals damage, restores HP, may burn opponent. | 18%
|
| Max Darkness | Dark | — | — | — | VIII | Dark type Dynamax move. Lowers the target's Special Defense. | 18%
|
| Max Flare | Fire | — | — | — | VIII | Fire type Dynamax move. Summons harsh sunlight. | 18%
|
| Max Flutterby | Bug | — | — | — | VIII | Bug type Dynamax move. Lowers the target's Special Attack. | 18%
|
| Max Geyser | Water | — | — | — | VIII | Water type Dynamax move. Summons heavy rain. | 18%
|
| Max Hailstorm | Ice | — | — | — | VIII | Ice type Dynamax move. Summons hail. | 18%
|
| Max Knuckle | Fighting | — | — | — | VIII | Fighting type Dynamax move. Increases the team's Attack. | 18%
|
| Max Lightning | Electric | — | — | — | VIII | Electric type Dynamax move. Summons Electric Terrain. | 18%
|
| Max Mindstorm | Psychic | — | — | — | VIII | Psychic type Dynamax move. Summons Psychic Terrain. | 18%
|
| Max Ooze | Poison | — | — | — | VIII | Poison type Dynamax move. Increases the team's Special Attack. | 18%
|
| Max Overgrowth | Grass | — | — | — | VIII | Grass type Dynamax move. Summons Grassy Terrain. | 18%
|
| Max Rockfall | Rock | — | — | — | VIII | Rock type Dynamax move. Summons a sandstorm. | 18%
|
| Max Starfall | Fairy | — | — | — | VIII | Fairy type Dynamax move. Summons Misty Terrain. | 18%
|
| Max Steelspike | Steel | — | — | — | VIII | Steel type Dynamax move. Raises the team's Defense. | 18%
|
| Max Wyrmwind | Dragon | — | — | — | VIII | Dragon type Dynamax move. Lowers the target's Attack. | 18%
|
| Nature's Madness | Fairy | Special | — | 90 | VII | Halves the foe's HP. | 18%
|
| Obstruct | Dark | Status | — | 100 | VIII | Protects the user and sharply lowers Defence on contact. | 18%
|
| Pounce | Bug | Physical | 50 | 100 | IX | Lowers opponent's Speed. | 18%
|
| Psyblade | Psychic | Physical | 80 | 100 | IX | Power increases on Electric Terrain. | 18%
|
| Psyshield Bash | Psychic | Physical | 70 | 90 | VIII | Raises user's Defense and Special Defense. | 18%
|
| Purify | Poison | Status | — | — | VII | The user heals the target's status condition. If the move succeeds, it also restores the user's own HP. | 18%
|
| Raging Bull | Normal | Physical | 90 | 100 | IX | Type depends on the user’s form. Breaks through Reflect and Light Screen barriers. | 18%
|
| Rising Voltage | Electric | Special | 70 | 100 | VIII | Power doubles on Electric Terrain. | 18%
|
| Salt Cure | Rock | Physical | 40 | 100 | IX | Deals damage each turn; Steel and Water types are more affected. | 18%
|
| Scale Shot | Dragon | Physical | 25 | 90 | VIII | Hits 2-5 times in one turn. Boosts user's Speed but lowers its Defense. | 18%
|
| Shattered Psyche | Psychic | — | — | — | VII | Psychic type Z-Move. | 18%
|
| Shell Side Arm | Poison | Special | 90 | 100 | VIII | May poison opponent. Inflicts either Special or Physical damage, whichever is better. | 18%
|
| Shelter | Steel | Status | — | — | VIII | Raises user's Defense. | 18%
|
| Silk Trap | Bug | Status | — | — | IX | Protects the user and lowers opponent's Speed on contact. | 18%
|
| Snowscape | Ice | Status | — | — | IX | Raises Defense of Ice types for 5 turns. | 18%
|
| Soul-Stealing 7-Star Strike | Ghost | Physical | 195 | — | VII | Marshadow-exclusive Z-Move. | 18%
|
| Sparkly Swirl | Fairy | Special | 90 | 100 | VII | Cures all status problems in the party Pokémon. | 18%
|
| Spicy Extract | Grass | Status | — | ∞ | IX | Harshly lowers the opponent's Defense and sharply raises their Attack. | 18%
|
| Spin Out | Steel | Physical | 100 | 100 | IX | Harshly lowers user’s Speed. | 18%
|
| Spirit Break | Fairy | Physical | 75 | 100 | VIII | Lowers opponent's Special Attack. | 18%
|
| Splishy Splash | Water | Special | 90 | 100 | VII | May paralyze opponent. | 18%
|
| Springtide Storm | Fairy | Special | 100 | 80 | VIII | Boosts user's stats in Incarnate Forme, or lowers opponent's stats in Therian Forme. | 18%
|
| Stone Axe | Rock | Physical | 65 | 90 | VIII | Sets up Stealth Rock. | 18%
|
| Supercell Slam | Electric | Physical | 100 | 95 | IX | 18%
| |
| Syrup Bomb | Grass | Special | 60 | 85 | IX | Lowers opponent's Speed each turn for 3 turns. | 18%
|
| Tachyon Cutter | Steel | Special | 50 | ∞ | IX | Guaranteed to hit twice in a row. | 18%
|
| Take Heart | Psychic | Status | — | — | VIII | Heals user's status conditions and raises its stats. | 18%
|
| Tar Shot | Rock | Status | — | 100 | VIII | Lowers the opponent's Speed and makes them weaker to Fire-type moves. | 18%
|
| Tectonic Rage | Ground | — | — | — | VII | Ground type Z-Move. | 18%
|
| Tera Starstorm | Normal | Special | 120 | 100 | IX | 18%
| |
| Triple Arrows | Fighting | Physical | 90 | 100 | VIII | High critical hit ratio. May lower opponent's Defense or cause them to flinch. | 18%
|
| Triple Dive | Water | Physical | 30 | 95 | IX | Hits 3 times in a row. | 18%
|
| Victory Dance | Fighting | Status | — | — | VIII | Raises Attack and Defense. | 18%
|
| Wildbolt Storm | Electric | Special | 100 | 80 | VIII | May paralyze target. | 18%
|
| Bolt Beak | Electric | Physical | 85 | 100 | VIII | If the user attacks before the target, the power of this move is doubled. | 9%
|
| Esper Wing | Psychic | Special | 80 | 100 | VIII | High critical hit ratio. Raises user's Speed. | 9%
|
| Hard Press | Steel | Physical | — | 100 | IX | 9%
| |
| Lumina Crash | Psychic | Special | 80 | 100 | IX | Harshly lowers target’s Special Defense. | 9%
|
| Malignant Chain | Poison | Special | 100 | 100 | IX | May poison the opponent. | 9%
|
| Max Airstream | Flying | — | — | — | VIII | Flying type Dynamax move. Raises the team's Speed. | 9%
|
| Max Phantasm | Ghost | — | — | — | VIII | Ghost type Dynamax move. Lowers the target's Defense. | 9%
|
| Max Quake | Ground | — | — | — | VIII | Ground type Dynamax move. Increases the team's Special Defense. | 9%
|
| Menacing Moonraze Maelstrom | Ghost | Special | 200 | — | VII | Lunala-exclusive Z-Move. | 9%
|
| Meteor Assault | Fighting | Physical | 150 | 100 | VIII | User must recharge next turn. | 9%
|
| Mighty Cleave | Rock | Physical | 95 | 100 | IX | 9%
| |
| Mountain Gale | Ice | Physical | 100 | 85 | VIII | Lowers user's Speed. | 9%
|
| Noxious Torque | Poison | Physical | 100 | 100 | IX | May poison the opponent. | 9%
|
| Order Up | Dragon | Physical | 80 | 100 | IX | Boosts Attack/Defense/Speed depending on ally Tatsugiri. | 9%
|
| Raging Fury | Fire | Physical | 120 | 100 | VIII | User attacks for 2-3 turns but then becomes confused. | 9%
|
| Searing Sunraze Smash | Steel | Physical | 200 | — | VII | Solgaleo-exclusive Z-Move. | 9%
|
| Snap Trap | Grass | Physical | 35 | 100 | VIII | Traps opponent, damaging them for 4-5 turns. | 9%
|
| Splintered Stormshards | Rock | Physical | 190 | — | VII | Lycanroc-exclusive Z-Move. | 9%
|
| Steel Roller | Steel | Physical | 130 | 100 | VIII | Fails if no Terrain in effect. | 9%
|
| Stoked Sparksurfer | Electric | Special | 175 | — | VII | Alolan Raichu-exclusive Electric type Z-Move. | 9%
|
| Tearful Look | Normal | Status | — | — | VII | The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. | 9%
|
| Temper Flare | Fire | Physical | 75 | 100 | IX | 9%
| |
| Tidy Up | Normal | Status | — | — | IX | Removes the effects of entry hazards and Substitute, and boosts user’s Attack and Speed. | 9%
|