| Hint | Answer | % Correct |
|---|---|---|
| Archery Ranges work 10% faster | Britons | 100%
|
| Relics generate 33% more gold | Aztecs | 92%
|
| Can train Genitours at Archery Ranges in Castle Age | Berbers | 92%
|
| Palisade Walls have 33% more health | Cumans | 92%
|
| Barracks work 20% faster | Goths | 92%
|
| Camel and Elephant units are created 25% faster | Gurjaras | 92%
|
| Stables work 20% faster | Huns | 92%
|
| Start with an extra Llama | Incas | 92%
|
| Can train Condottiero at Barracks in the Imperial Age | Italians | 92%
|
| Scorpions +1 Range | Khmer | 92%
|
| Light Cavalry has +2 line of sight | Mongols | 92%
|
| Scorpion's minimun range is reduced to 1 tile | Romans | 92%
|
| Military Buildings provide +5 Population slots | Slavs | 92%
|
| Units resist Monk's conversion | Teutons | 92%
|
| Gunpowder units are trained 25% faster | Turks | 92%
|
| Can train Imperial Skirmisher at Archery Ranges in Imperial Age | Vietnamese | 92%
|
| Trade Units yield +10% food in addition to gold | Bengalis | 83%
|
| Monks healing is 100% more effective | Byzantines | 83%
|
| Siege Workshops work 20% faster | Celts | 83%
|
| Farms start with 10% more food | Chinese | 83%
|
| Docks provide +5 Population slots | Dravidians | 83%
|
| Heavy Cavalry +2 line of sight | Franks | 83%
|
| Galleys +50% line of sight | Japanese | 83%
|
| Mangonels can attack at close range | Koreans | 83%
|
| Monasteries work 20% faster | Lithuanians | 83%
|
| Cavalry Archers are trained 25% faster | Magyars | 83%
|
| Heavy Cavalry +2 damage against Archers | Persians | 83%
|
| Archers +3 damage against buildings | Saracens | 83%
|
| Trade Carts generate +25% gold | Spanish | 83%
|
| Cavalry Archers +2 line of sight | Tatars | 83%
|
| Docks cost 15% less | Vikings | 83%
|
| Markets work 80% faster | Bohemians | 75%
|
| Blacksmiths work 80% faster | Bulgarians | 75%
|
| Relics are visible on the map | Burmese | 75%
|
| Outposts only cost wood and have +3 line of sight | Ethiopians | 75%
|
| Repairing buildings costs -25% resources | Georgians | 75%
|
| Light Cavalry and Camel Riders deal more damage to Buildings | Hindustanis | 75%
|
| Docks +100% line of sight | Malay | 75%
|
| Palisade and Stone Walls cost -50% | Mayans | 75%
|
| Light Cavalry +1 damage against Archers | Poles | 75%
|
| All Technologies are researched 25% faster | Portuguese | 75%
|
| Infantry +2 line of sight | Armenians | 67%
|
| Relics generate 0.5 food/s in addition to gold | Burgundians | 67%
|
| Transport ships +5 line of sight and cost -50% | Sicilians | 67%
|
| Houses built +100% (or 2x) faster | Wu | 67%
|
| Gunpowder Units +2 Line of Sight | Jurchens | 58%
|
| Infantry Units +2 Attack against Ranged Units | Khitans | 58%
|
| Universities work 80% faster | Malians | 58%
|
| Foot Archer +2 Line of Sight | Shu | 58%
|
| Cavalry Units +2 Attack against Siege Weapons | Wei | 58%
|