| Hint | Answer | % Correct |
|---|---|---|
| Targets single player and cannot kill others | Banshee | 100%
|
| Thrown objects drop players sanity by 2x other ghosts | Poltergeist | 100%
|
| Can teleport hunt | Wraith | 100%
|
| Can't change ghost room and can be either gender | Goryo | 75%
|
| Prefers light events | Mare | 75%
|
| Reduced chance of 75% to leave UV | Obake | 75%
|
| Drastic LOS speed-up regardless of sanity | Revenant | 75%
|
| More likely to manifest as a shadow | Shade | 75%
|
| Incense prevents future hunts for double the time | Spirit | 75%
|
| 'Dumb' Ghost | Yokai | 75%
|
| Can't be male (check for other ghost to determine what this is) | Dayan | 50%
|
| Spirit box breathing w/in 1m of ghost | Deogen | 50%
|
| Only sometimes triggers salt (Depends on things) | Gallu | 50%
|
| Doubled chance of turning off breaker | Hantu | 50%
|
| Wanders longer after being smudged | Moroi | 50%
|
| Ghost events drain 2x sanity compared to other ghost types | Oni | 50%
|
| Can attempt to hunt at any sanity (w/o cursed item) when certain criteria happens | Onryo | 50%
|
| EMF 2 when roaming to player | Phantom | 50%
|
| Hunting affects light flicker for 5m larger radius than other ghosts | Raiju | 50%
|
| Tends to give big dips and jumps back-to-back on Activity Board | The Twins | 50%
|
| Paramic sounds more frequent | Myling | 25%
|
| Out-of-van 70% hunt sanity | Thaye | 25%
|
| Unpredictable | The Mimic | 25%
|
| Ghost trapped in room for 90 seconds with smudge | Yurei | 25%
|
| Lose less sanity (80%) of original loss when answering Ouija board | Demon | 0%
|
| Has ability where it drains players w/in 3m or in same room as ghost sanity by 25% (w/ specific criteria met) | Jinn | 0%
|
| Time-based behavior | Obambo | 0%
|