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Hint
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Answer
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51. Capturable creature that jumps really high. First capture in Super Mario Odyssey (2017).
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Frog
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52. Standard plant enemy; come out of pipes and tries to bite the player.
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Piranha Plant
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53. Big and Character version of #52. Sometimes used as a boss.
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Petey Piranha
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54. Variation of #52; spits fire.
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Fire Piranha Plant
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55. Variation of #52; spits poison.
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Poison Piranha Plant
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56. Variation of #52; spits melon seeds.
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Melon Piranha Plant
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57. Black enemy; spiky and usually moves on a track.
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Fuzzy
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58. Fire enemy that shoots out of lava, trying to burn the player.
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Podoboo
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59. Cloud enemy that throws #60 down at the player. Serves as the referee in Mario Kart.
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Lakitu
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60. Thrown down by #59; kind of like #29 but red and with spikes.
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Spiny
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61. Similar to #60, but without spikes. Usually found underground and falls from the ceiling.
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Buzzy Beetle
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62. Green enemy shoots spike balls at the player. Sometimes shoots spike rods.
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Spike
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63. Desert enemy that is similar to a snowman, but spiky and yellow.
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Pokey
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64. Variation of #63, but made of snow.
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Snow Pokey
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65. Ghost enemy with boxing gloves. Can break walls and tries to attack the player.
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Broozer
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66. Standard bomb enemy; After jumped on, has a couple seconds before exploding.
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Bob-omb
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67. Much bigger version of #66. Acts as the king and is sometimes used as a boss.
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King Bob-omb
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68. Skeleton version of #20; when jumped on, they collapse. After a few seconds, they get up again.
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Dry Bones
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69. Winged version of #20; when jumped on, they lose their wings.
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Paratroopa
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70. Forest enemy; has two long legs and a bouncy circular head.
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Bramball
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71. Standard enemy; when a player is detected, they slam down, trying to crush them.
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Thwomp
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72. Enemy that also tries to crush the player when they come nearby.
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73. Cute little caterpillar enemy that happily walks around. When jumped on, they turn red and furious. They charge at the player with speed. RUN FOR COVER WHILE YOU CAN.
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Wiggler
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74. Small bouncy purple ant enemy that first appeared in Super Mario 3D World (2013). Usually come in a line.
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Ant Trooper
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75. Helper to #6; wizard that can teleport and transform things. Wears a blue robe.
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Kamek
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76. Standard boss enemy; spins around, swinging his big fists. Three hits and he dies.
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Boom Boom
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77. Alternative version of #76; can clone herself and throw shuriken. Three hits and she dies.
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Pom Pom
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78. Squid enemy that swims in the ocean. Swims towards the player when nearby.
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Blooper
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79. Version of #78 that brings small version of themselves behind them.
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Blooper Nanny
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80. Spiky ocean enemy that damages the player when touched.
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Urchin
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81. Enemy that charges towards mario and wears a football helmet.
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Chargin' Chuck
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82. Long version of #24; can attach to others of their kind to create a very long version of itself.
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Missile Meg
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83. Alternate version of #24; after getting shot, they can attach to a wall and shoot at the player again.
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Seeker Bullet Bill
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84. Enemy that appeared in Super Mario Odyssey (2017), they usually crowd with others of its kind and can be defeated with a single throw of Cappy.
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Burrbo
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85. Bee enemy; chases the player, but dies when jumped on once.
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Stingby
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86. Small enemy that blows fog towards the player, obstructing their vision and making the game harder to play.
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Foo
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87. Bigger version of #86; blows more fog and can be captured in Super Mario Odyssey (2017).
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Ty-Foo
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88. Small black enemy. This enemy is invincible; even if the player has a star!
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Muncher
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89. Different version of #19; shaped less like a mushroom, and more like a persimmon.
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Goombrat
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90. Another version of #19; requires two hits to murder.
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Galoomba
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91. Small enemy found underground; kind of resembles #61, but with a spike on its shell.
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Spike Top
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92. Red crab enemy usually found in beach levels. Can throw rocks that damage the player.
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Huckit Crab
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93. Similar to #21; these, however, are usually found in groups.
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Peepa
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94. Enemy that can spit a lot of coins. The player can capture it in Super Mario Odyssey.
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Coin Coffer
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95. Enemy that appeared in New Super Mario Bros. U (2012). Can carry a Super Acorn.
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96. Sun enemy that stays in the top corner of the screen. It can swoop down to try to damage the player.
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Angry Sun
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97. Mole enemy that shoots out of the ground and tries to chase the player.
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Monty Mole
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98. Similar to #97; however, this one has a manhole cover as its hat and shoots wrenches.
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Rocky Wrench
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99. Version of #19; found in Super Mario 3D World (2013). Usually found in space levels.
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Octoomba
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100. Metal dog-like enemy that is tied to a chain. It lunges towards the player.
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Chain Chomp
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