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Mario Character Trivia

Can you name all of these Mario characters?
The big version of Bullet Bill is Banzai Bill; NOT BOMBER BILL. BOMBER BILL IS AN IMPOSTOR AND WE NEED TO KILL HIM WITH PITCHFORKS AT THE TOWN SQUARE
It's Podoboo, not Lava Bubble.
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creamcheeseeater
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Last updated: March 31, 2025
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First submittedMarch 31, 2025
Times taken23
Average score36.0%
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Answer
1. Main character of the series; red plumber.
Mario
2. Brother of #1; green plumber. He has his own mansion.
Luigi
3. Princess of the entire kingdom, and is frequently kidnapped by #6.
Peach
4. Servant to #3, their head resembles a mushroom.
Toad
5. Friendly dinosaur that is commonly ridden on by #1 and #2.
Yoshi
6. Villain of the series; archenemy of #1 and father of #7-#14.
Bowser
7. Oldest son of #6; main villain in Super Mario Sunshine (2002).
Bowser Jr.
8. Son of #6; attacks with bouncy balls.
Lemmy
9. Son of #6; very heavy and tough. Usually the boss of the desert world.
Morton
10. Youngest son of #6; has sky blue hair.
Larry
11. Only daughter of #6; attacks with bouncing rings.
Wendy
12. Son of #6; very sly and has green hair.
Iggy
13. Son of #6; has a hot pink shell and is also very heavy.
Roy
14. Second-oldest son of #6; has blue hair and can clone himself.
Ludwig
15. Female version of #4; first appeared in Mario Kart: Double Dash!! (2002).
Toadette
16. Princess with an orange dress; princess of Sarasaland.
Daisy
17. Evil version of #1; loves garlic and best friend of #18.
Wario
18. Evil version of #2; very tall and lanky and best friend of #19.
Waluigi
19. Standard enemy; walks in a straight line. One jump and he is dead.
Goomba
20. Standard enemy; walks in a straight line and retreats into shell when jumped on.
Koopa Troopa
21. Standard enemy; ghost that looks away when looked at.
Boo
22. Partner of #5; shoots eggs and has hot pink skin.
Birdo
23. Standard enemy; always wears a mask. What is under that mask is unidentified (for now).
Shy Guy
24. Standard enemy; is shot out of a cannon and continues until exploding.
Bullet Bill
25. Big version of #24; has a longer time and is faster and more threatening.
Banzai Bill
26. Weird rabbit bandit type guy. Always wears a mask and is invincible to enemies.
Nabbit
27. Leader of the #28; helps #1 out in the Mario Galaxy games (2007 and 2010).
Rosalina
28. Helpers of #27; come in many different shapes and sizes
Luma
29. Standard enemy; one of six variants. Throws hammers.
Hammer Bro
30. Standard enemy; one of six variants. Throws ice balls.
Ice Bro
31. Standard enemy; one of six variants. Throws fire balls.
Fire Bro
32. Standard enemy; one of six variants. Throws boomerangs.
Boomerang Bro
33. Standard enemy; one of six variants. Bigger version of #29. Throws hammers.
Sledge Bro
34. Standard enemy; one of six variants. Stomps on the ground and sends shockwaves.
Sumo Bro
35. Animal that characters can ride across water in Super Mario 3D World (2013).
Plessie
36. Enemy that #35 can hit; when knocked into, they fall into the water. (MY BELOVED)
Splounder
37. Big donkey; one of the first characters that appeared. Throws barrels.
Donkey Kong
38. Son of #37, wears a Nintendo cap.
Diddy Kong
39. Girlfriend of #38, wears a pink cap and has pigtails.
Dixie Kong
40. Same species as #37-#39; wears sunglasses and a bandanna.
Funky Kong
41. Father of #37; ruler of the jungle kingdom.
Cranky Kong
42. Standard enemy; red fish that targets the player if he sees them.
Cheep Cheep
43. Variation of #42; green and usually is deeper.
Deep Cheep
44. Variation of #42; orange and usually avoids trouble.
Eep Cheep
45. Variation of #42; much bigger and lunges towards the player.
Cheep Chomp
46. A huge fish that lives in the water, but jumps out to attack the player.
Porcupuffer
47. Variation of #23; their mask is black and they come in many colors.
Snifit
48. Princess that #37 kidnaps; mayor of New Donk City.
Pauline
49. Weird unidentified creature in a black suit. Zips around in a flash; like a ninja.
Ninji
50. Electric enemy; usually found in towers, can damage the player.
Amp
Hint
Answer
51. Capturable creature that jumps really high. First capture in Super Mario Odyssey (2017).
Frog
52. Standard plant enemy; come out of pipes and tries to bite the player.
Piranha Plant
53. Big and Character version of #52. Sometimes used as a boss.
Petey Piranha
54. Variation of #52; spits fire.
Fire Piranha Plant
55. Variation of #52; spits poison.
Poison Piranha Plant
56. Variation of #52; spits melon seeds.
Melon Piranha Plant
57. Black enemy; spiky and usually moves on a track.
Fuzzy
58. Fire enemy that shoots out of lava, trying to burn the player.
Podoboo
59. Cloud enemy that throws #60 down at the player. Serves as the referee in Mario Kart.
Lakitu
60. Thrown down by #59; kind of like #29 but red and with spikes.
Spiny
61. Similar to #60, but without spikes. Usually found underground and falls from the ceiling.
Buzzy Beetle
62. Green enemy shoots spike balls at the player. Sometimes shoots spike rods.
Spike
63. Desert enemy that is similar to a snowman, but spiky and yellow.
Pokey
64. Variation of #63, but made of snow.
Snow Pokey
65. Ghost enemy with boxing gloves. Can break walls and tries to attack the player.
Broozer
66. Standard bomb enemy; After jumped on, has a couple seconds before exploding.
Bob-omb
67. Much bigger version of #66. Acts as the king and is sometimes used as a boss.
King Bob-omb
68. Skeleton version of #20; when jumped on, they collapse. After a few seconds, they get up again.
Dry Bones
69. Winged version of #20; when jumped on, they lose their wings.
Paratroopa
70. Forest enemy; has two long legs and a bouncy circular head.
Bramball
71. Standard enemy; when a player is detected, they slam down, trying to crush them.
Thwomp
72. Enemy that also tries to crush the player when they come nearby.
Whomp
73. Cute little caterpillar enemy that happily walks around. When jumped on, they turn red and furious. They charge at the player with speed. RUN FOR COVER WHILE YOU CAN.
Wiggler
74. Small bouncy purple ant enemy that first appeared in Super Mario 3D World (2013). Usually come in a line.
Ant Trooper
75. Helper to #6; wizard that can teleport and transform things. Wears a blue robe.
Kamek
76. Standard boss enemy; spins around, swinging his big fists. Three hits and he dies.
Boom Boom
77. Alternative version of #76; can clone herself and throw shuriken. Three hits and she dies.
Pom Pom
78. Squid enemy that swims in the ocean. Swims towards the player when nearby.
Blooper
79. Version of #78 that brings small version of themselves behind them.
Blooper Nanny
80. Spiky ocean enemy that damages the player when touched.
Urchin
81. Enemy that charges towards mario and wears a football helmet.
Chargin' Chuck
82. Long version of #24; can attach to others of their kind to create a very long version of itself.
Missile Meg
83. Alternate version of #24; after getting shot, they can attach to a wall and shoot at the player again.
Seeker Bullet Bill
84. Enemy that appeared in Super Mario Odyssey (2017), they usually crowd with others of its kind and can be defeated with a single throw of Cappy.
Burrbo
85. Bee enemy; chases the player, but dies when jumped on once.
Stingby
86. Small enemy that blows fog towards the player, obstructing their vision and making the game harder to play.
Foo
87. Bigger version of #86; blows more fog and can be captured in Super Mario Odyssey (2017).
Ty-Foo
88. Small black enemy. This enemy is invincible; even if the player has a star!
Muncher
89. Different version of #19; shaped less like a mushroom, and more like a persimmon.
Goombrat
90. Another version of #19; requires two hits to murder.
Galoomba
91. Small enemy found underground; kind of resembles #61, but with a spike on its shell.
Spike Top
92. Red crab enemy usually found in beach levels. Can throw rocks that damage the player.
Huckit Crab
93. Similar to #21; these, however, are usually found in groups.
Peepa
94. Enemy that can spit a lot of coins. The player can capture it in Super Mario Odyssey.
Coin Coffer
95. Enemy that appeared in New Super Mario Bros. U (2012). Can carry a Super Acorn.
Waddlewing
96. Sun enemy that stays in the top corner of the screen. It can swoop down to try to damage the player.
Angry Sun
97. Mole enemy that shoots out of the ground and tries to chase the player.
Monty Mole
98. Similar to #97; however, this one has a manhole cover as its hat and shoots wrenches.
Rocky Wrench
99. Version of #19; found in Super Mario 3D World (2013). Usually found in space levels.
Octoomba
100. Metal dog-like enemy that is tied to a chain. It lunges towards the player.
Chain Chomp
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