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As the name would suggest, this entire level takes place in a 3x3 box, where obstacles change with each trophy you collect. Complete every iteration within the 56 second time limit to win
3x3
Tower needler with some #ChillVibez. Features plenty of moving platforms and pad jumps of many flavours!
serenity
Incredibly buggy and skip-filled, but the skips get patched constantly while the bugs remain. Utilizes a very strange gimmick where you are, in fact, a Bouncy Ball
Bouncy Ball
Pure, unadulterated needle for 6 rooms with very few gimmicks, only a few visual obstructions in the later rooms. The last checkpoint might as well be invisible with how bright the sun is
The Sun
The third level of Custi's hook series, this time taking place in the hall of the Hook King. Has 9 places for checkpoints, but you can only choose 4 to use. Ends with a fight against the Hook King.
HALL OF THE HOOKKING
A standard slope boosting level in Styphon's signature style of deco. Features some mechanics also found in terminal heaven, such as single use orbs and arrow triggers. The slopes will never end...
Verbogen
Has a dreary, almost liminal atmosphere, shrouding the whole level in moody darkness. The gameplay is rather standard needle however
Guidance
Very low object level consisting of gameplay centered around falling platforms and collecting keys. Infamous for the yellow pad timing as well as a stupidly tight cube timing. Watch out for spikes hidden behind flowers...
Plastic Flowers
An extremely learny level based around... well, conveyors. Gameplay mostly consists of arrow triggers and speed control.
CONVEYOR
A weirdcore room based needle level. Has fluctuated between Insane and Extreme demon over 15 times. Chose Swap Core as its gender.
Withering Gallery
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The current hardest jump king level, inspired by the getfixedboi secret Terraria seed. Consists of slippery slopes that you have to land on the corner of for some jumps.
GetFixedBoi
A long deathless blocktober styled level with 4 sections, 1 for each suit of cards. The level starts in a casino and ends with you winning the jackpot. LET'S GO GAMBLING!!!
Blocktober Casino
The Terminal Heaven of Custi's HOOKTEK, featuring a snowy mountain aesthetic and extremely precise hook maneuvers for 5 very short checkpoints
HOOKIN UP WITH CUSTI
It’s currently raining while spikes currently rise and currents currently surge - stay current with the current, or you’re currently doomed!
Current Current
Do you like slopes? Do you like being on drugs? Then this is the level for you. Oh, and don't try nightmare mode, you'll regret it...
Feverest Dream
Yet another -imu level. This one takes on a space theme were you travel to different planets. Enjoy the beautiful flowers in the second zone before free-falling to the end in the third. Dont choke!
Jimu
Stands for Fish Imu. Has 3 sections: an UFO, a cube, and a robot. Obstacles mostly consist of bubbles with some other random sea creatures scattered among them. Don't die to the crab...
Fimu
Shardscapes but platformer mode. Features 3 sections each taking roughly a minute and 99% of the gameplay is just corner jumps in typical Shardscapes fashion.
Platscapes
Dark double jump platformer where you have to collect little vortexes to clear the way and open paths. Involves many extremely tight spike gaps and nasty mid-air turnarounds. Good luck with this one.
vortex
Generously inspired by Aquanemesis and by the creator of the "beloved" Mesabisos. The parts near the middle are the hardest however the ending carries some rather wacky timings.