| Hint | Answer | % Correct |
|---|---|---|
| FN Typical Methodology: questionnaires in which participants indicate a) how they rate the ___ of a news headline and b) what their ___ views are | credibility, political | 100%
|
| Fake News are based on ___ accounts, it is intentionally produced to ___ people, either for profit or ideological reasons, does so by ___ the look and feel of ___ news | false, mislead, mimicking, real | 100%
|
| BW: Particularly prevalent among ___ viewers | younger | 100%
|
| FN PwC: Worldview Backfire Effect: People more readily ___ statements that are ___ with their beliefs. Retractions that ___ one’s worldview are less familiar, less coherent, etc.Correction: frame evidence in worldview-___ manner by ___ values of audience | accept, consistent, contradict, affirming, endorsing | 0%
|
| Binge Watching is a behaviour that entails ___ consumption within a ___ period of time | excessive, short | 0%
|
| FN Problems with correction: Continued Influence Effect: A retraction of fake news will at most ___ the number of references to misinformation, even when people ___ and demonstrably remember the retraction. Mental Model of an event doesn’t make sense without retracted Factor B, so person may still rely on ___ information.Correction: ___ explanation fills gap left by retracting misinformation | halve, acknowledge, wrong, alternative | 0%
|
| FN Classic Study (Good News about Bad News): Participants play a game and afterwards have to spot online misinformation techniques. One group played the Bad News game, control group played Tetris. Playing Bad News significantly ___ the ability to spot misinformation techniques compared to control group and ___ people’s level of confidence in their own ___ | improved, increased, judgments | 0%
|
| FN Dual Process Models: describes human thinking and decision-making, 1. ___, fast, reflexive, ___, low use of ___, 2. reflected, slow, ___, ___, high use of ___ | intuitive, automatic, ressources, intentional, controlled, ressources | 0%
|
| BW Consequences: Sense of ___ with the characters, appreciation and being more ___. Can result in effects on viewers' ___ and ___, Binging did not relate to greater hedonic ___ from watching a show, can lead to bedtime ___, Promotes sedentary lifestyle and ___ eating habits | kinship, reflective, attitudes, beliefs, enjoyment, procrastination, unhealthy | 0%
|
| BW Limitations: not sufficient understanding of underlying ___ or influence of ___ of binging | processes, dosage | 0%
|
| BW Media Addiction Model: Depression compromises self-___ capacity, which makes it harder to ___ watching and therefore leads to greater ___ | regulation, stop, binge-watching | 0%
|
| FN PwC: Familiarity Backfire Effect: ___ the myth increases familiarity, ___ it. | Repeating, reinforcing, repetition, reinforce | 0%
|
| BW Antecedents of Binge Watching: Hedonic gratification ___, Escapism and ___, ___, Fear of ___ and fear of spoilers, Personality Variables, ___ | seeking, procrastination, Bonding, missing out, Fandom | 0%
|
| FN PwC: Overkill Backfire Effect: People generally prefer ___ explanations over ___ explanations. People may reject ___ correction in favor of ___ account, maintaining the misinformation | simple, complex, complex, simpler, fewer | 0%
|